Bare metal PS2 development, with zero EE/IOP kernel
Go to file
Lily Tsuru bdeb32b11c build/rom: cleanup 2023-11-06 02:07:09 -05:00
build build/rom: cleanup 2023-11-06 02:07:09 -05:00
rom build/rom: cleanup 2023-11-06 02:07:09 -05:00
.gitignore ps2rom: Initial commit 2023-11-02 03:57:19 -04:00
Makefile *: clean up code 2023-11-06 01:56:09 -05:00
README.md rom: Switch to TARGET=iop 2023-11-06 02:04:55 -05:00

README.md

ps2rom

A bare-metal "template"? for the PS2. This essentially builds a replacement BIOS for both the EE and IOP.

No EE kernel, or IOP RTOS is loaded in this state. It's up to you to write the code to initalize either side of the system.

Building

PS2SDK should be enough. (in theory, only ps2toolchain is actually needed, but I don't think there's a really good way to get that on its own)

make CONFIG=[release|debug] builds each flavor of the ROM.

There are some linker warnings currently, but they are fine to ignore.