163 lines
4.3 KiB
C#
163 lines
4.3 KiB
C#
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///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity / Netstack
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: LoopbackAdapter.cs
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//
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using NetStack.Common;
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using System;
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using System.Collections;
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using System.Threading;
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using Drivers.Net;
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using Microsoft.Contracts;
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namespace NetStack.NetDrivers
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{
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/// <summary>
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/// Interface that debug clients must implement to receive packets
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/// from DebugAdapter instances. The DebugAdapter and client
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/// interact synchronously.
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/// </summary>
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public interface IDebugAdapterClient
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{
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void RegisterAdapter(DebugAdapter adapter);
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void Receive(NetPacket packet);
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}
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public class DebugAdapter : IAdapter
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{
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private const int RingSize = 64;
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private IDebugAdapterClient! client;
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private EthernetAddress address;
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private AutoResetEvent! writeEvent;
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private AutoResetEvent! readEvent;
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private ArrayList! rxBuffer;
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private ArrayList! txBuffer;
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static int instantiations = 0;
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[NotDelayed]
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public DebugAdapter(IDebugAdapterClient! debugClient)
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{
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instantiations++;
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//
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// Microsoft OUI 00:50:f2:xx:xx:xx
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// It doesn't really matter, but something other
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// than zero is preferable for testing purposes.
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//
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int x = 0x222111 ^ instantiations;
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address = new EthernetAddress(0x00, 0x50, 0xf2,
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(byte)(x >> 16),
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(byte)(x >> 8),
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(byte)(x & 0xff));
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writeEvent = new AutoResetEvent(false);
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readEvent = new AutoResetEvent(false);
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txBuffer = new ArrayList();
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rxBuffer = new ArrayList();
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this.client = debugClient;
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base();
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debugClient.RegisterAdapter(this);
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}
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public string DriverName
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{
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get { return "Debug Adapter"; }
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}
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public string DriverVersion
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{
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get { return "0.1"; }
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}
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public EthernetAddress HardwareAddress
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{
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get { return address; }
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}
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public uint LinkSpeed
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{
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get { return 10 * 1000 * 1000; }
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}
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public int TxSlotsFree
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{
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get { return RingSize - rxBuffer.Count; }
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}
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/// <summary>
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/// Method to simulate arrival of a packet.
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/// </summary>
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public bool ReceivePacket(NetPacket packet)
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{
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Console.WriteLine("GetReceivePacket");
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if (rxBuffer.Count < RingSize) {
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rxBuffer.Add(packet);
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readEvent.Set();
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return true;
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}
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return false;
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}
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public void GetReceivedPackets(Queue! outQueue)
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{
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Console.WriteLine("GetReceivedPackets");
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for (int i = 0; i < rxBuffer.Count; i++) {
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outQueue.Enqueue(rxBuffer[i]);
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}
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rxBuffer.Clear();
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readEvent.Reset();
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}
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public uint GetTransmittedPackets()
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{
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uint count = (uint)txBuffer.Count;
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txBuffer.Clear();
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writeEvent.Reset();
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return count;
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}
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public void PopulateRxRing(uint count)
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{
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// Do nothing
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}
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public void PopulateTxRing(NetPacket[]! packets, uint packetCount)
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{
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for (uint i = 0; i < packetCount; i++) {
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NetPacket! packet = (!)packets[i];
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// Add an equivalently sized packet back to recycle list
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txBuffer.Add(new NetPacket(packet.Length));
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// Give packet to client
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client.Receive(packet);
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}
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writeEvent.Set();
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}
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public WaitHandle GetReadHandle()
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{
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return readEvent;
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}
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public WaitHandle GetWriteHandle()
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{
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return writeEvent;
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}
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}
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}
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