singrdk/base/Libraries/Singularity.V1/Threads/ManualResetEventHandle.cs

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C#
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2008-03-05 09:52:00 -05:00
////////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity - Singularity ABI
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: ManualResetEventHandle.cs
//
// Note:
//
using System;
using System.Runtime.CompilerServices;
namespace Microsoft.Singularity.V1.Threads
{
public struct ManualResetEventHandle // : public WaitHandle
{
public readonly UIntPtr id; // could be moved to WaitHandle
[NoHeapAllocation]
public static bool Create(bool initialState,
out ManualResetEventHandle handle)
{
unsafe {
fixed (ManualResetEventHandle * handlePtr = &handle) {
return CreateImpl(initialState, handlePtr);
}
}
}
[OutsideGCDomain]
[NoHeapAllocation]
[StackBound(1174)]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern unsafe bool CreateImpl(
bool initialState,
ManualResetEventHandle * handle);
[OutsideGCDomain]
[NoHeapAllocation]
[StackBound(192)]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void Dispose(ManualResetEventHandle handle);
[OutsideGCDomain]
[NoHeapAllocation]
[StackBound(320)]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool Reset(ManualResetEventHandle handle);
[OutsideGCDomain]
[NoHeapAllocation]
[StackBound(960)]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern bool Set(ManualResetEventHandle handle);
}
}