singrdk/base/Libraries/System.IO/FileAccess.cs

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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
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//============================================================
//
// Enum: FileAccess
//
// Purpose: Enum describing whether you want read and/or write
// permission to a file.
//
//===========================================================
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using System;
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namespace System.IO
{
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// Contains constants for specifying the access you want for a file.
// You can have Read, Write or ReadWrite access.
//
//| <include file='doc\FileAccess.uex' path='docs/doc[@for="FileAccess"]/*' />
[Flags]
public enum FileAccess
{
// Specifies read access to the file. Data can be read from the file and
// the file pointer can be moved. Combine with WRITE for read-write access.
//| <include file='doc\FileAccess.uex' path='docs/doc[@for="FileAccess.Read"]/*' />
Read = 1,
// Specifies write access to the file. Data can be written to the file and
// the file pointer can be moved. Combine with READ for read-write access.
//| <include file='doc\FileAccess.uex' path='docs/doc[@for="FileAccess.Write"]/*' />
Write = 2,
// Specifies read and write access to the file. Data can be written to the
// file and the file pointer can be moved. Data can also be read from the
// file.
//| <include file='doc\FileAccess.uex' path='docs/doc[@for="FileAccess.ReadWrite"]/*' />
ReadWrite = 3,
}
}