Add an example

This commit is contained in:
William Venner 2021-11-23 18:45:02 +00:00
parent 3ad2750c09
commit 007d5e813d
7 changed files with 73 additions and 40 deletions

2
Cargo.lock generated
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@ -129,7 +129,7 @@ dependencies = [
[[package]]
name = "gmod"
version = "9.0.0"
version = "9.1.0"
dependencies = [
"cfg_table",
"cstr",

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@ -3,3 +3,6 @@ members = [
"gmod",
"gmod-macros"
]
exclude = [
"example/my-first-binary-module"
]

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@ -8,42 +8,4 @@ A swiss army knife for creating binary modules for Garry's Mod in Rust.
# Example
### rust-toolchain.toml
Because we're using the [`C-unwind`](https://rust-lang.github.io/rfcs/2797-project-ffi-unwind.html) ABI, this crate must be used on a [Nightly Rust](https://doc.rust-lang.org/book/appendix-07-nightly-rust.html) compiler.
```toml
[toolchain]
channel = "nightly"
```
### Cargo.toml
```toml
[lib]
crate-type = ["cdylib"]
[dependencies]
gmod = "*"
```
### lib.rs
```rust
#![feature(c_unwind)]
#[macro_use]
extern crate gmod;
#[gmod13_open]
fn gmod13_open(lua: gmod::lua::State) -> i32 {
println!("Hello from binary module!");
0
}
#[gmod13_close]
fn gmod13_close(lua: gmod::lua::State) -> i32 {
println!("Goodbye from binary module!");
0
}
```
[Click here](https://github.com/WilliamVenner/gmod-rs/tree/master/example/my-first-binary-module) to see an example.

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@ -0,0 +1,11 @@
[package]
name = "my-first-binary-module"
version = "0.1.0"
edition = "2021"
publish = false
[lib]
crate-type = ["cdylib"]
[dependencies]
gmod = "*"

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@ -0,0 +1,40 @@
# Installing Rust
Installing Rust is as easy as downloading [rustup](https://rustup.rs/) and running it!
# Building the example
To build the example in debug mode, simply type in a terminal:
`cargo build`
You can find the compiled binary in `target/debug/my_first_binary_module.dll` (or `.so` if you're building on Linux)
# Using the example in Garry's Mod
First, rename the compiled binary to `gmsv_my_first_binary_module_PLATFORM.dll` where `PLATFORM` is one of the following:
| Platform | Description |
|:---:|:---:|
| `win32` | Windows 32-bit<br>Use this if your server is running Windows and is on the `main` branch of Garry's Mod (this is the default branch.) |
| `win64` | Windows 64-bit<br>Use this if your server is running Windows and is on the `x86-64` branch of Garry's Mod. |
| `linux` | Linux 32-bit<br>Use this if your server is running Linux and is on the `main` branch of Garry's Mod (this is the default branch.) |
| `linux64` | Linux 64-bit<br>Use this if your server is running Linux and is on the `x86-64` branch of Garry's Mod. |
Then, move the compiled binary to `garrysmod/lua/bin/` on your server. If the `bin` folder doesn't exist, create it.
Finally, you can load the module from Lua!
```lua
require("my_first_binary_module")
```
# Preparing your module for release
If you've written a useful module and want to release it to the world, or just on your server, build with the `--release` flag:
`cargo build --release`
This enables performance optimization of the compiled binary and removes debug symbols which make the binary huge, whilst taking longer to compile.
On Linux, you'll want to run the `strip` command on the compiled binary to remove debug symbols.

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@ -0,0 +1,2 @@
[toolchain]
channel = "nightly"

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@ -0,0 +1,15 @@
#![feature(c_unwind)]
#[macro_use] extern crate gmod;
#[gmod13_open]
fn gmod13_open(lua: gmod::lua::State) -> i32 {
println!("Hello from binary module!");
0
}
#[gmod13_close]
fn gmod13_close(lua: gmod::lua::State) -> i32 {
println!("Goodbye from binary module!");
0
}