41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#pragma once
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#include <http/config.hpp>
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#include <http/request.hpp>
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#include <http/response.hpp>
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#include <http/websocket_client.hpp>
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#include <base/types.hpp>
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namespace base::http {
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/// A HTTP server.
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struct Server {
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using SocketType = GenericProtocol::socket;
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using StreamType = BeastStream<GenericProtocol>;
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using EndpointType = GenericProtocol::endpoint;
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using RouteHandler = std::function<Awaitable<Response>(Request& request)>;
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using WebSocketRouteHandler = std::function<Awaitable<void>(Request& request, WebSocketClient::Ptr&& ws)>;
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Server(asio::any_io_executor ioc, asio::ip::tcp::endpoint ep);
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~Server();
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void Start();
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void Stop();
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bool Listening() const;
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/// Declare a route
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void On(beast::http::verb verb, std::string_view path, RouteHandler handler);
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void Get(std::string_view path, RouteHandler handler) { On(beast::http::verb::get, path, handler); }
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void GetWebSockets(std::string_view path, WebSocketRouteHandler wsRoute);
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void Post(std::string_view path, RouteHandler handler) { On(beast::http::verb::post, path, handler); }
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private:
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struct Impl;
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Unique<Impl> impl;
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};
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} // namespace base::http
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