Lily Tsuru
dc6be07ec9
I am probably going to take a break from this project for at least a little while (probably a week or two, which despite github commit dates, has been about the time I've spent on this project), because even though I got through, I've been feeling really overworked (especially due to the fact I've been.. pressured? to say the least, to do this at a way quicker pace than I really wanted to.), and it's affecting my personal life (in a not-so-good way.). This doesn't mean I'm completely dropping the project, if I were I'd be offering maintainership to someone else and/or moving/archiving the repository. Rather, I just need a breather. |
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cmake | ||
include/jmmt | ||
src | ||
.clang-format | ||
.gitignore | ||
CMakeLists.txt | ||
README.md |
README.md
JMMT tools
Tools to work with files for Jonny Moseley Mad Trix on the PS2.
The Libraries
libjmmt
A library which has:
- the CRC32 hash implementation(s) used by the game
- the LZSS decompression implementation used by the game
- Documented package file structures
Used by the following tools.
The Tools
jmmt_renamer
Renames the .dat files in data/ on the disc to filenames which are actually useful.
jmmt_pack_extractor
Extractor for .pak files.
Unlike the BMS script, this extractor takes into account several things about the format.
jmmt_met_extractor
TODO