2008-03-05 09:52:00 -05:00
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// Microsoft Research Singularity
|
|
|
|
//
|
|
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
|
|
//
|
|
|
|
// Note: Simple Singularity test program.
|
|
|
|
//
|
|
|
|
using System;
|
|
|
|
using System.Threading;
|
|
|
|
|
|
|
|
using Microsoft.Singularity.Channels;
|
|
|
|
using Microsoft.Contracts;
|
|
|
|
using Microsoft.SingSharp.Reflection;
|
|
|
|
using Microsoft.Singularity.Applications;
|
|
|
|
using Microsoft.Singularity.Io;
|
|
|
|
using Microsoft.Singularity.Configuration;
|
|
|
|
[assembly: Transform(typeof(ApplicationResourceTransform))]
|
|
|
|
|
2008-11-17 18:29:00 -05:00
|
|
|
namespace Microsoft.Singularity.Applications
|
|
|
|
{
|
2008-03-05 09:52:00 -05:00
|
|
|
[ConsoleCategory(DefaultAction=true)]
|
|
|
|
internal class Parameters {
|
|
|
|
[InputEndpoint("data")]
|
|
|
|
public readonly TRef<UnicodePipeContract.Exp:READY> Stdin;
|
|
|
|
|
|
|
|
[OutputEndpoint("data")]
|
|
|
|
public readonly TRef<UnicodePipeContract.Imp:READY> Stdout;
|
|
|
|
|
|
|
|
reflective internal Parameters();
|
|
|
|
|
|
|
|
internal int AppMain() {
|
|
|
|
return Wait.AppMain(this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public class Wait
|
|
|
|
{
|
|
|
|
private static WaitHandle[]! handles;
|
|
|
|
private static AutoResetEvent! syncEvent1;
|
|
|
|
private static AutoResetEvent! syncEvent2;
|
|
|
|
|
|
|
|
public static void WaitThread()
|
|
|
|
{
|
|
|
|
Console.WriteLine("[2] Waiting for [1].");
|
|
|
|
syncEvent1.WaitOne();
|
|
|
|
|
|
|
|
syncEvent2.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Acquiring mutex.");
|
|
|
|
((!)handles[2]).WaitOne();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Releasing mutex.");
|
|
|
|
((Mutex!) handles[2]).ReleaseMutex();
|
|
|
|
|
|
|
|
syncEvent2.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Waiting for [1].");
|
|
|
|
syncEvent1.WaitOne();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Setting 0.");
|
|
|
|
((AutoResetEvent!) handles[0]).Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Waiting for [1].");
|
|
|
|
syncEvent1.WaitOne();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Setting 1.");
|
|
|
|
((ManualResetEvent!) handles[1]).Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Waiting for [1].");
|
|
|
|
syncEvent1.WaitOne();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Setting 0.");
|
|
|
|
((AutoResetEvent!) handles[0]).Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Yielding.");
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Setting 1.");
|
|
|
|
((ManualResetEvent!) handles[1]).Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[2] Done.");
|
|
|
|
}
|
|
|
|
|
|
|
|
//[ShellCommand("wait", "Run wait any/all test")]
|
|
|
|
internal static int AppMain(Parameters! config)
|
|
|
|
{
|
|
|
|
AutoResetEvent auto = new AutoResetEvent(false);
|
|
|
|
ManualResetEvent manual = new ManualResetEvent(false);
|
|
|
|
Mutex mutex = new Mutex();
|
|
|
|
|
|
|
|
handles = new WaitHandle [3] { auto, manual, mutex };
|
|
|
|
syncEvent1 = new AutoResetEvent(false);
|
|
|
|
syncEvent2 = new AutoResetEvent(false);
|
|
|
|
|
|
|
|
Thread t1 = new Thread(new ThreadStart(WaitThread));
|
|
|
|
t1.Start();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Waiting...");
|
|
|
|
int i1 = WaitHandle.WaitAny(handles);
|
|
|
|
Console.WriteLine("[1] Got {0}! (Expected 2.)", i1);
|
|
|
|
|
|
|
|
syncEvent1.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Waiting for [2].");
|
|
|
|
syncEvent2.WaitOne();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Releasing mutex.");
|
|
|
|
mutex.ReleaseMutex();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Waiting for [2].");
|
|
|
|
syncEvent2.WaitOne();
|
|
|
|
|
|
|
|
handles = new WaitHandle [2] { auto, manual };
|
|
|
|
|
|
|
|
syncEvent1.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Wait any...");
|
|
|
|
int i2 = WaitHandle.WaitAny(handles);
|
|
|
|
Console.WriteLine("[1] Got {0}! (Expected 0.)", i2);
|
|
|
|
|
|
|
|
syncEvent1.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Wait any...");
|
|
|
|
int i3 = WaitHandle.WaitAny(handles);
|
|
|
|
Console.WriteLine("[1] Got {0}! (Expected 1.)", i3);
|
|
|
|
|
|
|
|
syncEvent1.Set();
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Wait all...");
|
|
|
|
foreach (WaitHandle! handle in handles) {
|
|
|
|
handle.WaitOne();
|
|
|
|
}
|
|
|
|
Console.WriteLine("[1] Got all!");
|
|
|
|
|
|
|
|
Console.WriteLine("[1] Done!");
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|