2008-03-05 09:52:00 -05:00
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////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: ThreadContext.cs
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//
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// Note:
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//
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2008-11-17 18:29:00 -05:00
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namespace Microsoft.Singularity
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2008-03-05 09:52:00 -05:00
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{
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Microsoft.Singularity.V1.Threads;
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2008-11-17 18:29:00 -05:00
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using Microsoft.Singularity.Isal;
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[NoCCtor]
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[CLSCompliant(false)]
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[StructLayout(LayoutKind.Sequential)]
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[StructAlign(16)]
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[AccessedByRuntime("referenced from c++")]
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internal struct ThreadContext
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{
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[AccessedByRuntime("referenced from c++")]
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internal ThreadRecord threadRecord;
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[AccessedByRuntime("referenced from c++")]
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internal ushort num;
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[AccessedByRuntime("referenced from c++")]
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internal ushort regs;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * prev;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * next;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * prevInKern;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * nextInKern;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * prevInProc;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe ThreadContext * nextInProc;
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr stackBegin;
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr stackLimit;
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[AccessedByRuntime("referenced from c++")]
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internal ushort processId;
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[AccessedByRuntime("referenced from c++")]
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internal bool uncaughtFlag; // true means "uncaught exception from process, so throw exception in kernel"
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[AccessedByRuntime("referenced from halforgc.asm")]
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internal bool suspendAlert; // true means "check whether thread should suspend"
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// Note: These two forks must be exactly the same size, but their
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// fields alias differently for kernel or process code.
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#if SINGULARITY_KERNEL
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[AccessedByRuntime("referenced from c++")]
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internal unsafe void *_thread;
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr processThread;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe System.GCs.CallStack.TransitionRecord * stackMarkers;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe System.GCs.CallStack.TransitionRecord * processMarkers;
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[AccessedByRuntime("referenced from c++")]
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internal ushort threadIndex;
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[AccessedByRuntime("referenced from c++")]
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internal ushort processThreadIndex;
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#elif SINGULARITY_PROCESS
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr kernelThread;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe void *_thread;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe System.GCs.CallStack.TransitionRecord * kernelMarkers;
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[AccessedByRuntime("referenced from c++")]
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internal unsafe System.GCs.CallStack.TransitionRecord * stackMarkers;
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[AccessedByRuntime("referenced from c++")]
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internal ushort kernelThreadIndex;
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[AccessedByRuntime("referenced from c++")]
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internal ushort threadIndex;
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#endif
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[AccessedByRuntime("referenced from halforgc.asm")]
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internal unsafe int gcStates;
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// See ThreadContext.IsInKernelMode
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private unsafe System.GCs.CallStack.TransitionRecord * modeMarker;
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#if PAGING
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr abiStackHead;
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr abiStackBegin;
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[AccessedByRuntime("referenced from c++")]
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internal UIntPtr abiStackLimit;
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#endif
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#if THREAD_TIME_ACCOUNTING
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[AccessedByRuntime("referenced from c++")]
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internal ulong lastExecutionTimeUpdate;
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[AccessedByRuntime("referenced from c++")]
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internal ulong executionTime;
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#endif
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//////////////////////////////////////////////// Methods & Properties.
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//
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internal Thread thread {
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[NoHeapAllocation]
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get { return GetThread(); }
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}
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[NoHeapAllocation]
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internal unsafe bool IsFirst()
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{
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return (((UIntPtr)prev) == UIntPtr.Zero);
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}
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[AccessedByRuntime("referenced from c++")]
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// Return true if the thread is in kernel mode, false if the
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// thread is in process mode.
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// Note that by the time this method returns, the thread might
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// have already switched to a different mode; in other words,
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// don't rely on this result of this method being up-to-date unless
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// the thread is suspended or blocked.
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[NoHeapAllocation]
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internal unsafe bool IsInKernelMode()
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{
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// When a thread enters process mode, RuntimeEntryPoint
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// sets modeMarker=processMarkers. Thus, in process mode:
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//
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// modeMarker == processMarkers
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//
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// When a thread in process mode calls the kernel, pushStackMark
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// pushes a child process marker onto the stack, so that
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// modeMarker is left pointing to the new processMarker's
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// parent (the old processMarker). Thus, in kernel mode:
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//
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// modeMarker == parent(processMarkers)
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//
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// This keeps the mode in sync with the process stack markers,
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// which is convenient though not essential. This assumes that
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// the only reason a process pushes a stack marker is to enter
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// kernel mode.
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//
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// Since processMarkers may be null, ThreadContext.ParentModeMarker
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// defines a special definition for parent(null).
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#if SINGULARITY_PROCESS
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System.GCs.CallStack.TransitionRecord * processMarkers =
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stackMarkers;
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#endif // SINGULARITY_PROCESS
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if (modeMarker == processMarkers) {
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return false;
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}
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else {
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VTable.Assert(modeMarker == ParentModeMarker(processMarkers));
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return true;
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}
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}
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[AccessedByRuntime("referenced from c++")]
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[NoHeapAllocation]
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internal unsafe void SetKernelMode()
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{
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#if SINGULARITY_PROCESS
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System.GCs.CallStack.TransitionRecord * processMarkers =
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stackMarkers;
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#endif // SINGULARITY_PROCESS
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modeMarker = ParentModeMarker(processMarkers);
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}
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[AccessedByRuntime("referenced from c++")]
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[NoHeapAllocation]
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internal unsafe void SetProcessMode()
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{
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#if SINGULARITY_PROCESS
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System.GCs.CallStack.TransitionRecord * processMarkers =
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stackMarkers;
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#endif // SINGULARITY_PROCESS
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modeMarker = processMarkers;
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}
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[NoHeapAllocation]
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internal bool IsRunning()
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{
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return !threadRecord.spill.IsSpilled;
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}
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[NoHeapAllocation]
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static private unsafe System.GCs.CallStack.TransitionRecord *
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ParentModeMarker(System.GCs.CallStack.TransitionRecord * child)
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{
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System.GCs.CallStack.TransitionRecord * bottom =
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(System.GCs.CallStack.TransitionRecord *) (-1);
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VTable.Assert(child != bottom);
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if (child == null) {
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return bottom;
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}
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else {
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return child->oldTransitionRecord;
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}
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}
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//////////////////////////////////////////////////// External Methods.
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//
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[AccessedByRuntime("output to header: defined in c++")]
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[MethodImpl(MethodImplOptions.InternalCall)]
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[StackBound(32)]
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[NoHeapAllocation]
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private extern Thread GetThread();
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[AccessedByRuntime("output to header: defined in c++")]
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[MethodImpl(MethodImplOptions.InternalCall)]
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[StackBound(32)]
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[NoHeapAllocation]
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internal extern void UpdateAfterGC(Thread thread);
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#if SINGULARITY_KERNEL
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[AccessedByRuntime("output to header: defined in c++")]
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[MethodImpl(MethodImplOptions.InternalCall)]
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[GCAnnotation(GCOption.NOGC)]
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[StackBound(32)]
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[NoHeapAllocation]
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internal extern void Initialize(int threadIndex, UIntPtr stackBegin, uint cr3);
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[AccessedByRuntime("output to header: defined in c++")]
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[MethodImpl(MethodImplOptions.InternalCall)]
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[GCAnnotation(GCOption.NOGC)]
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[StackBound(32)]
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[NoHeapAllocation]
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internal extern void InitializeIdle(int threadIndex, UIntPtr stackBegin, uint cr3);
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#endif
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}
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}
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2008-11-17 18:29:00 -05:00
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// This is a temporary workaround to get around bartok assumptions
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namespace Microsoft.Singularity.X86
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{
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using System.Runtime.CompilerServices;
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struct ProcessorContext
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{
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[RequiredByBartok]
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Microsoft.Singularity.X86.ThreadContext threadContext;
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}
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struct ThreadContext
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{
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[RequiredByBartok]
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System.UIntPtr stackLimit;
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}
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}
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