singrdk/base/Kernel/Singularity.Hal.Omap3430/HalDevices.cs

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2008-11-17 18:29:00 -05:00
///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: HalDevices.cs
//
// Note: This file implements the contract specified in HalDevices.csi which are
// static methods calling the proper platform specific class at runtime.
//
// Many of these methods may be called from C++ or ASM code (PIC functions)
// so they need to be static.
//
using System;
using System.Collections;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Threading;
using Microsoft.Singularity;
using Microsoft.Singularity.Hal;
using Microsoft.Singularity.Io;
namespace Microsoft.Singularity.Hal
{
// Factory class
[CLSCompliant(false)]
public sealed class HalDevicesFactory
{
public static object Initialize(Processor processor)
{
HalDevicesOmap3430 devices = new HalDevicesOmap3430();
devices.Initialize(processor);
return devices;
}
}
[CLSCompliant(false)]
public sealed class HalDevicesOmap3430 : HalDevices
{
private static Pic pic;
private static TimerOmap3430 timer;
private static HalClockNull clock;
private static HalScreenNull halScreen;
private static HalMemoryNull halMemory;
[CLSCompliant(false)]
public override void Initialize(Processor rootProcessor)
{
DebugStub.Print("HalDevices.Initialize() - ARM\n");
// PIC
PnpConfig picConfig
= (PnpConfig)IoSystem.YieldResources("/arm/ti/3430/INTCPS",
typeof(Pic));
pic = new Pic(picConfig);
pic.Initialize();
// Timer
PnpConfig timerConfig
= (PnpConfig)IoSystem.YieldResources("/arm/ti/3430/GPTIMER1",
typeof(TimerOmap3430));
timer = new TimerOmap3430(timerConfig, pic);
byte timerInterrupt = timer.Initialize();
// Real-time clock
clock = new HalClockNull();
byte clockInterrupt = clock.Initialize();
bool noisyTimer = false;
CalibrateTimers.Run(clock, timer);
SystemClock.Initialize(clock, TimeSpan.FromHours(8).Ticks);
rootProcessor.AddPic(pic);
rootProcessor.AddTimer(timerInterrupt, timer);
rootProcessor.AddClock(clockInterrupt, clock);
// ----------------------------------------------------------
// Add Srat tables to the Processor
halMemory = new HalMemoryNull();
ProcessorNode.AddMemory(halMemory);
timer.Start();
halScreen = new HalScreenNull();
Console.Screen = (HalScreen)halScreen;
}
public override void ReleaseResources()
{
clock.ReleaseResources();
clock = null;
timer.ReleaseResources();
timer = null;
pic.ReleaseResources();
pic = null;
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override byte GetMaximumIrq()
{
return pic.MaximumIrq;
}
//
// Adding and removing interrupts from the Pic.
//
[CLSCompliant(false)]
[NoHeapAllocation]
public override void EnableIoInterrupt(byte irq)
{
pic.EnableIrq(irq);
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override void DisableIoInterrupt(byte irq)
{
pic.DisableIrq(irq);
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override bool InternalInterrupt(byte interrupt)
{
// Strictly there are no interrupts internal to
// this Hal instance. In practice, some hardware seems
// intent on firing an interrupt even if it is masked.
//
// Return true if interrupt appears to be valid but
// is masked, false otherwise.
byte irq = pic.InterruptToIrq(interrupt);
#if DEBUG_SPURIOUS
DebugStub.Break();
#endif
if (pic.IrqMasked(irq) == true) {
DebugStub.WriteLine("--- Acked spurious Irq={0:x2}", __arglist(irq));
pic.AckIrq(irq);
return true;
}
return false;
}
[NoHeapAllocation]
public override int GetProcessorCount()
{
return 1;
}
public override void StartApProcessors(int cpus)
{
}
[NoHeapAllocation]
public override void ResetApProcessors()
{
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override void FreezeProcessors()
{
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override void SendFixedIPI(byte vector, int from, int to)
{
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override void BroadcastFixedIPI(byte vector, bool includeSelf)
{
}
[CLSCompliant(false)]
[NoHeapAllocation]
public override void ClearFixedIPI(int interrupt)
{
}
public override byte TranslatePciInterrupt(byte currentInterruptLine,
byte pciInterruptPin,
PciPort pciPort)
{
//
// On a non-ACPI PC, there's nothing to translate;
// just return the current interrupt line.
//
return currentInterruptLine;
}
}
}