singrdk/base/Applications/WebServer/LocalHttpRequest.sg

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2008-03-05 09:52:00 -05:00
///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: RemoteHttpRequest.sg
//
// Note:
// This file wraps a WebServer's Request object so it is callable through
// the Microsoft.Singularity.WebApps.IHttpRequest interface that web
// applications understand.
// regular object.
//
using System;
using Microsoft.SingSharp;
using Microsoft.SingSharp.Runtime;
using Microsoft.Singularity;
using Microsoft.Singularity.Channels;
using Microsoft.Singularity.WebApps;
using System.Web;
namespace Microsoft.Singularity.WebServer
{
internal sealed class LocalHttpRequest : IHttpRequest
{
private Request! request;
internal LocalHttpRequest(Request! request)
{
this.request = request;
base();
}
public string! GetUriPath()
{ return (!)request.GetUriPath(); }
public string GetQueryString()
{ return request.GetQueryString(); }
public string GetVerb()
{ return request.GetHttpVerbName(); }
public string GetHeader(string! headerName)
{
int knownIndex = HttpWorkerRequest.GetKnownRequestHeaderIndex(headerName);
if (knownIndex > 0) {
return request.GetKnownRequestHeader(knownIndex);
} else {
return request.GetUnknownRequestHeader(headerName);
}
}
public string! GetRemoteAddress()
{ return request.GetRemoteAddress(); }
// Caller should not modify this buffer!
public byte[] GetBodyData()
{
// NOTE We don't currently deal with the
// possibility that there is more body data not
// yet read in.
assert request.IsEntireEntityBodyIsPreloaded();
return request.GetPreloadedEntityBody();
}
public void SendStatus(int code, string! description)
{ request.SendStatus(code, description); }
public void SendHeader(string! name, string! value)
{
int index = HttpWorkerRequest.GetKnownResponseHeaderIndex(name);
if (index == -1) {
request.SendUnknownResponseHeader(name, value);
}
else {
request.SendKnownResponseHeader(index, value);
}
}
public void SendBodyData(byte[]! data)
{
request.SendResponseFromMemory(data, data.Length);
request.FlushResponse(false); // always transmit immediately
}
public void SendBodyData([Claims] byte[]! in ExHeap data)
{
request.SendResponseFromMemory(data);
request.FlushResponse(false); // always transmit immediately
}
public void Done()
{
request.FlushResponse(true);
request.EndOfRequest();
}
}
}