Lily Tsuru
37f21d8167
We now have DirtySockClient and DirtySockServer classes which do the actual protocol server work. The server also allow setting the message fourccs that can be accepted, which in theory we can implement derived classes which set that up.. For now we don't do that and run one dummy lobby server The message factory now handles parsing, and messages now contain the header (mostly for niceity, but in theory we can now bound stuff or smth idk..) I moved the IMessage code to the root, and I may even move the MessageFactory class to another file if I can. |
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CMakeLists.txt | ||
asio_config.hpp | ||
asio_src.cpp | ||
beast_src.cpp | ||
tomlpp_src.cpp |