772 lines
28 KiB
C#
772 lines
28 KiB
C#
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// Some sort of threads/locking test.
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// See usage for parameter.
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// DebubPrintSpinLock was in the Marmot runtime.
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using System;
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using System.Threading;
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using Microsoft.Contracts;
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using Microsoft.SingSharp.Reflection;
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using Microsoft.Singularity.Channels;
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using Microsoft.Singularity.Applications;
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using Microsoft.Singularity.Io;
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using Microsoft.Singularity.Configuration;
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[assembly: Transform(typeof(ApplicationResourceTransform))]
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namespace MarmotBugs {
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[ConsoleCategory(HelpMessage="Show attributes associated with a file", DefaultAction=true)]
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internal class Parameters {
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[InputEndpoint("data")]
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public readonly TRef<UnicodePipeContract.Exp:READY> Stdin;
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[OutputEndpoint("data")]
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public readonly TRef<UnicodePipeContract.Imp:READY> Stdout;
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[LongParameter( "t", Default=1, HelpMessage="threads")]
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internal long threads;
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reflective internal Parameters();
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internal int AppMain() {
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Bug00013.AppMain(this);
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return 0;
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}
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}
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class DebugPrintSpin {
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private static Object locker = new Object();
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public static void Lock() {
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// Class_java_lang_Thread *currentThread = CurrentThread();
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// currentThread->f_isAwaitingDebugPrintSpinLock = true;
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System.Threading.Monitor.Enter(locker);
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// DebugPrintCriticalSectionHolder = currentThread;
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// currentThread->f_isAwaitingDebugPrintSpinLock = false;
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}
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public static void Unlock() {
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// DebugPrintCriticalSectionHolder = NULL;
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System.Threading.Monitor.Exit(locker);
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}
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}
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class Bug00013 { //: Runnable {
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static int totalThreads = Int32.MaxValue;
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const bool wasteSpace = true;
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const bool showPended = false;
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const int maxLinks = 10;
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const int maxThreads = 10;
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const int maxActive = 4;
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const int nodeTraverse= 50;
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const int linkTraverse= 500;
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const int newThreads = 2; //10;
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const int newNodes = 100;
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const int newLinks = 700;
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const int newRejects = 1000;
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// conversion filler
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public static void DebugDumpThreadAnchorTable(int i) {}
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private static void DebugBreak() {
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Assert(false, "DebugBreak");
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}
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private static void Assert(bool b) {
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Assert(b, "Assertion failed");
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}
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private static void Assert(bool b, String s) {
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if(!b) {
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DebugPrintSpin.Lock();
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Console.WriteLine(s);
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Console.WriteLine("Failed Bug00013");
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DebugPrintSpin.Unlock();
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Environment.Exit(1);
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}
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}
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// end conversion
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void nonsyncv() {
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lock (this) {
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DebugPrintSpin.Lock();
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Console.WriteLine("within nonsyncv()");
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DebugDumpThreadAnchorTable(4);
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DebugPrintSpin.Unlock();
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}
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}
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[System.Runtime.CompilerServices.MethodImpl
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(System.Runtime.CompilerServices.MethodImplOptions.Synchronized)]
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void syncv() {
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DebugPrintSpin.Lock();
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Console.WriteLine("within syncv()");
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DebugDumpThreadAnchorTable(4);
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DebugPrintSpin.Unlock();
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}
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static void nonsyncs() {
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lock (ClassBug00013) {
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DebugPrintSpin.Lock();
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Console.WriteLine("within nonsyncs()");
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DebugDumpThreadAnchorTable(4);
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DebugPrintSpin.Unlock();
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}
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}
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[System.Runtime.CompilerServices.MethodImpl
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(System.Runtime.CompilerServices.MethodImplOptions.Synchronized)]
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static void syncs() {
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DebugPrintSpin.Lock();
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Console.WriteLine("within syncs()");
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DebugDumpThreadAnchorTable(4);
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DebugPrintSpin.Unlock();
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}
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static void usage() {
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Console.WriteLine("usage: Bug00013 [total_threads]");
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Environment.Exit(1);
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}
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internal static void AppMain(Parameters! config)
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{
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totalThreads = (int)config.threads;
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undeadThreadids = new int[2*maxThreads];
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DebugPrintSpin.Lock();
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Console.WriteLine("Bug00013.Main()");
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DebugDumpThreadAnchorTable(4);
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DebugPrintSpin.Unlock();
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Object Lock = new Object();
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Bug00013.Lock = Lock;
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DebugPrintSpin.Lock();
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Console.Write("Bug00013.Lock = ");
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Console.WriteLine(Lock.GetHashCode());
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DebugPrintSpin.Unlock();
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anchor = new Bug00013();
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DebugPrintSpin.Lock();
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Console.Write("Bug00013.Type = ");
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Console.WriteLine(anchor.GetType());
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DebugPrintSpin.Unlock();
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ClassBug00013 = anchor.GetType();
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DebugPrintSpin.Lock();
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Console.Write("Bug00013.class = ");
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Console.WriteLine(ClassBug00013.GetHashCode());
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DebugPrintSpin.Unlock();
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bug13Type = anchor.GetType();
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linksType = anchor.links.GetType();
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//==================================================================
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.WriteLine("//======================================" +
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"=======================================");
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Console.WriteLine();
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Console.WriteLine("before nonsyncv()");
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DebugPrintSpin.Unlock();
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anchor.nonsyncv();
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DebugPrintSpin.Lock();
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Console.WriteLine("after nonsyncv()");
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DebugPrintSpin.Unlock();
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//==================================================================
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.WriteLine("//======================================" +
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"=======================================");
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Console.WriteLine();
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Console.WriteLine("before syncv()");
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DebugPrintSpin.Unlock();
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anchor.syncv();
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DebugPrintSpin.Lock();
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Console.WriteLine("after syncv()");
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DebugPrintSpin.Unlock();
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//==================================================================
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.WriteLine("//======================================" +
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"=======================================");
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Console.WriteLine();
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Console.WriteLine("before nonsyncs()");
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DebugPrintSpin.Unlock();
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nonsyncs();
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DebugPrintSpin.Lock();
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Console.WriteLine("after nonsyncs()");
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DebugPrintSpin.Unlock();
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//==================================================================
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.WriteLine("//======================================" +
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"=======================================");
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Console.WriteLine();
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Console.WriteLine("before syncs()");
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DebugPrintSpin.Unlock();
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syncs();
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DebugPrintSpin.Lock();
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Console.WriteLine("after syncs()");
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DebugPrintSpin.Unlock();
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//==================================================================
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Thread newThread = new Thread(new ThreadStart(anchor.run));
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.WriteLine("//======================================" +
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"=======================================");
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Console.WriteLine();
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Console.Write("newThread = ");
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Console.WriteLine(newThread.GetHashCode());
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DebugPrintSpin.Unlock();
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/*
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new WatchDog().start();
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try {
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Thread.sleep(1000);
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} catch(InterruptedException e) {
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}
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/**/
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newThread.Start();
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deadman = System.DateTime.Now;
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for (;;) {
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//try {
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Thread.Sleep(25000);
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//} catch(ThreadInterruptedException) {
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//DebugPrintSpin.Lock();
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//Console.WriteLine("!");
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//DebugPrintSpin.Unlock();
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// }
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lock (Lock) {
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DebugPrintSpin.Lock();
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long deadms = (System.DateTime.Now - deadman).Milliseconds;
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if (deadms > 100000) {
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Console.WriteLine();
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Console.WriteLine("Bug00013.Main()"
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+ " deadman expired");
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DebugDumpThreadAnchorTable(4);
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DebugBreak();
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} else {
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Console.WriteLine();
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Console.Write(" ?<0,");
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Console.Write(numThreadsAlive);
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Console.Write(",");
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Console.Write(numThreadsActive);
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DebugPrintUndead();
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Console.Write("> ");
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}
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DebugPrintSpin.Unlock();
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if (numThreadsAlive == 0) break;
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}
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}
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Console.WriteLine("Passed Bug00013");
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}
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Bug00013() {
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lock (Lock) {
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nodeid = nodeidGenerator++;
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}
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nodename = ("Node" + nodeid);
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links = new Bug00013[maxLinks];
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}
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/*
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public override String ToString() {
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if (nodename != null) return(nodename);
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return(base.ToString());
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}
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*/
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public void run() {
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int myNumThreadsAlive;
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int myNumThreadsActive;
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lock (Lock) {
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Assert(numThreadsAlive >= 0,
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"run() numThreadsAlive should be >= 0");
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Assert(numThreadsActive >= 0,
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"run() numThreadsActive should be >= 0");
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numThreadsAlive++;
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myNumThreadsAlive = numThreadsAlive;
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numThreadsActive++;
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myNumThreadsActive = numThreadsActive;
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threadid = ++threadidGenerator;
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recordUndead();
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}
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.Write("T+<");
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Console.Write(threadid);
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Console.Write(",");
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Console.Write(myNumThreadsAlive);
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Console.Write(",");
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Console.Write(myNumThreadsActive);
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Console.Write("> ");
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DebugPrintSpin.Unlock();
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if ((myNumThreadsAlive <= maxThreads)
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&& (threadid < totalThreads)) {
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bool conflict = false;
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lock (this) {
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if (random == null) {
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random = new Random();
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} else {
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conflict = true;
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}
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}
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if (!conflict) {
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traversalLimit = nodeTraverse;
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Bug00013 last = this;
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Bug00013 next = this;
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Bug00013 node = new Bug00013();
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anchor.addLink(this, node);
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for (int i=0; i<newThreads; i++) {
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traversalLimit = nodeTraverse;
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int strides = 0;
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for (int j=0; j<newNodes; j++) {
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recordUndead();
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node = new Bug00013();
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if (wasteSpace) {
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while (newNodes
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< newRejects*random.NextDouble()) {
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Object ooo = new int[1057];
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node = new Bug00013();
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}
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}
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strides = 100 + (int)(1000*random.NextDouble());
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last = traverse(last, strides);
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while (!addLink(last, node)) {
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strides = 100 + (int)(1000*random.NextDouble());
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last = traverse(last, strides);
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}
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strides = 100 + (int)(1000*random.NextDouble());
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next = traverse(next, strides);
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while (!addLink(next, node)) {
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strides = 100 + (int)(1000*random.NextDouble());
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next = traverse(next, strides);
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}
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}
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DebugPrintSpin.Lock();
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Console.Write("n");
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Console.Write(threadid);
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DebugPrintSpin.Unlock();
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traversalLimit = linkTraverse;
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for (int j=4*newNodes; j<newLinks; j += 2) {
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last = traverse(last, strides);
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next = traverse(next, strides);
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while (!addLink(last, next)) {
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strides = 100 + (int)(1000*random.NextDouble());
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last = traverse(last, strides);
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strides = 100 + (int)(1000*random.NextDouble());
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next = traverse(next, strides);
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}
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}
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DebugPrintSpin.Lock();
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Console.Write("l");
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Console.Write(threadid);
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DebugPrintSpin.Unlock();
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Thread newThread = new Thread(new ThreadStart(last.run));
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DebugPrintSpin.Lock();
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Console.Write("t");
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Console.Write(threadid);
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DebugPrintSpin.Unlock();
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newThread.Start();
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}
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}
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}
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lock (Lock) {
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recordUndead();
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Assert(numThreadsAlive > 0,
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"run() numThreadsAlive should be > 0");
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Assert(numThreadsActive > 0,
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"run() numThreadsActive should be > 0");
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numThreadsAlive--;
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myNumThreadsAlive = numThreadsAlive;
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numThreadsActive--;
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myNumThreadsActive = numThreadsActive;
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}
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.Write("T-<");
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Console.Write(threadid);
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Console.Write(",");
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Console.Write(myNumThreadsAlive);
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Console.Write(",");
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Console.Write(myNumThreadsActive);
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Console.Write("> ");
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DebugPrintSpin.Unlock();
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notifyPending();
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}
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Bug00013 traverse(Bug00013 node, int numStrides) {
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lock (Lock) {
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recordUndead();
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}
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for (int i=0; i<numStrides; i++) {
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Assert(traversalsLeft >= 0);
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if (traversalsLeft > traversalLimit) {
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traversalsLeft = traversalLimit;
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}
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if (traversalsLeft == 0) {
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bool pended = false;
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int myNumThreadsAlive;
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int myNumThreadsActive;
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lock (Lock) {
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Assert(numThreadsActive > 0);
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Assert(nextPending == null);
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if ((numThreadsActive > maxActive)
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|| (pendingQueue != null)) {
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pended = showPended;
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isPending = true;
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if (pendingQueue != null) {
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Bug00013 pend = pendingQueue;
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for (;;) {
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Bug00013 curr = pend;
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pend = curr.nextPending;
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if (pend == null) {
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curr.nextPending = this;
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break;
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}
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}
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} else {
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pendingQueue = this;
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}
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}
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numThreadsActive--;
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myNumThreadsAlive = numThreadsAlive;
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myNumThreadsActive = numThreadsActive;
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}
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if (pended) {
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DebugPrintSpin.Lock();
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Console.WriteLine();
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Console.Write("T_<");
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Console.Write(threadid);
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Console.Write(",");
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Console.Write(myNumThreadsAlive);
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Console.Write(",");
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Console.Write(myNumThreadsActive);
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Console.Write("> ");
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DebugPrintSpin.Unlock();
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}
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notifyPending();
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lock (this) {
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while (isPending) {
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//try {
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Monitor.Wait(this);
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//} catch(ThreadInterruptedException) {}
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}
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Assert(nextPending == null);
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}
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lock (Lock) {
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Assert(numThreadsAlive > 0,
|
||
|
"run() numThreadsAlive should be > 0");
|
||
|
Assert(numThreadsActive >= 0,
|
||
|
"run() numThreadsActive should be >= 0");
|
||
|
myNumThreadsAlive = numThreadsAlive;
|
||
|
numThreadsActive++;
|
||
|
myNumThreadsActive = numThreadsActive;
|
||
|
recordUndead();
|
||
|
}
|
||
|
if (pended) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine();
|
||
|
Console.Write("T=<");
|
||
|
Console.Write(threadid);
|
||
|
Console.Write(",");
|
||
|
Console.Write(myNumThreadsAlive);
|
||
|
Console.Write(",");
|
||
|
Console.Write(myNumThreadsActive);
|
||
|
Console.Write("< ");
|
||
|
DebugPrintSpin.Unlock();
|
||
|
}
|
||
|
traversalsLeft = traversalLimit;
|
||
|
}
|
||
|
traversalsLeft--;
|
||
|
lock (node) {
|
||
|
if (node.numLinks > 0) {
|
||
|
int link = (int)(node.numLinks*random.NextDouble());
|
||
|
Assert(link >= 0,
|
||
|
"traverse() selected link should be nonnegative");
|
||
|
Assert(link < node.numLinks,
|
||
|
"traverse() selected link should be < numLinks");
|
||
|
if (node.links[link] == null) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine("BUG at link "+link);
|
||
|
for (int ii = 0; ii < node.numLinks; ii++) {
|
||
|
Console.WriteLine("link["+ii+"] is "
|
||
|
+node.links[ii]);
|
||
|
}
|
||
|
Console.WriteLine("link["+link+"] is "
|
||
|
+node.links[link]);
|
||
|
DebugPrintSpin.Unlock();
|
||
|
}
|
||
|
Assert(node.links[link] != null,
|
||
|
"traverse() selected link should not be null");
|
||
|
node = node.links[link];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return(node);
|
||
|
}
|
||
|
|
||
|
bool addLink(Bug00013 last, Bug00013 next) {
|
||
|
Assert(last != null, "addlink() last should not be null");
|
||
|
Assert(next != null, "addlink() next should not be null");
|
||
|
if (last == next) return(false);
|
||
|
bool lastLinked = false;
|
||
|
int lastLinks;
|
||
|
bool nextLinked = false;
|
||
|
int nextLinks;
|
||
|
lock (last) {
|
||
|
checkConsistency();
|
||
|
if (last.numLinks < maxLinks) {
|
||
|
lastLinked = true;
|
||
|
for (int i=0; i<last.numLinks; i++) {
|
||
|
if (last.links[i] == next) {
|
||
|
lastLinked = false;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (lastLinked) {
|
||
|
last.links[last.numLinks++] = next;
|
||
|
lastLinks = last.numLinks;
|
||
|
}
|
||
|
}
|
||
|
checkConsistency();
|
||
|
}
|
||
|
if (!lastLinked) {
|
||
|
// last can't take another link
|
||
|
// or these two nodes are already linked
|
||
|
return(false);
|
||
|
}
|
||
|
lock (next) {
|
||
|
checkConsistency();
|
||
|
if (next.numLinks < maxLinks) {
|
||
|
nextLinked = true;
|
||
|
for (int i=0; i<next.numLinks; i++) {
|
||
|
Assert(next.links[i] != last,
|
||
|
"addlink() should not already be linked to last");
|
||
|
}
|
||
|
next.links[next.numLinks++] = last;
|
||
|
nextLinks = next.numLinks;
|
||
|
}
|
||
|
checkConsistency();
|
||
|
}
|
||
|
if (nextLinked) {
|
||
|
return(true);
|
||
|
}
|
||
|
lock (last) {
|
||
|
checkConsistency();
|
||
|
Assert(last.numLinks>0, "addlink() last.numLinks should be > 0");
|
||
|
last.numLinks--;
|
||
|
for (int i=0; i<last.numLinks; i++) {
|
||
|
if (last.links[i] == next) {
|
||
|
last.links[i] = last.links[last.numLinks];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
last.links[last.numLinks] = null;
|
||
|
checkConsistency();
|
||
|
}
|
||
|
return(false);
|
||
|
}
|
||
|
|
||
|
void notifyPending() {
|
||
|
lock (Lock) {
|
||
|
Bug00013 firstPending = pendingQueue;
|
||
|
if ((firstPending != null) && (numThreadsActive < maxActive)) {
|
||
|
pendingQueue = firstPending.nextPending;
|
||
|
firstPending.nextPending = null;
|
||
|
lock (firstPending) {
|
||
|
firstPending.isPending = false;
|
||
|
Monitor.PulseAll(firstPending);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void recordUndead() {
|
||
|
if (threadid == 0) DebugBreak();
|
||
|
deadman = System.DateTime.Now;
|
||
|
for (int i=0; i<numUndeadThreadids; i++) {
|
||
|
if (undeadThreadids[i] == threadid) {
|
||
|
return;
|
||
|
}
|
||
|
if (undeadThreadids[i] > threadid) {
|
||
|
if (numUndeadThreadids == undeadThreadids.Length) {
|
||
|
numUndeadThreadids--;
|
||
|
}
|
||
|
for (int j=numUndeadThreadids; j>i; j--) {
|
||
|
undeadThreadids[j] = undeadThreadids[j-1];
|
||
|
}
|
||
|
undeadThreadids[i] = threadid;
|
||
|
numUndeadThreadids++;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
if (numUndeadThreadids == undeadThreadids.Length) return;
|
||
|
undeadThreadids[numUndeadThreadids++] = threadid;
|
||
|
}
|
||
|
|
||
|
static void DebugPrintUndead() {
|
||
|
char sep = ':';
|
||
|
for (int i=0; i<numUndeadThreadids; i++) {
|
||
|
Console.Write(sep);
|
||
|
Console.Write(undeadThreadids[i]);
|
||
|
sep = ',';
|
||
|
}
|
||
|
numUndeadThreadids = 0;
|
||
|
}
|
||
|
|
||
|
private void checkConsistency() {
|
||
|
bool locked = false;
|
||
|
if (this.GetType() != bug13Type) {
|
||
|
if (!locked) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine();
|
||
|
Console.Write("Bug00013 ");
|
||
|
Console.Write(this);
|
||
|
Console.WriteLine(":");
|
||
|
locked = true;
|
||
|
}
|
||
|
Console.Write(" vtable ");
|
||
|
Console.Write(this.GetType());
|
||
|
Console.Write(" s/b ");
|
||
|
Console.Write(bug13Type);
|
||
|
Console.WriteLine();
|
||
|
}
|
||
|
if (links.GetType() != linksType) {
|
||
|
if (!locked) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine();
|
||
|
Console.Write("Bug00013 ");
|
||
|
Console.Write(this);
|
||
|
Console.WriteLine(":");
|
||
|
locked = true;
|
||
|
}
|
||
|
Console.Write(" links.vtable ");
|
||
|
Console.Write(links.GetType());
|
||
|
Console.Write(" s/b ");
|
||
|
Console.Write(linksType);
|
||
|
Console.WriteLine();
|
||
|
}
|
||
|
if (links.Length != maxLinks) {
|
||
|
if (!locked) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine();
|
||
|
Console.Write("Bug00013 ");
|
||
|
Console.Write(this);
|
||
|
Console.WriteLine(":");
|
||
|
locked = true;
|
||
|
}
|
||
|
Console.Write(" links.Length ");
|
||
|
Console.Write(links.Length);
|
||
|
Console.Write(" s/b ");
|
||
|
Console.Write(maxLinks);
|
||
|
Console.WriteLine();
|
||
|
}
|
||
|
for (int i=0; i<links.Length; i++) {
|
||
|
if (links[i] == null) continue;
|
||
|
if (links[i].GetType() != bug13Type) {
|
||
|
if (!locked) {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine();
|
||
|
Console.Write("Bug00013 ");
|
||
|
Console.Write(this);
|
||
|
Console.WriteLine(":");
|
||
|
locked = true;
|
||
|
}
|
||
|
Console.Write(" links[");
|
||
|
Console.Write(i);
|
||
|
Console.Write("].vtable ");
|
||
|
Console.Write(this.GetType());
|
||
|
Console.Write(" s/b ");
|
||
|
Console.Write(bug13Type);
|
||
|
Console.WriteLine();
|
||
|
}
|
||
|
}
|
||
|
if (locked) {
|
||
|
DebugBreak();
|
||
|
DebugPrintSpin.Unlock();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// node fields
|
||
|
|
||
|
int nodeid;
|
||
|
String nodename;
|
||
|
int numLinks;
|
||
|
Bug00013[] links;
|
||
|
|
||
|
// thread/runnable fields
|
||
|
|
||
|
int threadid;
|
||
|
Random random;
|
||
|
int traversalLimit;
|
||
|
int traversalsLeft;
|
||
|
bool isPending;
|
||
|
Bug00013 nextPending;
|
||
|
|
||
|
// global/statics
|
||
|
|
||
|
static Bug00013 anchor;
|
||
|
|
||
|
static Object Lock;
|
||
|
static int nodeidGenerator;
|
||
|
static int threadidGenerator;
|
||
|
static int numThreadsAlive;
|
||
|
static int numThreadsActive;
|
||
|
static DateTime deadman;
|
||
|
static Type ClassBug00013;
|
||
|
static Bug00013 pendingQueue;
|
||
|
static int numUndeadThreadids;
|
||
|
static int[] undeadThreadids;
|
||
|
|
||
|
static Type bug13Type;
|
||
|
static Type linksType;
|
||
|
}
|
||
|
|
||
|
class WatchDog { // : Thread {
|
||
|
WatchDog() {} //: base("WatchDog") {}
|
||
|
|
||
|
public void run() {
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine("WatchDog sleeping");
|
||
|
DebugPrintSpin.Unlock();
|
||
|
//try {
|
||
|
Thread.Sleep(200000);
|
||
|
//} catch(ThreadInterruptedException) {
|
||
|
//DebugPrintSpin.Lock();
|
||
|
//Console.WriteLine("!");
|
||
|
//DebugPrintSpin.Unlock();
|
||
|
//}
|
||
|
DebugPrintSpin.Lock();
|
||
|
Console.WriteLine("WatchDog awake");
|
||
|
Bug00013.DebugDumpThreadAnchorTable(4);
|
||
|
Console.WriteLine("WatchDog exiting");
|
||
|
DebugPrintSpin.Unlock();
|
||
|
}
|
||
|
}
|
||
|
}
|