457 lines
17 KiB
C#
457 lines
17 KiB
C#
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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/*******************************************************************/
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/* WARNING */
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/* This file should be identical in the Bartok and Singularity */
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/* depots. Master copy resides in Bartok Depot. Changes should be */
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/* made to Bartok Depot and propagated to Singularity Depot. */
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/*******************************************************************/
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// #define DEBUG
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namespace System.GCs {
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using Microsoft.Bartok.Options;
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using Microsoft.Bartok.Runtime;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Collections;
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[RequiredByBartok]
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internal class TrialDeletion {
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[PreInitRefCounts]
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public static void Initialize() {
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Object plcLinkObj = BootstrapMemory.Allocate(typeof(PLCLink));
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firstPLCLink =
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(PLCLink*)(Magic.addressOf(plcLinkObj)+PostHeader.Size);
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plcListVtable = ((RuntimeType)typeof(PLCLink[])).classVtable;
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plcListChunkBytes =
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ObjectLayout.ArraySize(plcListVtable, plcListChunkLength);
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}
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/*
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* Reserve bits in the RS field for marking purposes,
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* and for flagging acyclic objects.
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*/
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[MixinConditional("TrialDeletion")]
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[Mixin(typeof(RCCollector.RSMasks))]
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internal new struct RSMasks {
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internal const uint markFlag = 0x40000000;
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internal const uint acyclicFlag = 0x20000000;
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}
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[MixinConditional("TrialDeletion")]
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[Mixin(typeof(Microsoft.Bartok.Runtime.PreHeader))]
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internal unsafe struct PreHeader {
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internal PLCLink* plcLink;
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}
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// Each link in the "potentially leaked cycles" list.
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internal unsafe struct PLCLink {
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// The next link in the list of potentially leaked cycles.
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public PLCLink* next;
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// Address of an object lying on a potentially leaked cycle;
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public UIntPtr objAddr;
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}
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private static unsafe PLCLink* getPLCLink(Object obj) {
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return ((PreHeader)(obj.preHeader)).plcLink;
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}
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private static unsafe void setPLCLink(Object obj, PLCLink* link) {
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((PreHeader)(obj.preHeader)).plcLink = link;
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}
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private static InternalIncrementer internalIncrementer;
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private static InternalDecrementer internalDecrementer;
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private static InternalScanner internalScanner;
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private static InternalReclaimer internalReclaimer;
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private static PLCLink* firstPLCLink;
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private static VTable plcListVtable;
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private static UIntPtr plcListChunkBytes;
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private static PLCLink* plcListChunk;
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private static uint numPLCChunks;
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private const uint plcListChunkLength = 1 << 12;
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private const uint maxPLCChunks = 256;
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private static ulong maxCyclicGarbage;
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private static ulong totalCyclicGarbage;
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private static uint cycleCollections;
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private static bool forceCycleCollectionAtEnd {
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get { return false; }
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}
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[PreInitRefCounts]
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public static unsafe void Initialize() {
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internalIncrementer =
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(InternalIncrementer)BootstrapMemory.
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Allocate(typeof(InternalIncrementer));
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internalDecrementer =
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(InternalDecrementer)BootstrapMemory.
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Allocate(typeof(InternalDecrementer));
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internalScanner =
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(InternalScanner)BootstrapMemory.
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Allocate(typeof(InternalScanner));
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internalReclaimer =
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(InternalReclaimer)BootstrapMemory.
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Allocate(typeof(InternalReclaimer));
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}
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[Inline]
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[ManualRefCounts]
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private static unsafe void addToPLCList(Object obj) {
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// Check if free PLC links are available.
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if (plcListChunk == null) {
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if (numPLCChunks < maxPLCChunks) {
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// Allocate a chunk of PLC links.
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int threadIndex = Thread.GetCurrentThreadIndex();
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Thread t = Thread.threadTable[threadIndex];
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UIntPtr resultAddr =
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t.segregatedFreeList.
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Allocate(plcListChunkBytes,
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plcListVtable.baseAlignment);
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Object result = Magic.fromAddress(resultAddr);
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result.REF_STATE = 2 & ~countingONFlagMask;
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result.vtable = plcListVtable;
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numPLCChunks++;
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// Point <plcListChunk> to the first element
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// in the allocated array of PLC links and string
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// the elements into a free PLC links' list.
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plcListChunk = (PLCLink*)
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(resultAddr+PostHeader.Size+UIntPtr.Size);
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for (PLCLink* link = plcListChunk;
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link < plcListChunk+
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plcListChunkLength-1;
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link++) {
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link->next = link+1;
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}
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} else {
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processPLCList();
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}
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}
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VTable.Assert(plcListChunk != null,
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@"plcListChunk != null");
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// Insert object into the PLC list by moving a link
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// from the free PLC links' chunk.
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firstPLCLink->objAddr = Magic.addressOf(obj);
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PLCLink* currPLCLink = plcListChunk;
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plcListChunk = plcListChunk->next;
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currPLCLink->next = firstPLCLink;
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firstPLCLink = currPLCLink;
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firstPLCLink->objAddr = UIntPtr.Zero;
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// Point the object to its link in the PLC list.
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setPLCLink(obj, firstPLCLink);
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}
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[ManualRefCounts]
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private static unsafe void removeFromPLCList(PLCLink* pLinkAddr) {
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// The object needs to be removed from the PLC list.
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PLCLink* currPLCLink = pLinkAddr;
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#if DEBUG
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VTable.Assert(currPLCLink->next != null,
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@"currPLCLink->next != null");
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#endif // DEBUG
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PLCLink* linkToSkip = currPLCLink->next;
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PLCLink* linkAfter = linkToSkip->next;
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currPLCLink->next = linkAfter;
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linkToSkip->next = plcListChunk;
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plcListChunk = linkToSkip;
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// Update the PLC link pointer in the following object.
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if (linkAfter != null) {
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UIntPtr nextObjAddr = linkAfter->objAddr;
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Object nextObj = Magic.fromAddress(nextObjAddr);
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#if DEBUG
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VTable.Assert(getPLCLink(nextObj) == linkToSkip,
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@"getPLCLink(nextObj) == linkToSkip");
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#endif // DEBUG
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setPLCLink(nextObj, currPLCLink);
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}
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}
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[ManualRefCounts]
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private static unsafe void processPLCList() {
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int startTicks = 0;
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bool enableGCTiming = VTable.enableGCTiming;
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if (enableGCTiming) {
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VTable.enableGCTiming = false;
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startTicks = Environment.TickCount;
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}
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if (VTable.enableGCWatermarks) {
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MemoryAccounting.RecordHeapWatermarks();
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}
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#if DEBUG
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VTable.Assert(firstPLCLink->objAddr == UIntPtr.Zero,
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@"firstPLCLink->objAddr == UIntPtr.Zero");
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#endif // DEBUG
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// Let S be the subgraph of heap objects reachable from
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// the PLC list. Decrement counts due to references in S.
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for (PLCLink* link = firstPLCLink->next; link != null;
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link = link->next) {
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UIntPtr objAddr = link->objAddr;
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VTable.Assert(objAddr != UIntPtr.Zero,
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@"objAddr != UIntPtr.Zero");
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Object obj = Magic.fromAddress(objAddr);
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VTable.Assert((obj.REF_STATE &
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countingONFlagMask) != 0,
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@"(obj.REF_STATE &
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countingONFlagMask) != 0");
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uint refState = obj.REF_STATE;
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if ((refState & markFlagMask) == 0) {
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obj.REF_STATE = refState | markFlagMask;
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internalDecrementer.Traverse(objAddr);
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}
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}
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// Objects that now have non-zero counts are those that
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// have references external to S incident on them.
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// Recompute counts due to reachability from such objects.
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for (PLCLink* link = firstPLCLink->next; link != null;
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link = link->next) {
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UIntPtr objAddr = link->objAddr;
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internalScanner.Traverse(objAddr);
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}
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// String together objects with reference count
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// of zero for reclamation.
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internalReclaimer.Initialize();
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for (PLCLink* link = firstPLCLink->next; link != null;
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link = link->next) {
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UIntPtr objAddr = link->objAddr;
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internalReclaimer.Traverse(objAddr);
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}
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ulong reclaimedBytes = 0;
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Object reclaimedObj = internalReclaimer.ReclaimedObjects;
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while (reclaimedObj != null) {
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if (VTable.enableGCProfiling) {
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UIntPtr size = ObjectLayout.Sizeof(reclaimedObj);
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reclaimedBytes += (ulong)size;
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}
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Object nextReclaimedObj = getNextLink(reclaimedObj);
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SegregatedFreeList.Free(reclaimedObj);
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reclaimedObj = nextReclaimedObj;
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}
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// Recycle the PLC list.
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if (firstPLCLink->next != null) {
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PLCLink* lastPLCLink = firstPLCLink;
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do {
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lastPLCLink = lastPLCLink->next;
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} while (lastPLCLink->next != null);
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lastPLCLink->next = plcListChunk;
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plcListChunk = firstPLCLink->next;
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firstPLCLink->next = null;
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}
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// Release the memory used up by work lists.
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UIntPtrQueue.ReleaseStandbyPages(null);
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SegregatedFreeList.RecycleGlobalPages();
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SegregatedFreeList.CommitFreedData();
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GC.newBytesSinceGC = UIntPtr.Zero;
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if (enableGCTiming) {
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int elapsedTicks = Environment.TickCount - startTicks;
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System.GC.gcTotalTime += elapsedTicks;
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if (System.GC.maxPauseTime < elapsedTicks) {
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System.GC.maxPauseTime = elapsedTicks;
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}
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System.GC.pauseCount++;
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VTable.enableGCTiming = true;
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}
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if (VTable.enableGCProfiling) {
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if (maxCyclicGarbage < reclaimedBytes) {
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maxCyclicGarbage = reclaimedBytes;
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}
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totalCyclicGarbage += reclaimedBytes;
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cycleCollections++;
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}
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}
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private class InternalDecrementer : NonNullReferenceVisitor {
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[ManualRefCounts]
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internal void Traverse(UIntPtr objAddr) {
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Object obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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while (!this.workList.IsEmpty) {
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objAddr = this.workList.Read();
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obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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}
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}
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[ManualRefCounts]
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internal override unsafe void Visit(UIntPtr* loc) {
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UIntPtr objAddr = *loc;
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Object obj = Magic.fromAddress(objAddr);
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uint refState = obj.REF_STATE;
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if ((refState & countingONFlagMask) == 0) {
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return;
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}
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uint refCount = refState & refCountMask;
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VTable.Assert(refCount > 0,
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@"refCount > 0");
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refState--;
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if ((refState & markFlagMask) != 0) {
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obj.REF_STATE = refState;
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} else {
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obj.REF_STATE = refState | markFlagMask;
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this.workList.Write(objAddr);
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}
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}
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private UIntPtrQueue workList;
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}
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private class InternalScanner : NonNullReferenceVisitor {
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[ManualRefCounts]
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internal unsafe void Traverse(UIntPtr objAddr) {
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this.Visit(&objAddr);
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while (!this.workList.IsEmpty) {
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objAddr = this.workList.Read();
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Object obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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}
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}
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[ManualRefCounts]
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internal override unsafe void Visit(UIntPtr* loc) {
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UIntPtr objAddr = *loc;
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Object obj = Magic.fromAddress(objAddr);
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uint refState = obj.REF_STATE;
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if ((refState & countingONFlagMask) == 0 ||
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(refState & markFlagMask) == 0) {
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return;
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}
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obj.REF_STATE = refState & ~markFlagMask;
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uint refCount = refState & refCountMask;
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if (refCount > 0) {
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// This object isn't leaked data, so
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// clear the PLC link in its header.
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setPLCLink(obj, null);
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internalIncrementer.Traverse(objAddr);
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} else {
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this.workList.Write(objAddr);
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}
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}
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private UIntPtrQueue workList;
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}
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private class InternalIncrementer : NonNullReferenceVisitor {
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[ManualRefCounts]
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internal void Traverse(UIntPtr objAddr) {
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Object obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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while (!this.workList.IsEmpty) {
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objAddr = this.workList.Read();
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obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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}
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}
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[ManualRefCounts]
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internal override unsafe void Visit(UIntPtr* loc) {
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UIntPtr objAddr = *loc;
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Object obj = Magic.fromAddress(objAddr);
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uint refState = obj.REF_STATE;
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if ((refState & countingONFlagMask) == 0) {
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return;
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}
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uint refCount = refState & refCountMask;
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VTable.Assert(refCount < refCountMask,
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@"refCount < refCountMask");
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refState++;
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if ((refState & markFlagMask) != 0) {
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// The object hasn't been visited either
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// by the scanner or the incrementer.
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obj.REF_STATE = refState & ~markFlagMask;
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this.workList.Write(objAddr);
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// This object isn't leaked data, so
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// clear the PLC link in its header.
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setPLCLink(obj, null);
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} else if ((refState & refCountMask) == 1) {
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// The object has been visited in the
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// past, but only by the scanner.
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obj.REF_STATE = refState;
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this.workList.Write(objAddr);
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// This object isn't leaked data, so
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// clear the PLC link in its header.
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setPLCLink(obj, null);
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} else {
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obj.REF_STATE = refState;
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#if DEBUG
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// The PLC link in this object's header
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// should already be cleared.
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PLCLink* pLinkAddr = getPLCLink(obj);
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VTable.Assert(pLinkAddr == null,
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@"pLinkAddr == UIntPtr.Zero");
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#endif // DEBUG
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}
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}
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private UIntPtrQueue workList;
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}
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private class InternalReclaimer : NonNullReferenceVisitor {
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internal Object ReclaimedObjects;
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[ManualRefCounts]
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internal void Initialize() {
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this.ReclaimedObjects = null;
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}
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[ManualRefCounts]
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internal unsafe void Traverse(UIntPtr objAddr) {
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this.Visit(&objAddr);
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while (!this.workList.IsEmpty) {
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objAddr = this.workList.Read();
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Object obj = Magic.fromAddress(objAddr);
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this.VisitReferenceFields(obj);
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}
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}
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[ManualRefCounts]
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internal override unsafe void Visit(UIntPtr* loc) {
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UIntPtr objAddr = *loc;
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Object obj = Magic.fromAddress(objAddr);
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uint refState = obj.REF_STATE;
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if ((refState & countingONFlagMask) == 0) {
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return;
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}
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uint refCount = refState & refCountMask;
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if (refCount == 0) {
|
||
|
setNextLink(obj, this.ReclaimedObjects);
|
||
|
obj.REF_STATE = ~countingONFlagMask;
|
||
|
this.ReclaimedObjects = obj;
|
||
|
this.workList.Write(objAddr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private UIntPtrQueue workList;
|
||
|
}
|
||
|
}
|
||
|
}
|