118 lines
3.8 KiB
C#
118 lines
3.8 KiB
C#
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/*******************************************************************/
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/* WARNING */
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/* This file should be identical in the Bartok and Singularity */
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/* depots. Master copy resides in Bartok Depot. Changes should be */
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/* made to Bartok Depot and propagated to Singularity Depot. */
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/*******************************************************************/
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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namespace System.GCs
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{
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using Microsoft.Bartok.Runtime;
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using System.Runtime.CompilerServices;
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[NoCCtor]
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internal class Allocator
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{
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[Inline]
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[NoHeapAllocation]
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internal static unsafe void WriteAlignment(UIntPtr addr)
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{
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*(UIntPtr*)addr = ALIGNMENT_TOKEN;
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}
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[Inline]
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[NoHeapAllocation]
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internal static unsafe bool IsAlignmentMarkerAddr(UIntPtr addr)
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{
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return (*(UIntPtr*)addr == ALIGNMENT_TOKEN);
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}
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[Inline]
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[NoHeapAllocation]
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internal static unsafe bool IsAlignment(UIntPtr obj)
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{
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return *(UIntPtr*)(obj - PreHeader.Size) == ALIGNMENT_TOKEN;
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}
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[Inline]
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[NoHeapAllocation]
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internal static UIntPtr SkipAlignment(UIntPtr obj)
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{
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while (IsAlignment(obj)) {
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obj += UIntPtr.Size;
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}
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return obj;
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}
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// Pads the allocation to the appropriate alignment.
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[Inline]
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internal static UIntPtr AlignedAllocationPtr(UIntPtr startAddr,
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UIntPtr limitAddr,
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uint alignment)
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{
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if (alignment > UIntPtr.Size) {
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uint alignmentMask = alignment - 1;
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int offset = PreHeader.Size + PostHeader.Size;
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while (((startAddr + offset) & alignmentMask) != 0 &&
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startAddr < limitAddr) {
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Allocator.WriteAlignment(startAddr);
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startAddr += UIntPtr.Size;
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}
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}
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return startAddr;
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}
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[Inline]
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internal static UIntPtr AlignedObjectPtr(UIntPtr startAddr,
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uint alignment)
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{
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if (alignment > UIntPtr.Size) {
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uint alignmentMask = alignment - 1;
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int offset = PostHeader.Size;
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while (((startAddr + offset) & alignmentMask) != 0) {
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Allocator.WriteAlignment(startAddr- PreHeader.Size);
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startAddr += UIntPtr.Size;
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}
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}
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return startAddr;
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}
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[NoHeapAllocation]
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internal static unsafe UIntPtr * GetObjectVTableAddress
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(UIntPtr potentialObject) {
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UIntPtr vtableAddr = potentialObject + Magic.OffsetOfVTable;
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return (UIntPtr *) vtableAddr;
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}
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[NoHeapAllocation]
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internal static unsafe UIntPtr GetObjectVTable
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(UIntPtr potentialObject) {
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return *GetObjectVTableAddress(potentialObject);
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}
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[NoHeapAllocation]
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internal static unsafe void SetObjectVTable(UIntPtr potentialObject,
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UIntPtr vtable) {
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*GetObjectVTableAddress(potentialObject) = vtable;
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}
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[NoHeapAllocation]
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internal static bool IsZeroVTable(UIntPtr addr) {
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return GetObjectVTable(addr) == UIntPtr.Zero;
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}
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private static UIntPtr ALIGNMENT_TOKEN{
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[Inline]
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[NoHeapAllocation]
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get { return ~((UIntPtr)3u); }
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}
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}
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}
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