*: Move most Aries protocol stuff to new "aries" library
Not everything is moved yet, this needs a bit more work.
This commit is contained in:
parent
b1d7490409
commit
a3a43269fe
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@ -25,6 +25,8 @@ add_subdirectory(lib/base)
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add_subdirectory(lib/impl)
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add_subdirectory(lib/http)
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add_subdirectory(lib/aries)
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# projects
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add_subdirectory(src)
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@ -0,0 +1,11 @@
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add_library(ls_aries
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Tags.cpp
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)
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lobbyserver_target(ls_aries)
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target_link_libraries(ls_aries PUBLIC
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base::base
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)
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add_library(ls::aries ALIAS ls_aries)
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@ -0,0 +1,22 @@
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#pragma once
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#include <base/network_order.hpp>
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#include <base/fourcc.hpp>
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namespace ls::aries {
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/// The Aries message header.
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struct [[gnu::packed]] AriesMessageHeader {
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/// Message FourCC.
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base::FourCC32_t typeCode {};
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/// Apparently a extra 4 bytes of FourCC?
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base::FourCC32_t typeCodeHi {};
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/// The size of the message payload. Is network order (big endian), and includes the size of this header
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base::NetworkOrder<u32> messageSize {};
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};
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// Sanity checking.
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static_assert(sizeof(AriesMessageHeader) == 12, "Aries message header size is invalid");
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} // namespace ls::proto
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@ -0,0 +1,63 @@
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#include <aries/Message.hpp>
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#include <aries/Tags.hpp>
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#include <base/types.hpp>
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#include <boost/asio/read.hpp>
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#include <boost/asio/write.hpp>
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#include <exception>
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#include <impl/asio_config.hpp>
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namespace ls::aries {
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constexpr static auto MAX_PAYLOAD_SIZE_IN_MB = 1;
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constexpr static auto MAX_PAYLOAD_SIZE_IN_BYTES = MAX_PAYLOAD_SIZE_IN_MB * (1024 * 1024);
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/// Raw read aries massage.
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struct RawAriesMessage {
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AriesMessageHeader header;
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std::vector<u8> tagPayload;
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};
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namespace errors {
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struct TagPayloadTooLarge : std::exception {
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TagPayloadTooLarge(u32 size)
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: payloadSize(size) {
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whatStr = std::format("Tag payload over {} MB (Max is {}MB).", (static_cast<u32>(payloadSize) / 1024 / 1024), MAX_PAYLOAD_SIZE_IN_MB);
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}
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const char* what() const noexcept override {
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return whatStr.c_str();
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}
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private:
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u32 payloadSize;
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std::string whatStr;
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};
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} // namespace errors
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/// Reads an Aries message from an Boost.Asio async read stream.
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template <class AsyncReadStream>
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base::Awaitable<RawAriesMessage> AsyncReadAriesMessage(AsyncReadStream& stream) {
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RawAriesMessage res;
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// Read the header first
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co_await asio::async_read(stream, asio::buffer(&res.header, sizeof(res.header)), asio::deferred);
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auto realPayloadSize = res.header.messageSize - sizeof(res.header);
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// Read tag payload (if there is one)
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if(res.header.messageSize != sizeof(res.header)) {
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// Sanity check. I don't expect game payloads to ever reach this large, but who knows.
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if(realPayloadSize > MAX_PAYLOAD_SIZE_IN_BYTES)
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throw errors::TagPayloadTooLarge(realPayloadSize);
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res.tagPayload.resize(realPayloadSize);
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co_await asio::async_read(stream, asio::buffer(res.tagPayload), asio::deferred);
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}
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co_return res;
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}
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} // namespace ls::aries
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@ -0,0 +1,3 @@
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# aries
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Library for working with DirtySDK Aries (old-lobby) protocol messages.
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@ -0,0 +1,101 @@
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#include <aries/Tags.hpp>
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namespace ls::aries {
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bool ParseTagField(std::span<const u8> tagFieldData, TagMap& outMap) {
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// Nothing to parse,
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// which isn't exclusively a failure condition.
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if(tagFieldData.empty())
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return true;
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std::string key;
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std::string val;
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usize inputIndex = 0;
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// TODO: Investigate rewriting this using ragel or something, so it's not something that has to be
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// heavily maintained or unit tested to avoid bugs.
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//
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// Also: maybe we should strongly type or deserialize binary payloads. There are multiple variants of these..
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enum class ReaderState : u32 {
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InKey, ///< The state machine is currently parsing a key.
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InValue ///< The state machine is currently parsing a value.
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} state { ReaderState::InKey };
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// Parse all properties, using a fairly simple state machine to do so.
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//
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// State transition mappings:
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// = - from key to value state (if in key state)
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// \n - from value to key state (if in value state, otherwise error)
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while(inputIndex != tagFieldData.size()) {
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switch(tagFieldData[inputIndex]) {
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case '=':
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if(state == ReaderState::InKey) {
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state = ReaderState::InValue;
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break;
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} else {
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// If we're in the value state, we're allowed to nest = signs, I think.
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// if not, then this is PROBABLY an error state.
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val += static_cast<char>(tagFieldData[inputIndex]);
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}
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break;
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case '\n':
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if(state == ReaderState::InValue) {
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outMap[key] = val;
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// Reset the state machine, to read another property.
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key.clear();
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val.clear();
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state = ReaderState::InKey;
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break;
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} else {
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// If we get here in the key state, this is DEFINITELY an error.
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return false;
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}
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// Any other characters are not important to the state machine,
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// and are instead written to the given staging string for the current
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// state machine state.
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default:
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switch(state) {
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case ReaderState::InKey:
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key += static_cast<char>(tagFieldData[inputIndex]);
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break;
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case ReaderState::InValue:
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// Skip past quotation marks.
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if(static_cast<char>(tagFieldData[inputIndex]) == '\"' || static_cast<char>(tagFieldData[inputIndex]) == '\'')
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break;
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val += static_cast<char>(tagFieldData[inputIndex]);
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break;
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}
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break;
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}
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inputIndex++;
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}
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// Parse succeeded
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return true;
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}
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void SerializeTagFields(const TagMap& map, std::string& outStr) {
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std::string tagFieldBuffer{};
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// Reserve a sane amount, to avoid allocations when serializing
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// (in most cases; larger tag count MIGHT still cause some allocation pressure).
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tagFieldBuffer.reserve(512);
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// Serialize the tag fields
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for(auto [key, value] : map)
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tagFieldBuffer += std::format("{}={}\n", key, value);
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// Null terminate it. (TODO: We shouldn't have to do this anymore, std::string does this on its own)
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tagFieldBuffer.push_back('\0');
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outStr = std::move(tagFieldBuffer);
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}
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} // namespace ls::aries
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@ -0,0 +1,17 @@
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#include <base/types.hpp>
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#include <unordered_map>
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namespace ls::aries {
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using TagMap = std::unordered_map<std::string, std::string>;
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/// Parses tag field data to a TagMap.
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/// # Returns
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/// True on success; false otherwise (TODO: Move to exceptions or error_category)
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bool ParseTagField(std::span<const u8> tagFieldData, TagMap& outMap);
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/// Serializes a TagMap to a string.
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void SerializeTagFields(const TagMap& map, std::string& outStr);
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}
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@ -18,15 +18,20 @@ namespace base {
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case std::endian::big:
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return static_cast<FourCC32_t>((fccString[0] << 24) | (fccString[1] << 16) | (fccString[2] << 8) | fccString[3]);
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// endian::native is practically implemented in most standard libraries
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// by aliasing the native endian enumerator, so that it will match
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// one of the two cases here. therefore this code is literally useless
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// and i have no idea why i even wrote it 4 years ago :')
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//default:
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// throw "Invalid endian provided? How'd you do that?"; // NOLINT
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// endian::native is practically implemented in most standard libraries
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// by aliasing the native endian enumerator, so that it will match
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// one of the two cases here. therefore this code is literally useless
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// and i have no idea why i even wrote it 4 years ago :')
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// default:
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// throw "Invalid endian provided? How'd you do that?"; // NOLINT
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}
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}
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inline std::string FourCC32ToString(FourCC32_t fcc) {
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auto* fccAsBytes = std::bit_cast<u8*>(&fcc);
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return std::format("{:c}{:c}{:c}{:c}", fccAsBytes[0], fccAsBytes[1], fccAsBytes[2], fccAsBytes[3]);
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}
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// TODO: 64-bit version which returns a u64 (if required?)
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} // namespace base
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@ -19,4 +19,5 @@ target_link_libraries(lobbyserver PRIVATE
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base::base
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base::http
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Boost::json
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ls::aries
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)
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@ -1,17 +1,18 @@
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#include "DirtySockClient.hpp"
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#include <boost/asio/read.hpp>
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#include <boost/asio/write.hpp>
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#include <impl/asio_config.hpp>
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#include <aries/MessageIo.hpp>
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#include "DirtySockServer.hpp"
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constexpr static auto MAX_PAYLOAD_SIZE_IN_MB = 4;
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constexpr static auto MAX_PAYLOAD_SIZE_IN_BYTES = MAX_PAYLOAD_SIZE_IN_MB * (1024 * 1024);
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// All our Asio/network related ops set this expiry time before they call Asio ops
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// so that Beast's stream timer stuff can work its magic and automatically timeout.
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constexpr static auto EXPIRY_TIME = std::chrono::seconds(10);
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//
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// The read timeout is selected as high as it is mostly because Dirtysock's LobbyAPI seems to prefer pings
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// (That is, ICMP Echo Requests) to determine if the server is responding, and does not seem to send
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// periodic data as a result.. A bit of a iffy decision, but it was one made over 20 years ago and it worked
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// for at least 5, so I can't really complain that much.
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constexpr static auto READ_EXPIRY_TIME = std::chrono::seconds(960);
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constexpr static auto WRITE_EXPIRY_TIME = std::chrono::seconds(10);
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namespace ls {
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}
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base::Awaitable<DirtySockClient::MessagePtr> DirtySockClient::Network_ReadMessage() {
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proto::WireMessageHeader header;
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std::vector<u8> propertyBuffer;
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try {
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// Read the header first
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stream.expires_after(EXPIRY_TIME);
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co_await asio::async_read(stream, asio::buffer(&header, sizeof(header)), asio::deferred);
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// Set the read expiry time. We only do this once every read because
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// we want the timer to account throughout the whole AsyncReadAriesMessage
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// operation, which issues multiple I/O operations to complete its work.
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stream.expires_after(READ_EXPIRY_TIME);
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auto realPayloadSize = header.payloadSize - sizeof(header);
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// Sanity check. I don't expect game payloads to ever reach this large, but who knows.
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if(realPayloadSize > MAX_PAYLOAD_SIZE_IN_BYTES) {
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logger->error("{}: WOAH! Client sent a message with a payload size of {} MB (Max is {}MB).", GetAddress().to_string(), (static_cast<u32>(header.payloadSize) / 1024 / 1024), MAX_PAYLOAD_SIZE_IN_MB);
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co_return nullptr;
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}
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auto res = co_await aries::AsyncReadAriesMessage(stream);
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// If the message type isn't in the server's allowed message list, give up.
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// (we probably should throw instead...)
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if(!server->allowedMessages.empty()) {
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if(!server->allowedMessages.contains(static_cast<base::FourCC32_t>(header.typeCode)))
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if(!server->allowedMessages.contains(res.header.typeCode))
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co_return nullptr;
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}
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propertyBuffer.resize(realPayloadSize);
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stream.expires_after(EXPIRY_TIME);
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co_await asio::async_read(stream, asio::buffer(propertyBuffer), asio::deferred);
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logger->info("read properties");
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// this function may fail and also return nullptr. Maybe we should instead throw an exception there
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// (that we leave to callers to catch)
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co_return MessageFactory::CreateAndParseMessage(header, propertyBuffer);
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co_return AriesMessageFactory::CreateAndParseMessage(res.header, res.tagPayload);
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} catch(aries::errors::TagPayloadTooLarge& large) {
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logger->error("{}: {}", GetAddress().to_string(), large.what());
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co_return nullptr;
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} catch(bsys::system_error& ec) {
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// Instead of bubbling up errors we DO care about, rethrow them to the higher level
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// calling us.
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message->SerializeTo(buf);
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try {
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stream.expires_after(std::chrono::seconds(EXPIRY_TIME));
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stream.expires_after(std::chrono::seconds(WRITE_EXPIRY_TIME));
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co_await asio::async_write(stream, asio::buffer(buf), asio::deferred);
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} catch(bsys::system_error& ec) {
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if(ec.code() != asio::error::operation_aborted || ec.code() != beast::error::timeout)
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}
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} catch(bsys::system_error& ec) {
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if(ec.code() == asio::error::eof) {
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logger->info("{}: Connection closed", GetAddress().to_string());
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logger->info("Server \"{}\": {} closed connection", GetServer()->name, GetAddress().to_string());
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} else if(ec.code() != asio::error::operation_aborted)
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logger->error("{}: Error in DirtySockClient::Coro_ReaderEnd(): {}", GetAddress().to_string(), ec.what());
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}
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}
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base::Awaitable<void> DirtySockClient::Run() {
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logger->info("{}: Got connection", GetAddress().to_string());
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logger->info("Server \"{}\": Got connection from {}", GetServer()->name, GetAddress().to_string());
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asio::co_spawn(
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stream.get_executor(), [self = shared_from_this()] {
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return self->Coro_WriterEnd();
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@ -12,8 +12,8 @@ namespace ls {
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struct DirtySockServer;
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struct DirtySockClient : public std::enable_shared_from_this<DirtySockClient> {
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using MessagePtr = base::Ref<IMessage>;
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using ConstMessagePtr = base::Ref<const IMessage>;
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using MessagePtr = base::Ref<IAriesMessage>;
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using ConstMessagePtr = base::Ref<const IAriesMessage>;
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using Protocol = asio::ip::tcp;
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using Stream = base::BeastStream<Protocol>;
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@ -6,8 +6,8 @@
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namespace ls {
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DirtySockServer::DirtySockServer(asio::any_io_executor exec)
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: exec(exec), acceptor(exec) {
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DirtySockServer::DirtySockServer(asio::any_io_executor exec, std::string_view name)
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: exec(exec), acceptor(exec), name(name.data(), name.length()) {
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}
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void DirtySockServer::Start(const Protocol::endpoint& ep) {
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acceptor.bind(endpoint);
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acceptor.listen(asio::socket_base::max_listen_connections);
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logger->info("DirtySockServer listening on {}:{}", endpoint.address().to_string(), endpoint.port());
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logger->info("DirtySockServer \"{}\" listening on {}:{}", name, endpoint.address().to_string(), endpoint.port());
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while(true) {
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auto socket = co_await acceptor.async_accept(asio::deferred);
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@ -16,7 +16,7 @@ namespace ls {
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/// alias for thing
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using AllowedMessagesSet = std::set<base::FourCC32_t>;
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DirtySockServer(asio::any_io_executor exec);
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DirtySockServer(asio::any_io_executor exec, std::string_view name);
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void Start(const Protocol::endpoint& endpoint);
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@ -39,6 +39,7 @@ namespace ls {
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std::set<base::Ref<DirtySockClient>> clientSet;
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std::string name;
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base::Ref<spdlog::logger> logger = spdlog::get("ls_dsock_server");
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};
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176
src/IMessage.cpp
176
src/IMessage.cpp
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@ -6,166 +6,77 @@
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// So debug message can just reply
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#include "DirtySockClient.hpp"
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#include "WireMessage.hpp"
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namespace ls {
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IMessage::IMessage(const proto::WireMessageHeader& header)
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IAriesMessage::IAriesMessage(const aries::AriesMessageHeader& header)
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: header(header) {
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}
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bool IMessage::ParseFromInputBuffer(std::span<const u8> inputBuffer) {
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// Nothing to parse,
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// which isn't exclusively a failure condition.
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if(inputBuffer.empty())
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return true;
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std::string key;
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std::string val;
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usize inputIndex = 0;
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// TODO: Investigate rewriting this using ragel or something, so it's not something that has to be
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// heavily maintained or unit tested to avoid bugs.
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enum class ReaderState : u32 {
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InKey, ///< The state machine is currently parsing a key.
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InValue ///< The state machine is currently parsing a value.
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} state { ReaderState::InKey };
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// Parse all properties, using a fairly simple state machine to do so.
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//
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// State transition mappings:
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// = - from key to value state (if in key state)
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// \n - from value to key state (if in value state, otherwise error)
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while(inputIndex != inputBuffer.size()) {
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switch(inputBuffer[inputIndex]) {
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case '=':
|
||||
if(state == ReaderState::InKey) {
|
||||
state = ReaderState::InValue;
|
||||
break;
|
||||
} else {
|
||||
// If we're in the value state, we're allowed to nest = signs, I think.
|
||||
// if not, then this is PROBABLY an error state.
|
||||
val += static_cast<char>(inputBuffer[inputIndex]);
|
||||
}
|
||||
break;
|
||||
|
||||
case '\n':
|
||||
if(state == ReaderState::InValue) {
|
||||
properties[key] = val;
|
||||
|
||||
// Reset the state machine, to read another property.
|
||||
key.clear();
|
||||
val.clear();
|
||||
state = ReaderState::InKey;
|
||||
break;
|
||||
} else {
|
||||
// If we get here in the key state, this is DEFINITELY an error.
|
||||
return false;
|
||||
}
|
||||
|
||||
// Any other characters are not important to the state machine,
|
||||
// and are instead written to the given staging string for the current
|
||||
// state machine state.
|
||||
default:
|
||||
switch(state) {
|
||||
case ReaderState::InKey:
|
||||
key += static_cast<char>(inputBuffer[inputIndex]);
|
||||
break;
|
||||
case ReaderState::InValue:
|
||||
// Skip past quotation marks.
|
||||
if(static_cast<char>(inputBuffer[inputIndex]) == '\"' || static_cast<char>(inputBuffer[inputIndex]) == '\'')
|
||||
break;
|
||||
|
||||
val += static_cast<char>(inputBuffer[inputIndex]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
inputIndex++;
|
||||
}
|
||||
|
||||
// Parse succeeded
|
||||
return true;
|
||||
bool IAriesMessage::ParseFromInputBuffer(std::span<const u8> inputBuffer) {
|
||||
return aries::ParseTagField(inputBuffer, tagFields);
|
||||
}
|
||||
|
||||
void IMessage::SerializeTo(std::vector<u8>& dataBuffer) const {
|
||||
void IAriesMessage::SerializeTo(std::vector<u8>& dataBuffer) const {
|
||||
std::string serializedProperties;
|
||||
|
||||
// Reserve a sane amount, to avoid allocations when serializing properties
|
||||
// (in most cases; larger messages MIGHT still cause some allocation pressure.)
|
||||
serializedProperties.reserve(512);
|
||||
|
||||
// Serialize properties
|
||||
{
|
||||
auto i = properties.size();
|
||||
for(auto [key, value] : properties)
|
||||
if(--i != 0)
|
||||
serializedProperties += std::format("{}={}\n", key, value);
|
||||
else
|
||||
serializedProperties += std::format("{}={}", key, value);
|
||||
}
|
||||
|
||||
// Null terminate the property data.
|
||||
serializedProperties.push_back('\0');
|
||||
aries::SerializeTagFields(tagFields, serializedProperties);
|
||||
|
||||
// Create an appropriate header for the data.
|
||||
proto::WireMessageHeader header {
|
||||
.typeCode = static_cast<u32>(TypeCode()),
|
||||
.typeCodeHi = 0,
|
||||
.payloadSize = sizeof(proto::WireMessageHeader) + serializedProperties.length() - 1
|
||||
aries::AriesMessageHeader newHeader {
|
||||
.typeCode = header.typeCode,
|
||||
.typeCodeHi = header.typeCodeHi,
|
||||
.messageSize = sizeof(aries::AriesMessageHeader) + serializedProperties.length()
|
||||
};
|
||||
|
||||
auto fullLength = sizeof(proto::WireMessageHeader) + serializedProperties.length();
|
||||
auto fullLength = sizeof(aries::AriesMessageHeader) + serializedProperties.length();
|
||||
|
||||
// Resize the output buffer to the right size
|
||||
dataBuffer.resize(fullLength);
|
||||
|
||||
// Write to the output buffer now.
|
||||
memcpy(&dataBuffer[0], &header, sizeof(proto::WireMessageHeader));
|
||||
memcpy(&dataBuffer[sizeof(proto::WireMessageHeader)], serializedProperties.data(), serializedProperties.length());
|
||||
memcpy(&dataBuffer[0], &newHeader, sizeof(aries::AriesMessageHeader));
|
||||
memcpy(&dataBuffer[sizeof(aries::AriesMessageHeader)], serializedProperties.data(), serializedProperties.length());
|
||||
}
|
||||
|
||||
const std::optional<std::string_view> IMessage::MaybeGetKey(const std::string& key) const {
|
||||
if(properties.find(key) == properties.end())
|
||||
const std::optional<std::string_view> IAriesMessage::MaybeGetKey(const std::string& key) const {
|
||||
if(tagFields.find(key) == tagFields.end())
|
||||
return std::nullopt;
|
||||
else
|
||||
return properties.at(key);
|
||||
return tagFields.at(key);
|
||||
}
|
||||
|
||||
void IMessage::SetOrAddProperty(const std::string& key, const std::string& value) {
|
||||
properties[key] = value;
|
||||
void IAriesMessage::SetOrAddProperty(const std::string& key, const std::string& value) {
|
||||
tagFields[key] = value;
|
||||
}
|
||||
|
||||
// message factory
|
||||
|
||||
/// Debug message, used to.. well, debug, obviously.
|
||||
struct DebugMessage : IMessage {
|
||||
explicit DebugMessage(const proto::WireMessageHeader& header)
|
||||
: IMessage(header) {
|
||||
struct DebugMessage : IAriesMessage {
|
||||
explicit DebugMessage(const aries::AriesMessageHeader& header)
|
||||
: IAriesMessage(header) {
|
||||
}
|
||||
|
||||
base::Awaitable<void> Process(base::Ref<ls::DirtySockClient> client) override {
|
||||
auto* fccbytes = std::bit_cast<u8*>(&header.typeCode);
|
||||
spdlog::info("Unhandled Aries message \"{}\" \"{}\"", FourCC32ToString(header.typeCode), base::FourCC32ToString(header.typeCodeHi));
|
||||
if(!tagFields.empty()) {
|
||||
spdlog::info("With tags:");
|
||||
|
||||
spdlog::info("Debug Message: FourCC lo: \"{:c}{:c}{:c}{:c}\"", fccbytes[0], fccbytes[1], fccbytes[2], fccbytes[3]);
|
||||
spdlog::info("Debug Message Properties:");
|
||||
|
||||
for(auto [key, value] : properties)
|
||||
spdlog::info("{}: {}", key, value);
|
||||
|
||||
// a bit :( however it works to just replay the message.
|
||||
for(auto [key, value] : tagFields)
|
||||
spdlog::info("{}={}", key, value);
|
||||
}
|
||||
// This snippet is a fair bit :( however it works to just replay the message.
|
||||
// And it's like 1kb at most it's not going to hurt much for code that will be snipped off
|
||||
// at some point anyways lol
|
||||
client->Send(std::make_shared<DebugMessage>(*this));
|
||||
co_return;
|
||||
}
|
||||
};
|
||||
|
||||
struct MessageWithFourCC : IMessage {
|
||||
explicit MessageWithFourCC(const proto::WireMessageHeader& header)
|
||||
: IMessage(header) {
|
||||
struct AriesSendOnlyMessage : IAriesMessage {
|
||||
explicit AriesSendOnlyMessage(const aries::AriesMessageHeader& header)
|
||||
: IAriesMessage(header) {
|
||||
}
|
||||
|
||||
base::Awaitable<void> Process(base::Ref<ls::DirtySockClient> client) override {
|
||||
|
@ -174,16 +85,16 @@ namespace ls {
|
|||
}
|
||||
};
|
||||
|
||||
MessageFactory::FactoryMap& MessageFactory::GetFactoryMap() {
|
||||
static MessageFactory::FactoryMap factoryMap;
|
||||
AriesMessageFactory::FactoryMap& AriesMessageFactory::GetFactoryMap() {
|
||||
static AriesMessageFactory::FactoryMap factoryMap;
|
||||
return factoryMap;
|
||||
}
|
||||
|
||||
base::Ref<IMessage> MessageFactory::CreateAndParseMessage(const proto::WireMessageHeader& header, std::span<const u8> propertyDataBuffer) {
|
||||
base::Ref<IAriesMessage> AriesMessageFactory::CreateAndParseMessage(const aries::AriesMessageHeader& header, std::span<const u8> propertyDataBuffer) {
|
||||
const auto& factories = GetFactoryMap();
|
||||
base::Ref<IMessage> ret = nullptr;
|
||||
base::Ref<IAriesMessage> ret = nullptr;
|
||||
|
||||
if(const auto it = factories.find(static_cast<base::FourCC32_t>(header.typeCode)); it != factories.end())
|
||||
if(const auto it = factories.find(header.typeCode); it != factories.end())
|
||||
ret = (it->second)(header);
|
||||
else
|
||||
ret = std::make_shared<DebugMessage>(header);
|
||||
|
@ -194,14 +105,15 @@ namespace ls {
|
|||
return ret;
|
||||
}
|
||||
|
||||
base::Ref<IMessage> MessageFactory::CreateMessageWithFourCC(base::FourCC32_t fourCC) {
|
||||
auto fakeHeader = proto::WireMessageHeader {
|
||||
static_cast<u32>(fourCC),
|
||||
0,
|
||||
0
|
||||
base::Ref<IAriesMessage> AriesMessageFactory::CreateSendMessage(base::FourCC32_t fourCC, base::FourCC32_t fourccHi) {
|
||||
// A fake header so that we can just use the constructor of IAriesMessage
|
||||
auto fakeHeader = aries::AriesMessageHeader {
|
||||
fourCC,
|
||||
fourccHi,
|
||||
sizeof(aries::AriesMessageHeader)
|
||||
};
|
||||
|
||||
return std::make_shared<MessageWithFourCC>(fakeHeader);
|
||||
return std::make_shared<AriesSendOnlyMessage>(fakeHeader);
|
||||
}
|
||||
|
||||
} // namespace ls
|
|
@ -3,16 +3,17 @@
|
|||
#include <base/types.hpp>
|
||||
#include <impl/asio_config.hpp>
|
||||
|
||||
#include "WireMessage.hpp"
|
||||
#include <aries/Message.hpp>
|
||||
#include <aries/Tags.hpp>
|
||||
|
||||
namespace ls {
|
||||
struct Server;
|
||||
struct DirtySockClient;
|
||||
|
||||
struct IMessage {
|
||||
explicit IMessage(const proto::WireMessageHeader& header);
|
||||
/// A higher level repressentation of an Aries message. Contains a method to process the data.
|
||||
struct IAriesMessage {
|
||||
explicit IAriesMessage(const aries::AriesMessageHeader& header);
|
||||
|
||||
virtual ~IMessage() = default;
|
||||
virtual ~IAriesMessage() = default;
|
||||
|
||||
/// Parses from input buffer. The data must live until
|
||||
/// this function returns.
|
||||
|
@ -20,11 +21,9 @@ namespace ls {
|
|||
/// error code enumeration..) if the parsing fails.
|
||||
bool ParseFromInputBuffer(std::span<const u8> data);
|
||||
|
||||
/// Serializes to a output data buffer.
|
||||
/// Serializes this Aries message to a output data buffer.
|
||||
void SerializeTo(std::vector<u8>& dataBuffer) const;
|
||||
|
||||
base::FourCC32_t TypeCode() const { return static_cast<base::FourCC32_t>(header.typeCode); }
|
||||
|
||||
/// Process a single message.
|
||||
virtual base::Awaitable<void> Process(base::Ref<DirtySockClient> client) = 0;
|
||||
|
||||
|
@ -32,54 +31,54 @@ namespace ls {
|
|||
|
||||
void SetOrAddProperty(const std::string& key, const std::string& value);
|
||||
|
||||
const proto::WireMessageHeader& GetHeader() const { return header; }
|
||||
const aries::AriesMessageHeader& GetHeader() const { return header; }
|
||||
|
||||
protected:
|
||||
proto::WireMessageHeader header;
|
||||
aries::AriesMessageHeader header;
|
||||
|
||||
/// all properties.
|
||||
std::unordered_map<std::string, std::string> properties {};
|
||||
aries::TagMap tagFields {};
|
||||
};
|
||||
|
||||
struct MessageFactory {
|
||||
struct AriesMessageFactory {
|
||||
/// Creates and parses the given implementation of IMessage.
|
||||
static base::Ref<IMessage> CreateAndParseMessage(const proto::WireMessageHeader& header, std::span<const u8> propertyDataBuffer);
|
||||
static base::Ref<IAriesMessage> CreateAndParseMessage(const aries::AriesMessageHeader& header, std::span<const u8> propertyDataBuffer);
|
||||
|
||||
/// Creates a message intended for sending to a client.
|
||||
static base::Ref<IMessage> CreateMessageWithFourCC(base::FourCC32_t fourCC);
|
||||
static base::Ref<IAriesMessage> CreateSendMessage(base::FourCC32_t fourCC, base::FourCC32_t fourccHi = {});
|
||||
|
||||
private:
|
||||
template <base::FixedString fourcc, class Impl>
|
||||
friend struct MessageMixin;
|
||||
friend struct AriesMessageMixIn;
|
||||
|
||||
using FactoryMap = std::unordered_map<base::FourCC32_t, base::Ref<IMessage> (*)(const proto::WireMessageHeader&)>;
|
||||
using FactoryMap = std::unordered_map<base::FourCC32_t, base::Ref<IAriesMessage> (*)(const aries::AriesMessageHeader&)>;
|
||||
static FactoryMap& GetFactoryMap();
|
||||
};
|
||||
|
||||
template <base::FixedString fourcc, class Impl>
|
||||
struct MessageMixin : IMessage {
|
||||
struct AriesMessageMixIn : IAriesMessage {
|
||||
constexpr static auto TYPE_CODE = base::FourCC32<fourcc>();
|
||||
|
||||
explicit MessageMixin(const proto::WireMessageHeader& header)
|
||||
: IMessage(header) {
|
||||
explicit AriesMessageMixIn(const aries::AriesMessageHeader& header)
|
||||
: IAriesMessage(header) {
|
||||
static_cast<void>(registered);
|
||||
}
|
||||
|
||||
private:
|
||||
static bool Register() {
|
||||
MessageFactory::GetFactoryMap().insert({ TYPE_CODE, [](const proto::WireMessageHeader& header) -> base::Ref<IMessage> {
|
||||
return std::make_shared<Impl>(header);
|
||||
} });
|
||||
AriesMessageFactory::GetFactoryMap().insert({ TYPE_CODE, [](const aries::AriesMessageHeader& header) -> base::Ref<IAriesMessage> {
|
||||
return std::make_shared<Impl>(header);
|
||||
} });
|
||||
return true;
|
||||
}
|
||||
static inline bool registered = Register();
|
||||
};
|
||||
|
||||
// :( Makes the boilerplate shorter and sweeter (and easier to change) though.
|
||||
#define LS_MESSAGE(T, fourCC) struct T : public ls::MessageMixin<fourCC, T>
|
||||
#define LS_MESSAGE(T, fourCC) struct T : public ls::AriesMessageMixIn<fourCC, T>
|
||||
#define LS_MESSAGE_CTOR(T, fourCC) \
|
||||
explicit T(const ls::proto::WireMessageHeader& header) \
|
||||
: ls::MessageMixin<fourCC, T>(header) { \
|
||||
explicit T(const ls::aries::AriesMessageHeader& header) \
|
||||
: ls::AriesMessageMixIn<fourCC, T>(header) { \
|
||||
}
|
||||
|
||||
} // namespace ls
|
|
@ -16,19 +16,25 @@ namespace ls {
|
|||
base::Awaitable<void> Server::Start() {
|
||||
// TODO: make mariadb connection first, if this fails blow up
|
||||
|
||||
lobbyServer = std::make_shared<DirtySockServer>(exec);
|
||||
lobbyRdirServer = std::make_shared<DirtySockServer>(exec, "Redirector server");
|
||||
lobbyRdirServer->SetAllowedMessages({ base::FourCC32<"@dir">() });
|
||||
|
||||
lobbyServer->Start(config.lobbyListenEndpoint);
|
||||
lobbyRdirServer->Start(config.lobbyListenEndpoint);
|
||||
|
||||
if(!lobbyServer->Listening()) {
|
||||
if(!lobbyRdirServer->Listening()) {
|
||||
// uh oh worm..
|
||||
logger->error("for some reason lobby server isnt listening..");
|
||||
logger->error("for some reason the redirector server isnt listening..");
|
||||
co_return;
|
||||
}
|
||||
|
||||
buddyServer = std::make_shared<DirtySockServer>(exec);
|
||||
buddyServer = std::make_shared<DirtySockServer>(exec, "Lobby server");
|
||||
buddyServer->Start(config.buddyListenEndpoint);
|
||||
|
||||
if(!lobbyRdirServer->Listening()) {
|
||||
// uh oh worm..
|
||||
logger->error("for some reason the lobby server isnt listening..");
|
||||
co_return;
|
||||
}
|
||||
|
||||
// TODO: http server? there's apparently some stuff we can have that uses it
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace ls {
|
|||
base::AsyncConditionVariable stopCv;
|
||||
bool stopping { false };
|
||||
|
||||
base::Ref<DirtySockServer> lobbyServer;
|
||||
base::Ref<DirtySockServer> lobbyRdirServer;
|
||||
base::Ref<DirtySockServer> buddyServer;
|
||||
|
||||
Config config;
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
#pragma once
|
||||
#include <base/network_order.hpp>
|
||||
|
||||
namespace ls::proto {
|
||||
|
||||
/// The on-wire message header.
|
||||
struct [[gnu::packed]] WireMessageHeader {
|
||||
/// Message FourCC.
|
||||
u32 typeCode {};
|
||||
|
||||
/// Apparently a extra 4 bytes of FourCC?
|
||||
u32 typeCodeHi {};
|
||||
|
||||
/// The size of the data payload.
|
||||
base::NetworkOrder<u32> payloadSize {};
|
||||
};
|
||||
|
||||
// Sanity checking.
|
||||
static_assert(sizeof(WireMessageHeader) == 12, "Wire message header size is invalid");
|
||||
|
||||
} // namespace ls::proto
|
|
@ -6,21 +6,21 @@
|
|||
|
||||
// clang-format off
|
||||
|
||||
LS_MESSAGE(AtDirMessage, "@dir") {
|
||||
LS_MESSAGE_CTOR(AtDirMessage, "@dir")
|
||||
LS_MESSAGE(AriesRedirMessage, "@dir") {
|
||||
LS_MESSAGE_CTOR(AriesRedirMessage, "@dir")
|
||||
|
||||
base::Awaitable<void> Process(base::Ref<ls::DirtySockClient> client) override {
|
||||
spdlog::info("Got redir message!");
|
||||
spdlog::info("@dir Properties:");
|
||||
spdlog::info("@dir tags:");
|
||||
|
||||
for(auto [key, value] : properties)
|
||||
for(auto [key, value] : tagFields)
|
||||
spdlog::info("{}: {}", key, value);
|
||||
|
||||
|
||||
// create our @dir message we send BACK to the client.
|
||||
auto rdirOut = ls::MessageFactory::CreateMessageWithFourCC(base::FourCC32<"@dir">());
|
||||
auto rdirOut = ls::AriesMessageFactory::CreateSendMessage(base::FourCC32<"@dir">());
|
||||
|
||||
// TODO: Use the server class to get at this..
|
||||
// TODO: Please use the server class to get at this..
|
||||
rdirOut->SetOrAddProperty("ADDR", "192.168.1.149");
|
||||
rdirOut->SetOrAddProperty("PORT", "10998");
|
||||
// sample
|
||||
|
|
Loading…
Reference in New Issue