singrdk/base/Applications/Runtime/Full/System/Collections/DictionaryEntry.cs

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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
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//============================================================
//
// Interface: DictionaryEntry
//
// Purpose: Return Value for IDictionaryEnumerator::GetEntry
//
//===========================================================
namespace System.Collections
{
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using System;
// A DictionaryEntry holds a key and a value from a dictionary.
// It is returned by IDictionaryEnumerator::GetEntry().
//| <include path='docs/doc[@for="DictionaryEntry"]/*' />
public struct DictionaryEntry
{
//| <include path='docs/doc[@for="DictionaryEntry._key"]/*' />
private Object _key;
//| <include path='docs/doc[@for="DictionaryEntry._value"]/*' />
private Object _value;
// Constructs a new DictionaryEnumerator by setting the Key
// and Value fields appropriately.
//
//| <include path='docs/doc[@for="DictionaryEntry.DictionaryEntry"]/*' />
public DictionaryEntry(Object key, Object value)
{
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if (key == null)
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throw new ArgumentNullException("key");
_key = key;
_value = value;
}
//| <include path='docs/doc[@for="DictionaryEntry.Key"]/*' />
public Object Key
{
get
{
return _key;
}
set {
if (value == null)
throw new ArgumentNullException("value");
_key = value;
}
}
//| <include path='docs/doc[@for="DictionaryEntry.Value"]/*' />
public Object Value
{
get {
return _value;
}
set {
_value = value;
}
}
}
}