oops
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@ -29,7 +29,7 @@ namespace ls {
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try {
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try {
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co_await asio::async_read(stream, asio::buffer(&header, sizeof(header)), asio::deferred);
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co_await asio::async_read(stream, asio::buffer(&header, sizeof(header)), asio::deferred);
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// Sanity check. I don't expect game payloa
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// Sanity check. I don't expect game payloads to ever reach this large, but who knows.
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if(header.payloadSize > MAX_PAYLOAD_SIZE) {
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if(header.payloadSize > MAX_PAYLOAD_SIZE) {
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logger->error("WOAH! Message size {} MB larger than {}MB..", (static_cast<float>(header.payloadSize) / 1024 / 1024), (static_cast<float>(MAX_PAYLOAD_SIZE) / 1024 / 1024));
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logger->error("WOAH! Message size {} MB larger than {}MB..", (static_cast<float>(header.payloadSize) / 1024 / 1024), (static_cast<float>(MAX_PAYLOAD_SIZE) / 1024 / 1024));
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co_return nullptr;
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co_return nullptr;
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