SSX3LobbyServer/lib/http/server.hpp

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#pragma once
#include <http/config.hpp>
#include <http/request.hpp>
#include <http/response.hpp>
#include <http/websocket_client.hpp>
#include <base/types.hpp>
namespace base::http {
/// A HTTP server.
struct Server {
using SocketType = GenericProtocol::socket;
using StreamType = BeastStream<GenericProtocol>;
using EndpointType = GenericProtocol::endpoint;
using RouteHandler = std::function<Awaitable<Response>(Request& request)>;
using WebSocketRouteHandler = std::function<Awaitable<void>(Request& request, WebSocketClient::Ptr&& ws)>;
Server(asio::any_io_executor ioc, asio::ip::tcp::endpoint ep);
~Server();
void Start();
void Stop();
bool Listening() const;
/// Declare a route
void On(beast::http::verb verb, std::string_view path, RouteHandler handler);
void Get(std::string_view path, RouteHandler handler) { On(beast::http::verb::get, path, handler); }
void GetWebSockets(std::string_view path, WebSocketRouteHandler wsRoute);
void Post(std::string_view path, RouteHandler handler) { On(beast::http::verb::post, path, handler); }
private:
struct Impl;
Unique<Impl> impl;
};
} // namespace base::http