misc fun changes
This commit is contained in:
parent
a5f7735d9a
commit
4f6ec38f22
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@ -15,6 +15,8 @@ if SERVER then
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-- Uncomment this to enable debug logging (useful for troubleshooting bugs)
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--LCPUNative.EnableDebug()
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include("lcpu/cvars.lua")
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AddCSLuaFile("entities/gmod_lcpu_cpu.lua")
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-- Serverside devices (that don't depend on wiremod being loaded)
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@ -2,7 +2,6 @@ AddCSLuaFile()
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DEFINE_BASECLASS("base_wire_entity")
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ENT.PrintName = "LCPU"
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ENT.Author = "Lily <3"
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-- no more, this deeply uses native APIs
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if CLIENT then return end
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@ -11,27 +10,32 @@ if CLIENT then return end
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include("lcpu/devices/wire_interface.lua")
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-- TODO: serverside convars to control execution rate & cycle count
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function ENT:Initialize()
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self:PhysicsInit(SOLID_VPHYSICS)
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self:SetMoveType(MOVETYPE_VPHYSICS)
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self:SetSolid(SOLID_VPHYSICS)
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-- CPU callbacks?
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self.cpu = LCPUNative.CreateCPU(128 * 1024)
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self.uart = LCPU.Devices.UART(0x10000000)
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self.wireInterface = LCPU.Devices.WireInterface(0x11310000, self, 8, 8)
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self.cpu:AttachDevice(self.uart)
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self.cpu:AttachDevice(self.wireInterface)
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self:SetOverlayText("hi :)")
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end
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function ENT:Think()
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-- Avoid running if the cpu is not powered on
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if not self.cpu:PoweredOn() then return end
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self.cpu:Cycle()
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if LCPU.cycleCount ~= self.cpu.CycleCount then
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--print(string.format("bumping up cycle count to %d", LCPU.cycleCount));
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self.cpu.CycleCount = LCPU.cycleCount
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end
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for i = 1, LCPU.tickCount do
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self.cpu:Cycle()
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end
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-- Even though this is gated by tickrate I'm just trying to be nice here
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self:NextThink(CurTime() + 0.1)
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end
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@ -0,0 +1,44 @@
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-- these are where all the cvars the addon uses go
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-- honestly I wonder if I could get away with models/classes instead of a global limitation
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--[[
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c class: basic
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c1: 128k ram, 1 tick, 1024 cycles
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c2: 512k ram, 4 ticks, 2048 cycles
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b class: more suited to crazier programs
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b1: 1mb ram, 8 ticks, 4096 cycles
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b2: 2mb ram, 12 ticks, 6144 cycles
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a class: higher performance
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a1: 4mb ram, 16 ticks, 8192 cycles
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a2: 8mb ram, 16 ticks, 12240 cycles
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(this one will definitly be limited in some way if I ever do this since it is a walking lag machine in the making)
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s class: you don't like your gmod server very much
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s1: 64mb ram, 16 ticks, 16384 cycles
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]]
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LCPU.tickCount = 4
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LCPU.cycleCount = 1024
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-- cvars for limiting/reducing lcpu usage
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local lcpu_cpu_tick_count = CreateConVar("lcpu_cpu_tick_count", LCPU.tickCount, FCVAR_REPLICATED, "How many cycle steps a LCPU will do")
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local lcpu_cpu_cycle_count = CreateConVar("lcpu_cpu_cycle_count", LCPU.cycleCount, FCVAR_REPLICATED, "How many CPU cycles run in each CPU tick")
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cvars.AddChangeCallback(
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"lcpu_cpu_tick_count",
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function()
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-- this seems reasonable enough right?
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LCPU.tickCount = math.Clamp(math.floor(lcpu_cpu_tick_count:GetInt()), 1, 16)
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end
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)
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cvars.AddChangeCallback(
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"lcpu_cpu_cycle_count",
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function()
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-- these are NOT final values
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LCPU.cycleCount = math.Clamp(math.floor(lcpu_cpu_cycle_count:GetInt()), 1, 16384)
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end
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)
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@ -2,6 +2,7 @@
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#include <lucore/Logger.hpp>
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#include "GarrysMod/Lua/LuaBase.h"
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#include "LuaDevice.hpp"
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namespace lcpu {
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@ -56,6 +57,21 @@ namespace lcpu {
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void LuaCpu::RegisterClass(GarrysMod::Lua::ILuaBase* LUA) {
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RegisterClassStart(LUA);
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RegisterGetter("CycleCount", [](GarrysMod::Lua::ILuaBase* LUA) {
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auto self = FromLua(LUA, 1);
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LUA->PushNumber(self->system->cpu->GetCycleCount());
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});
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RegisterSetter("CycleCount", [](GarrysMod::Lua::ILuaBase* LUA) {
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auto self = FromLua(LUA, 1);
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auto newValue = static_cast<u32>(LUA->GetNumber(-1));
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if(newValue == 0) {
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LUA->ThrowError("Invalid value to set LuaCpu:CycleCount");
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}
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self->system->cpu->SetCycleCount(newValue);
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});
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RegisterMethod("PoweredOn", PoweredOn);
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RegisterMethod("Cycle", Cycle);
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RegisterMethod("PowerOff", PowerOff);
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@ -67,9 +83,7 @@ namespace lcpu {
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LuaCpu::LuaCpu(u32 memorySize) {
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poweredOn = true;
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system = riscv::System::Create(memorySize);
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system->OnPowerOff = [&]() {
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poweredOn = false;
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};
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system->OnPowerOff = [&]() { poweredOn = false; };
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// lame test code. this WILL be removed, I just want this for a quick test
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auto fp = std::fopen("/home/lily/test-gmod.bin", "rb");
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@ -6,6 +6,7 @@
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#include "GarrysMod/Lua/LuaBase.h"
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#include "GarrysMod/Lua/Types.h"
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#include "LuaHelpers.hpp"
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#include "lucore/Assert.hpp"
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namespace lcpu::lua {
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@ -45,7 +46,9 @@ namespace lcpu::lua {
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}
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static TImpl* FromLua(GarrysMod::Lua::ILuaBase* LUA, int stackPos) {
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return LUA->GetUserType<TImpl>(stackPos, __lua_typeid);
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if(auto ptr = LUA->GetUserType<TImpl>(stackPos, __lua_typeid); ptr)
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return ptr;
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return nullptr;
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}
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protected:
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@ -76,6 +79,10 @@ namespace lcpu::lua {
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/// - __newindex
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///
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static void RegisterMetaFunction(GarrysMod::Lua::ILuaBase* LUA, const std::string& name, CFunc func) {
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LUCORE_CHECK(name != "__gc", "Attempting to overwrite __gc metamethod");
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LUCORE_CHECK(name != "__index", "Attempting to overwrite __index metamethod");
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LUCORE_CHECK(name != "__newindex", "Attempting to overwrite __newindex metamethod");
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// clang-format off
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LUA->PushMetaTable(__lua_typeid);
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LUA->PushCFunction(func);
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@ -155,8 +162,7 @@ namespace lcpu::lua {
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template <class TImpl>
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LUA_CLASS_FUNCTION(LuaObject<TImpl>, __index) {
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auto self = FromLua(LUA, 1);
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// If the key is something we support,
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if(LUA->GetType(2) == GarrysMod::Lua::Type::String) {
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auto& methods = LuaObject::methods();
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auto& getters = LuaObject::getters();
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getters[key](LUA);
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return 1;
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}
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lucore::LogDebug("LuaObject::__index({}) going to table", key);
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}
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// Failing to look up an item is not fatal;
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@ -208,12 +212,8 @@ namespace lcpu::lua {
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setters[key](LUA);
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return 0;
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}
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lucore::LogDebug("LuaObject::__newindex({}) going to table", key);
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}
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// set the provided value onto the table
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// clang-format off
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LUA->ReferencePush(self->tableReference); // table
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@ -1,4 +1,16 @@
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//! Lucore Assert Wrappers
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//!
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//! Lucore uses its own assertion system which is more flexible than the
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//! standard C library's assertion macros.
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//!
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//! They are not intended to be directly compatible with some of the quirks
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//! the Standard C library allows (like using assert() as an expression).
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//!
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//! They are:
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//! - LUCORE_ASSERT()
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//! - active in debug builds and removed on release
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//! - LUCORE_CHECK()
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//! - always active, even in release builds
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#pragma once
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#define LUCORE_ASSERT(expr, format, ...)
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#endif
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// CHECK() is always active, even in release builds
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#define LUCORE_CHECK(expr, fmt, ...) \
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if(!(expr)) [[unlikely]] { \
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auto msg = std::format("Check \"{}\" @ {}:{} failed with message: {}", #expr, __FILE__, __LINE__, std::format(fmt, ##__VA_ARGS__)); \
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@ -5,9 +5,14 @@
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namespace lucore {
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/// A platform-independent class for working with a shared library
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/// as a resource.
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struct Library {
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using Handle = void*;
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/// Open a library regardless of if it's been loaded or not.
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static Unique<Library> Open(std::string_view name);
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/// Open an already loaded library
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static Unique<Library> OpenExisting(std::string_view dllname);
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}
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private:
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struct ExistingTag{};
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constexpr static inline ExistingTag Existing{};
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constexpr explicit Library(Handle handle) : handle(handle) {}
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constexpr explicit Library(Handle handle, ExistingTag) : handle(handle), existing(true) {}
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void* SymbolImpl(const char* symbol);
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Handle handle {};
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/// Tracks if this Library instance was created using [Library::OpenExisting].
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bool existing{false};
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};
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} // namespace lucore
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@ -15,10 +15,16 @@ namespace lucore {
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static constexpr std::string_view SeverityToString(MessageSeverity sev) {
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// This must match order of Logger::MessageSeverity.
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const char* MessageSeverityStringTable[] = { "Deb", "Inf", "Wrn", "Err", "Ftl" };
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const char* MessageSeverityStringTable[] = { "Debug", "Info", "Warn", "Error", "Fatal" };
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return MessageSeverityStringTable[static_cast<std::size_t>(sev)];
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}
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struct MessageDataUnformatted {
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std::chrono::system_clock::time_point time;
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MessageSeverity severity;
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std::string_view message;
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};
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/// Message data. This is only used by logger sinks.
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struct MessageData {
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std::chrono::system_clock::time_point time;
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virtual void OutputMessage(const MessageData& data) = 0;
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};
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/// Get the single instance of the logger.
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/// Get the common instance of the logger.
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/// LogInfo() etc operates on this function only.
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static Logger& The();
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Logger(const Logger&) = delete;
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/// Set the current log level.
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void SetLogLevel(MessageSeverity newLogLevel) { logLevel = newLogLevel; }
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// TODO: sinks should get a "unformatted output" OutputMessage overload
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#if 0
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constexpr void Debug(std::string_view message) { VOut(MessageSeverity::Debug, message); }
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constexpr void Info(std::string_view message) { VOut(MessageSeverity::Info, message); }
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constexpr void Warning(std::string_view message) { VOut(MessageSeverity::Warning, message); }
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constexpr void Error(std::string_view message) { VOut(MessageSeverity::Error, message); }
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constexpr void Fatal(std::string_view message) { VOut(MessageSeverity::Fatal, message); }
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#endif
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template <class... Args>
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inline void Debug(std::string_view fmt, Args... args) {
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VOut(MessageSeverity::Debug, fmt, std::make_format_args(std::forward<Args>(args)...));
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@ -16,6 +16,25 @@ namespace lucore {
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}
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} // namespace
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Unique<Library> Library::Open(std::string_view dllname) {
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auto name = FormatLibraryName(dllname);
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auto handle = detail::OsOpenLibrary(name.c_str());
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if(!handle) {
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#ifndef _WIN32
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// Try without a `lib` prefix next. If this fails, give up.
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name = std::format("{}.so", dllname);
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handle = detail::OsOpenLibrary(name.c_str());
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if(!handle)
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return nullptr;
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#else
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return nullptr;
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#endif
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}
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return Unique<Library>(new Library(handle));
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}
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Unique<Library> Library::OpenExisting(std::string_view dllname) {
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auto name = FormatLibraryName(dllname);
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if(!detail::OsLibraryLoaded(name.c_str())) {
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@ -29,7 +48,7 @@ namespace lucore {
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#endif
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}
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return Unique<Library>(new Library(detail::OsOpenLibrary(name.c_str())));
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return Unique<Library>(new Library(detail::OsOpenExistingLibrary(name.c_str()), Existing));
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}
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bool Library::Loaded(std::string_view dllname) {
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@ -38,7 +57,11 @@ namespace lucore {
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Library::~Library() {
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if(handle) {
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detail::OsFreeLibrary(handle);
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// See OsLibrary.win32.cpp for reasoning of this weird ifdef thing
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#ifdef _WIN32
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if(!existing)
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#endif
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detail::OsFreeLibrary(handle);
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}
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}
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@ -1,5 +1,3 @@
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#include <bits/iterator_concepts.h>
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#include <cstddef>
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#include <iostream>
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#include <lucore/Logger.hpp>
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@ -1,4 +1,4 @@
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//! Operating-system independent utilities for opening
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//! Operating-system independent API for opening
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//! shared libraries. This is currently a detail-only
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//! Lucore API, and its stability is NOT guaranteed.
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@ -6,9 +6,11 @@ namespace lucore::detail {
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/// Opaque handle type for libraries.
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using OsLibraryHandle = void*;
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/// Open a library.
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OsLibraryHandle OsOpenLibrary(const char* filename);
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/// Open a library.
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OsLibraryHandle OsOpenExistingLibrary(const char* filename);
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/// Query if the library with the given [filename] is loaded.
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bool OsLibraryLoaded(const char* filename);
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@ -3,11 +3,19 @@
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#include <dlfcn.h>
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namespace lucore::detail {
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OsLibraryHandle OsOpenLibrary(const char* filename) {
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return dlopen(filename, RTLD_LAZY);
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}
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OsLibraryHandle OsOpenExistingLibrary(const char* filename) {
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return dlopen(filename, RTLD_LAZY);
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}
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bool OsLibraryLoaded(const char* filename) {
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// RTLD_NOLOAD tells the dynamic linker *not* to load
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// the module if it's not loaded in this process, which
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// allows us to test for if a module is loaded or not
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return dlopen(filename, RTLD_NOLOAD | RTLD_LAZY) != nullptr;
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}
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@ -16,9 +24,8 @@ namespace lucore::detail {
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}
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void OsFreeLibrary(OsLibraryHandle handle) {
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// The reference count on *Nix will be incremented by the launcher
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// process itself, therefore we do not risk accidentally pulling the
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// library out of the rug of the engine in either case.
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// The reference count on *Nix *will* be incremented by dlopen(),
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// therefore we do have to always free libraries.
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dlclose(handle);
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}
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} // namespace lucore::detail
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@ -6,7 +6,14 @@
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namespace lucore::detail {
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OsLibraryHandle OsOpenLibrary(const char* filename) {
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return reinterpret_cast<OsLibraryHandle>(GetModuleHandleA(filename);
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return reinterpret_cast<OsLibraryHandle>(LoadLibraryA(filename));
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}
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OsLibraryHandle OsOpenExistingLibrary(const char* filename) {
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if(!OsLibraryLoaded(filename))
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return nullptr;
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return reinterpret_cast<OsLibraryHandle>(GetModuleHandleA(filename));
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}
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bool OsLibraryLoaded(const char* filename) {
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@ -18,8 +25,11 @@ namespace lucore::detail {
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}
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void OsFreeLibrary(OsLibraryHandle handle) {
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// GetModuleHandle*() does not increment the reference count;
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// therefore, we have nothing to do here on Windows.
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// Note that this function should never be called on a handle retrieved
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// from OsOpenExistingLibrary(); GetModuleHandle() does **not** increment
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// the module's reference count and therefore there is a real risk of accidentally
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// freeing the module and causing crashes
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FreeLibraryA(reinterpret_cast<HMODULE>(handle));
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}
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} // namespace lucore::detail
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@ -8,7 +8,7 @@ namespace lucore {
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void StdoutSink::OutputMessage(const Logger::MessageData& data) {
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// This is kinda iffy, but required until more standard libraries support the C++23 <print>
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// header.
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// header (or C++23 in general, but that's a different can of worms.)
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struct FputcIterator {
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using iterator_category = std::output_iterator_tag;
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using value_type = void;
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@ -10,11 +10,17 @@
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namespace fs = std::filesystem;
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namespace projgen::util {
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struct FCloseDeleter {
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void operator()(std::FILE* file) {
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if(file)
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std::fclose(file);
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}
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};
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using UniqueFilePtr = std::unique_ptr<std::FILE, decltype(&std::fclose)>;
|
||||
using UniqueFilePtr = std::unique_ptr<std::FILE, FCloseDeleter>;
|
||||
|
||||
inline UniqueFilePtr UniqueFopen(std::string_view path, std::string_view mode) {
|
||||
return UniqueFilePtr(std::fopen(path.data(), mode.data()), &std::fclose);
|
||||
return UniqueFilePtr(std::fopen(path.data(), mode.data()));
|
||||
}
|
||||
|
||||
inline std::string ReadFileAsString(const fs::path& path) {
|
||||
|
|
|
@ -163,6 +163,9 @@ namespace projgen::make {
|
|||
|
||||
bool Write(const std::vector<std::unique_ptr<MakefileGeneratable>>& g) {
|
||||
for(auto& p : g) {
|
||||
WriteLine("# Generated by LCPU project generator\n");
|
||||
WriteLine("# Do not modify this file.\n");
|
||||
|
||||
auto generated_data = p->Generate();
|
||||
if(std::fwrite(generated_data.data(), 1, generated_data.length(), file.get()) != generated_data.length())
|
||||
return false;
|
||||
|
@ -175,7 +178,12 @@ namespace projgen::make {
|
|||
}
|
||||
|
||||
private:
|
||||
projgen::util::UniqueFilePtr file { nullptr, std::fclose };
|
||||
|
||||
void WriteLine(std::string_view line) {
|
||||
std::fwrite(line.data(), sizeof(char), line.length(), file.get());
|
||||
}
|
||||
|
||||
projgen::util::UniqueFilePtr file;
|
||||
};
|
||||
|
||||
} // namespace projgen::make
|
||||
|
|
|
@ -24,30 +24,38 @@ namespace riscv {
|
|||
extraflags |= 3; // Start in Machine mode
|
||||
}
|
||||
|
||||
constexpr u32 GetCycleCount() { return cycleCount; }
|
||||
constexpr void SetCycleCount(u32 value) {
|
||||
LUCORE_ASSERT(value != 0, "no <3");
|
||||
cycleCount = value;
|
||||
}
|
||||
|
||||
// TODO: Handlers for CSR read/write (if we need it?)
|
||||
|
||||
/// CPU state
|
||||
GeneralPurposeRegisters gpr{};
|
||||
u32 pc{};
|
||||
u32 mstatus{};
|
||||
u32 cyclel{};
|
||||
u32 cycleh{};
|
||||
u32 mscratch{};
|
||||
u32 mtvec{};
|
||||
u32 mie{};
|
||||
u32 mip{};
|
||||
GeneralPurposeRegisters gpr {};
|
||||
u32 pc {};
|
||||
u32 mstatus {};
|
||||
u32 cyclel {};
|
||||
u32 cycleh {};
|
||||
u32 mscratch {};
|
||||
u32 mtvec {};
|
||||
u32 mie {};
|
||||
u32 mip {};
|
||||
|
||||
u32 mepc{};
|
||||
u32 mtval{};
|
||||
u32 mcause{};
|
||||
u32 mepc {};
|
||||
u32 mtval {};
|
||||
u32 mcause {};
|
||||
|
||||
// Note: only a few bits are used. (Machine = 3, User = 0)
|
||||
// Bits 0..1 = privilege.
|
||||
// Bit 2 = WFI (Wait for interrupt)
|
||||
// Bit 3+ = Load/Store reservation LSBs.
|
||||
u32 extraflags{};
|
||||
u32 extraflags {};
|
||||
|
||||
private:
|
||||
u32 cycleCount { 1024 };
|
||||
|
||||
/// Set by [CPU::Trap] to tell the CPU it was trapped.
|
||||
bool trapped { false };
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
namespace riscv {
|
||||
|
||||
void CPU::Clock() {
|
||||
Step(1024);
|
||||
Step(cycleCount);
|
||||
}
|
||||
|
||||
void CPU::Trap(u32 trapCode) {
|
||||
|
|
Loading…
Reference in New Issue