2061 lines
84 KiB
C#
2061 lines
84 KiB
C#
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/*******************************************************************/
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/* WARNING */
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/* This file should be identical in the Bartok and Singularity */
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/* depots. Master copy resides in Bartok Depot. Changes should be */
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/* made to Bartok Depot and propagated to Singularity Depot. */
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/*******************************************************************/
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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/*
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This class provides fast-path code for a number of operations which
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potentially require additional information to be associated with each
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object in the heap:
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- Object ownership and versioning information needed by the STM
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implementation.
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- Location-insensitive hash codes that have been allocated to objects.
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- Monitor objects that have been associate with objects.
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- StringState bits associated with String objects
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Overview
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--------
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Each object has a value of type MultiUseWord (MUW) held as a header
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word. This can be used directly for any *one* of the three purposes
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listed above. If more than one kind of usage is required on the same
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object then the MUW is "inflated" -- i.e. replaced by a value that
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indicates an external multi-use object (EMU) which contains space for
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all three purposes.
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NB: the StringState and HashCode words share the same storage locations,
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distinguished by value. We rely on ChooseHashCode to not use small
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integer values corresponding to the StringState enumeration.
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In addition, the MUW provides a single per-object 'mark' bit. This
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is used in the MemoryAccounting module when counting the volume of
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different kinds of object in the heap. Placing this bit in the MUW
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(rather than using spare vtable-bits as the GC does) allows
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memory accounting to be invoked at any time (e.g. after a crash during
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a GC).
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MUW structure
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-------------
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The structure of the MUW is as follows:
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| 31 | 30 2 | 1 0 |
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| mark | payload | tag |
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The single mark bit is the MSB. By convention, all modules using the
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mark bit must (a) work with the world stopped and (b) leave all object's
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mark bits 0 after their operation. (They may assume this is true when
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they start). This restriction avoids needing to mask off the mark bit
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in common code paths in this file.
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The payload field forms the majority of the MUW. The contents of the
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payload are taken from bits 2..30 in the MUW, padded with two 0-bits
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at the least significant end. This means that the payload can hold a
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pointer to a 4-byte aligned address.
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The tag values distinguish between four states that the MUW can be in:
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00 => The MUW is either unused (if the payload is 0), or holds the
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STM word for the object (if the payload is non-0).
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01 => The payload holds the object's hash code or StringState bits.
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10 => The payload refers to the Monitor for the object.
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11 => The payload refers to an external multi-use object (EMU).
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Memory management
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-----------------
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See detailed comments below about interaction between this file and
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the various garbage collectors.
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To do
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-----
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- If we can guarantee that the GC will not relocate objects then we
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can avoid needing to place hashcodes in the MUW. This may
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slightly reduce the frequency of inflation.
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- The state used for fast-path monitor operations could be placed
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directly in the MUW's payload rather than in an external Monitor
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object.
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*/
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// Verbose runtime tracing
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//#define ENABLE_LOG_TRACING
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// Profile MUW inflation
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#if DEBUG
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#define ENABLE_PROFILING
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#endif
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// Occasionally perform unnecessary inflation
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//#define SHAKE
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namespace System {
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using Microsoft.Bartok.Runtime;
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using System.GCs;
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using System.Runtime.CompilerServices;
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using System.Threading;
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[CCtorIsRunDuringStartup]
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[NoLoggingForUndo]
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internal struct MultiUseWord {
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internal UIntPtr value;
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// Different tag values
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internal const uint STM_TAG = 0;
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internal const uint HASHCODE_TAG = 1;
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internal const uint MONITOR_TAG = 2;
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internal const uint INFLATED_TAG = 3;
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// Structure of the multi-use word
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internal const uint TAG_MASK = 0x00000003;
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//----------------------------------------------------------------------
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//
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// Constructors
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static MultiUseWord() {
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}
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internal MultiUseWord(UIntPtr value) {
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this.value = value;
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}
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internal MultiUseWord(uint tag, UIntPtr payload) {
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VTable.Assert((tag & TAG_MASK) == tag);
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VTable.Assert((UIntPtr)(payload & PAYLOAD_MASK) == payload);
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this.value = (UIntPtr)(tag | (uint)payload);
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DebugPrint("MUW tag={0:x} uintptr-payload={1:x}\n",
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__arglist(tag, payload));
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}
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internal MultiUseWord(uint tag, Object payload) {
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UIntPtr addr = Magic.addressOf(payload);
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VTable.Assert(!(payload is uint));
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VTable.Assert((tag == MONITOR_TAG) ||
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(tag == INFLATED_TAG));
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VTable.Assert(payload != null);
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VTable.Assert((addr & PAYLOAD_MASK) == addr);
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VTable.Assert((addr & (payload.vtable.baseAlignment - 1)) == 0);
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this.value = (UIntPtr)((UIntPtr)tag |addr);
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DebugPrint("MUW tag={0:x} object-payload={1:x}\n",
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__arglist(tag, Magic.addressOf(payload)));
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}
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//----------------------------------------------------------------------
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// Accessor methods
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internal uint GetTag() {
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uint tag = (uint)(this.value & INFLATED_TAG);
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return tag;
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}
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internal bool IsUnused() {
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bool result = (this.value == UIntPtr.Zero);
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return result;
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}
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internal bool IsMarked() {
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bool result = ((this.value & MARK_BIT_MASK) != 0);
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return result;
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}
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internal bool IsInflated() {
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bool result = ((this.value & TAG_MASK) == INFLATED_TAG);
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return result;
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}
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internal bool IsHashcode() {
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bool result = ((this.value & TAG_MASK) == HASHCODE_TAG);
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return result;
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}
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internal bool IsMonitor() {
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bool result = ((this.value & TAG_MASK) == MONITOR_TAG);
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return result;
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}
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internal bool IsMonitorOrInflatedTag() {
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bool result = (this.value & MONITOR_TAG) != 0;
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return result;
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}
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internal bool IsSTM() {
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bool result = ((this.value & TAG_MASK) == STM_TAG);
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return result;
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}
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internal bool Eq(MultiUseWord other) {
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return (other.value == this.value);
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}
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// Return the payload of the multi-use word as a UIntPtr.
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internal UIntPtr GetPayload() {
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UIntPtr result = (this.value & PAYLOAD_MASK);
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return result;
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}
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// Return the payload of the multi-use word as an object reference.
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// Asserts that the payload is non-null and that the object that it
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// refers to has strong enough alignment requirements for the number
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// of payload bits available.
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internal unsafe Object GetRefPayload() {
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UIntPtr payload = (UIntPtr) this.GetPayload();
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Object result = Magic.fromAddress(payload);
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VTable.Assert(result != null);
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VTable.Assert(result.vtable != null);
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VTable.Assert((payload & (result.vtable.baseAlignment - 1)) == 0);
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return result;
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}
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// Equivalent to "(EMU) GetRefPayload()", but avoids an explicit
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// cast. This is needed during GCs that use the vtable word.
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internal unsafe EMU GetEMURefPayload() {
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UIntPtr payload = (UIntPtr) this.GetPayload();
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EMU result = EMU.FromAddress(payload);
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VTable.Assert(result != null);
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VTable.Assert((payload & (result.vtable.baseAlignment - 1)) == 0);
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return result;
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}
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//----------------------------------------------------------------------
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//
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// Get and set an object's MUW.
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[ManualRefCounts]
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internal static MultiUseWord GetForObject(Object obj) {
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MultiUseWord result = obj.preHeader.muw;
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DebugPrint("GetForObject({0:x}) = {1:x}\n",
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__arglist(Magic.addressOf(obj), result.value));
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return result;
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}
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internal static void SetForObject(Object obj, MultiUseWord w) {
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DebugPrint("SetForObject({0:x}, {1:x})\n",
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__arglist(Magic.addressOf(obj), w.value));
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obj.preHeader.muw = w;
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}
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internal static MultiUseWord CompareExchangeForObject(Object obj,
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MultiUseWord newWord,
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MultiUseWord oldWord) {
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DebugPrint("CompareExchangeForObject({0:x}, new={1:x}, old={2:x})\n",
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__arglist(Magic.addressOf(obj), newWord.value, oldWord.value));
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UIntPtr saw =
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Interlocked.CompareExchange(ref obj.preHeader.muw.value,
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newWord.value, oldWord.value);
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DebugPrint("CompareExchangeForObject saw {0:x}\n", __arglist(saw));
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return new MultiUseWord(saw);
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}
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// Get and set the underlying UIntPtr value held in the same
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// header word that is used for the MUW. These methods are needed
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// in MemoryAccounting where the header field is re-used (after
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// making a private copy of the MUW value).
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internal static UIntPtr GetValForObject(Object obj) {
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UIntPtr result = obj.preHeader.muw.value;
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DebugPrint("GetValForObject({0:x}) = {1:x}\n",
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__arglist(Magic.addressOf(obj), result));
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return result;
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}
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internal static void SetValForObject(Object obj, UIntPtr w) {
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DebugPrint("SeValtForObject({0:x}, {1:x})\n",
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__arglist(Magic.addressOf(obj), w));
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obj.preHeader.muw.value = w;
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}
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internal static UIntPtr PAYLOAD_MASK {
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get { return (UIntPtr.Size == 8)?
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(UIntPtr)0x7ffffffffffffffc :
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(UIntPtr)0x7ffffffc; }
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}
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internal static UIntPtr MARK_BIT_MASK {
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get { return (UIntPtr.Size == 8)?
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(UIntPtr)0x8000000000000000 :
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(UIntPtr)0x80000000; }
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}
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//----------------------------------------------------------------------
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//
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// Shake debugging
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//
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// If SHAKE is #defined then we periodically choose to inflate an
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// object's multi-use-word when it is not necessary to do so. This
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// will help test coverage: this design is based on the assumption that
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// inflation is rare, so let's make sure that it actually works!
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//
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// Code guarded by "if (Occasionally()) { ... }" will run occasionally
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// when shake debugging is enabled, and should be entirely elided when
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// it is disabled.
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//
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// NB: Occasionally() is not thread safe, but note that even if races
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// allow shakeCtr to overshoot shakeLim then it doesn't matter: we'll
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// just go around another shakeLim times.
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private static int shakeCtr = 0;
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private static int shakeLim = 1;
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[Inline]
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internal static bool Occasionally() {
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bool result = false;
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#if SHAKE
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if ((shakeCtr++) % shakeLim == 0) {
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shakeLim += 10;
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shakeCtr = 1;
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result = true;
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}
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#endif
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return result;
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}
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//----------------------------------------------------------------------
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//
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// Mark bit
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internal static bool IsMarked(Object obj) {
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MultiUseWord muw = GetForObject(obj);
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bool result;
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result = muw.IsMarked();
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return result;
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}
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internal static void SetMark(Object obj, bool mark) {
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MultiUseWord muw = GetForObject(obj);
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MultiUseWord newMuw;
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if (mark) {
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newMuw = new MultiUseWord(muw.value | (UIntPtr)MARK_BIT_MASK);
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} else {
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newMuw = new MultiUseWord(muw.value & (UIntPtr)(~MARK_BIT_MASK));
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}
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SetForObject(obj, newMuw);
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}
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//----------------------------------------------------------------------
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//
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// Monitor
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//
|
||
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// The implementation of Monitor-related and Hashcode-related operations
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// is largely the same:
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//
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// - A "Get..." method deals with the fast path operations of either:
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// returning the Monitor/Hashcode directly from the MUW or from the
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// field containing it in the EMU.
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//
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// - A "Get...Slow" method is responsible for the slow path operations
|
||
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// of allocating a new monitor/hashcode and inflating a MUW if
|
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// necessary.
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[NoInline]
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internal static Monitor GetMonitorSlow(Object obj, MultiUseWord muw) {
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Monitor result = null;
|
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DebugPrint("GetMonitorSlow obj={0:x} muw={1:x}\n",
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__arglist(Magic.addressOf(obj), muw.value));
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// .................................................................
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//
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// Firstly: try to allocate a Monitor object and make this reachable
|
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// directly from the MUW.
|
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if (muw.IsUnused() && (!Occasionally())) {
|
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Thread thread = Thread.CurrentThread;
|
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MultiUseWord newWord;
|
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DebugPrint("MUW currently unused for {0:x}, allocating monitor\n",
|
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__arglist(Magic.addressOf(obj)));
|
||
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// Remember: either of these allocations may trigger a GC.
|
||
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||
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Monitor m = new Monitor();
|
||
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|
||
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#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
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DebugPrint("+rc on monitor {0:x}\n", __arglist(Magic.addressOf(m)));
|
||
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IncrementRefCount(m);
|
||
|
#else
|
||
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EMU emu = new EMU();
|
||
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IncrementMonitorEMUAllocCount();
|
||
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emu.Target = obj;
|
||
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emu.Monitor = m;
|
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#endif
|
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newWord = new MultiUseWord(MONITOR_TAG, m);
|
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DebugPrint("MUW currently unused for {0:x}, trying to install {1:x}\n",
|
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__arglist(Magic.addressOf(obj), newWord.value));
|
||
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||
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MultiUseWord now = CompareExchangeForObject(obj, newWord, muw);
|
||
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|
||
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#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
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if (now.Eq(muw)) {
|
||
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DebugPrint("Installed it\n");
|
||
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RegisterLostObjForVerifyHeap(obj, m);
|
||
|
} else {
|
||
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DebugPrint("-rc on monitor {0:x}\n", __arglist(Magic.addressOf(m)));
|
||
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DecrementRefCount(m);
|
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}
|
||
|
#else
|
||
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if (now.Eq(muw)) {
|
||
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DebugPrint("Installed it\n");
|
||
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emu.Register();
|
||
|
} else {
|
||
|
IncrementAbandonedEMUsCount();
|
||
|
}
|
||
|
#endif
|
||
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|
||
|
muw = GetForObject(obj);
|
||
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|
||
|
DebugPrint("MUW now {0:x}\n", __arglist(muw.value));
|
||
|
}
|
||
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|
||
|
// .................................................................
|
||
|
//
|
||
|
// Secondly: either pick up the Monitor reachable from the MUW,
|
||
|
// or from the EMU (inflating if necessary).
|
||
|
|
||
|
uint tag = muw.GetTag();
|
||
|
if (tag == MONITOR_TAG) {
|
||
|
result = (Monitor)(muw.GetRefPayload());
|
||
|
} else {
|
||
|
if (tag != INFLATED_TAG) {
|
||
|
Inflate(obj);
|
||
|
IncrementInflationToCount(MONITOR_TAG);
|
||
|
muw = GetForObject(obj);
|
||
|
tag = muw.GetTag();
|
||
|
}
|
||
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|
||
|
VTable.Assert(tag == INFLATED_TAG,
|
||
|
"Multi-use word not inflated in GetMonitorSlow");
|
||
|
|
||
|
EMU emu = muw.GetEMURefPayload();
|
||
|
|
||
|
VTable.Assert(emu.monitor != UIntPtr.Zero, "Monitor should not be null");
|
||
|
|
||
|
result = emu.Monitor;
|
||
|
}
|
||
|
|
||
|
DebugPrint("Got monitor {0:x}\n", __arglist(Magic.addressOf(result)));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
internal static Monitor GetMonitor(Object obj) {
|
||
|
Monitor result;
|
||
|
|
||
|
DebugPrint("GetMonitor[Fast] obj={0:x} on {1:x} type {2:x}\n",
|
||
|
__arglist(Magic.addressOf(obj),
|
||
|
PageTable.Page(Magic.addressOf(obj)),
|
||
|
PageTable.MyType(PageTable.Page(Magic.addressOf(obj)))));
|
||
|
|
||
|
MultiUseWord muw = GetForObject(obj);
|
||
|
uint tag = muw.GetTag();
|
||
|
|
||
|
DebugPrint("GetMonitor[Fast] muw={0:x} tag={1:x}\n",
|
||
|
__arglist(muw.value, tag));
|
||
|
|
||
|
if (tag == MONITOR_TAG) {
|
||
|
result = (Monitor)muw.GetRefPayload();
|
||
|
} else {
|
||
|
if (tag == INFLATED_TAG) {
|
||
|
EMU emu = muw.GetEMURefPayload();
|
||
|
if (emu.Monitor != null) {
|
||
|
result = emu.Monitor;
|
||
|
} else {
|
||
|
result = GetMonitorSlow(obj, muw);
|
||
|
}
|
||
|
} else {
|
||
|
result = GetMonitorSlow(obj, muw);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DebugPrint("Got monitor {0:x}\n", __arglist(Magic.addressOf(result)));
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Hashcode
|
||
|
//
|
||
|
// See comments above regarding monitors. The implementation of
|
||
|
// hashcodes follows the same general pattern aside from the addition
|
||
|
// of Get/SetStringState.
|
||
|
|
||
|
[NoInline]
|
||
|
internal static int GetHashCodeSlow(Object obj, MultiUseWord muw) {
|
||
|
int result;
|
||
|
|
||
|
DebugPrint("GetHashCodeSlow obj={0:x} muw={1:x}\n",
|
||
|
__arglist(Magic.addressOf(obj), muw.value));
|
||
|
|
||
|
// .................................................................
|
||
|
//
|
||
|
// Firstly: try to choose a hash code place this directly in the MUW.
|
||
|
|
||
|
if (muw.IsUnused() && (!Occasionally())) {
|
||
|
MultiUseWord newWord;
|
||
|
DebugPrint("MUW currently unused for {0:x}, choosing hash code\n",
|
||
|
__arglist(Magic.addressOf(obj)));
|
||
|
int h = ChooseHashCode(obj);
|
||
|
newWord = new MultiUseWord(HASHCODE_TAG, (UIntPtr) h);
|
||
|
DebugPrint("MUW currently unused for {0:x}, trying to install {1:x}\n",
|
||
|
__arglist(Magic.addressOf(obj), newWord.value));
|
||
|
CompareExchangeForObject(obj, newWord, muw);
|
||
|
muw = GetForObject(obj);
|
||
|
DebugPrint("MUW now {0:x}\n", __arglist(muw.value));
|
||
|
}
|
||
|
|
||
|
// .................................................................
|
||
|
//
|
||
|
// Secondly: either pick up the hash code from the MUW, or from the EMU
|
||
|
// (inflating if necessary).
|
||
|
|
||
|
uint tag = muw.GetTag();
|
||
|
if (tag == HASHCODE_TAG) {
|
||
|
result = (int)(muw.GetPayload());
|
||
|
} else {
|
||
|
if (tag != INFLATED_TAG) {
|
||
|
Inflate(obj);
|
||
|
IncrementInflationToCount(HASHCODE_TAG);
|
||
|
muw = GetForObject(obj);
|
||
|
tag = muw.GetTag();
|
||
|
}
|
||
|
|
||
|
VTable.Assert(tag == INFLATED_TAG,
|
||
|
"Multi-use word not inflated in GetHashCodeSlow");
|
||
|
|
||
|
EMU emu = muw.GetEMURefPayload();
|
||
|
|
||
|
result = emu.HashCode;
|
||
|
}
|
||
|
|
||
|
DebugPrint("Got hash code {0:x}\n", __arglist(result));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
internal static int GetHashCode(Object obj) {
|
||
|
int result;
|
||
|
|
||
|
DebugPrint("GetHashCode[Fast] obj={0:x}\n",
|
||
|
__arglist(Magic.addressOf(obj)));
|
||
|
|
||
|
MultiUseWord muw = GetForObject(obj);
|
||
|
uint tag = muw.GetTag();
|
||
|
|
||
|
DebugPrint("GetHashCode[Fast] muw={0:x} tag={1:x}\n",
|
||
|
__arglist(muw.value, tag));
|
||
|
|
||
|
if (tag == HASHCODE_TAG) {
|
||
|
result = (int)(muw.GetPayload());
|
||
|
} else {
|
||
|
if (tag == INFLATED_TAG) {
|
||
|
EMU emu = muw.GetEMURefPayload();
|
||
|
result = emu.HashCode;
|
||
|
} else {
|
||
|
return GetHashCodeSlow(obj, muw);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DebugPrint("Got hash code {0:x}\n", __arglist(result));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
internal static StringState GetStringState(String str) {
|
||
|
int result = GetHashCode(str);
|
||
|
VTable.Assert(((result == (int)StringState.Undetermined) ||
|
||
|
(result == (int)StringState.HighChars) ||
|
||
|
(result == (int)StringState.FastOps) ||
|
||
|
(result == (int)StringState.SpecialSort)));
|
||
|
return (StringState) result;
|
||
|
}
|
||
|
|
||
|
// Forcible set the StringState bits in the hashcode word.
|
||
|
//
|
||
|
// There is a subtle, benign and unlikely race in this code:
|
||
|
// we may execute Interlocked.CompareExchange on the emu.HashCode
|
||
|
// field at exactly the same time that another thread re-inflates
|
||
|
// the object. The current code loops until it successfully
|
||
|
// writes the intended value into the hashcode field. However,
|
||
|
// note that if concurrent threads call SetHashCode then it might
|
||
|
// be possible for a value to be re-written: the first thread
|
||
|
// may update emu.HashCode, a second thread re-inflates the
|
||
|
// object, a third thread then calls SetHashCode successfully
|
||
|
// and then the first thread observes the race with the second
|
||
|
// and writes its value again. This race is benign for the
|
||
|
// case of StringState flags: the value written depends on the
|
||
|
// immutable contents of the string.
|
||
|
|
||
|
internal static void SetStringState(String str, StringState st) {
|
||
|
bool done = false;
|
||
|
|
||
|
DebugPrint("SetStringState str={0:x} hashcode={1:x}\n",
|
||
|
__arglist(Magic.addressOf(str), st));
|
||
|
|
||
|
do {
|
||
|
MultiUseWord oldMUW = GetForObject(str);
|
||
|
uint tag = oldMUW.GetTag();
|
||
|
DebugPrint("SetStringState muw={0:x} tag={1:x}\n",
|
||
|
__arglist(oldMUW.value, tag));
|
||
|
|
||
|
if ((oldMUW.IsUnused() && (!Occasionally())) ||
|
||
|
(tag == HASHCODE_TAG)) {
|
||
|
MultiUseWord newMUW = new MultiUseWord(HASHCODE_TAG,
|
||
|
(UIntPtr)st);
|
||
|
MultiUseWord sawMUW = CompareExchangeForObject(str,
|
||
|
newMUW,
|
||
|
oldMUW);
|
||
|
done = (sawMUW.Eq(oldMUW));
|
||
|
} else {
|
||
|
if (tag != INFLATED_TAG) {
|
||
|
Inflate(str);
|
||
|
oldMUW = GetForObject(str);
|
||
|
tag = oldMUW.GetTag();
|
||
|
}
|
||
|
|
||
|
VTable.Assert(tag == INFLATED_TAG,
|
||
|
"Multi-use word not inflated in SetStringState");
|
||
|
|
||
|
EMU emu = oldMUW.GetEMURefPayload();
|
||
|
int oldStringState = emu.hashCode;
|
||
|
int sawStringState = Interlocked.CompareExchange(ref emu.hashCode,
|
||
|
(int)st,
|
||
|
oldStringState);
|
||
|
MultiUseWord newMUW = GetForObject(str);
|
||
|
|
||
|
done = ((sawStringState == oldStringState) &&
|
||
|
(newMUW.Eq(oldMUW)));
|
||
|
}
|
||
|
} while (!done);
|
||
|
|
||
|
VTable.Assert(GetHashCode(str) == (int)st,
|
||
|
"HashCode does not match StringState");
|
||
|
}
|
||
|
|
||
|
// Choose a hashcode to use for the supplied object. The resulting
|
||
|
// hashcode must fit in the payload in the MUW; in practice an address
|
||
|
// can be used, but it may be worth revisiting this choice if using
|
||
|
// a small nursery.
|
||
|
|
||
|
internal static int ChooseHashCode(Object obj) {
|
||
|
int result;
|
||
|
if (obj is String) {
|
||
|
// If the object is a string then this word holds its
|
||
|
// StringState value instead. We call ChooseHashCode
|
||
|
// when getting an object hash code for the first time,
|
||
|
// or when inflating it. Only the latter applied for
|
||
|
// String objects.
|
||
|
result = 0;
|
||
|
} else {
|
||
|
// Hash code is int32. Unfortunately we cannot change that assumption.
|
||
|
// The following cast will return only the lower bits in x64.
|
||
|
// But it should not affect correctness.
|
||
|
result = (int) (Magic.addressOf(obj) & PAYLOAD_MASK);
|
||
|
}
|
||
|
DebugPrint("Chosen hash code {0:x} for {1:x}\n",
|
||
|
__arglist(result, Magic.addressOf(obj)));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
#if !VC
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// STM
|
||
|
//
|
||
|
// The interaction between the STM and the multi-use-word is more complex
|
||
|
// than that of GetMonitor and GetHashCode.
|
||
|
//
|
||
|
// The abstractions used are as follows:
|
||
|
//
|
||
|
// - A STMHandle provides a reference to the MUW on a
|
||
|
// given object. It provides all of the methods through which the
|
||
|
// STM implementation accesses the MUW.
|
||
|
//
|
||
|
// - A STMSnapshot represents a saved view of the MUW at a given
|
||
|
// instant in time. The snapshot is used when validating a
|
||
|
// transaction: if the current snapshot matches a saved snapshot
|
||
|
// then no update has been committed to the object in-between.
|
||
|
//
|
||
|
// - A STMWord represents the meta-data that the STM itself wishes
|
||
|
// to maintain about the object. Its structure is defined in
|
||
|
// TryAll.cs, but in outline, it either holds a version number for
|
||
|
// the object, or holds a pointer to an UpdateEnlistmentLog.Entry
|
||
|
// structure for the transaction that's currently got the object
|
||
|
// opened for update.
|
||
|
//
|
||
|
// When an object's MUW is used only for STM operations then the
|
||
|
// STMSnapshot and the STMWord both come directly from the MUW.
|
||
|
//
|
||
|
// When an object has been used for one purpose other than the STM
|
||
|
// then its STMWord is conceptually 0 (this is safe: it's not been
|
||
|
// used by the STM so no updates have been committed to it).
|
||
|
//
|
||
|
// If an object has been inflated then the value in the MUW still
|
||
|
// forms the STMSnapshot, but the STMWord is displaced to the
|
||
|
// EMU.
|
||
|
|
||
|
[NoLoggingForUndo]
|
||
|
internal struct STMSnapshot {
|
||
|
|
||
|
internal UIntPtr value;
|
||
|
|
||
|
internal STMSnapshot (UIntPtr value) {
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
VTable.Assert(false, "STM not supported with RC collector");
|
||
|
#endif
|
||
|
this.value = value;
|
||
|
}
|
||
|
|
||
|
// Map from an STMSnapshot to an STMWord. Ordinarily we
|
||
|
// hope the object has an STM_TAG and the STMWord comes directly
|
||
|
// from the snapshot.
|
||
|
|
||
|
[Inline]
|
||
|
internal STMWord GetSTMWord() {
|
||
|
uint snapshotTag = (this.value & TAG_MASK);
|
||
|
STMWord result;
|
||
|
|
||
|
if (snapshotTag == STM_TAG) {
|
||
|
// STMWord is held in the MUW's payload
|
||
|
result = new STMWord(this.value);
|
||
|
|
||
|
} else if (snapshotTag == INFLATED_TAG) {
|
||
|
// STMWord is held out-of-line in the EMU
|
||
|
EMU emu = EMU.FromAddress((UIntPtr)
|
||
|
(this.value & PAYLOAD_MASK));
|
||
|
result = emu.stmWord;
|
||
|
|
||
|
} else {
|
||
|
// STMWord is conceptually zero: the object has a hashcode
|
||
|
// or Monitor, but has never been opened for update by the STM.
|
||
|
result = new STMWord(UIntPtr.Zero);
|
||
|
}
|
||
|
|
||
|
DebugPrint("Got word {0:x} from snapshot {1:x}\n",
|
||
|
__arglist(result.value, this.value));
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
// Fast test of whether a snapshot is quiescent, on the assumption
|
||
|
// that the snapshot is likely to be an STM word.
|
||
|
|
||
|
[Inline]
|
||
|
internal uint ZeroIfMustBeQuiescent() {
|
||
|
VTable.Assert(STM_TAG == 0);
|
||
|
return (this.value & (TAG_MASK | STMWord.IS_OWNED_MASK));
|
||
|
}
|
||
|
|
||
|
// Visit an STMSnapshot during GC. We need to update any
|
||
|
// pointer-derived values that it contains. There are two
|
||
|
// cases:
|
||
|
//
|
||
|
// a. It refers to a Monitor or an EMU structure: extract the
|
||
|
// pointer, visit that, and then pack it back up with the
|
||
|
// appropriate tag.
|
||
|
//
|
||
|
// b. It contains an STMWord: unpack that, then call the
|
||
|
// STM's method than knows how to deal with STMWords.
|
||
|
|
||
|
internal unsafe void Visit(NonNullReferenceVisitor v) {
|
||
|
MultiUseWord muw = new MultiUseWord(this.value);
|
||
|
DebugPrint("Visit STM snapshot {0:x}\n", __arglist(muw.value));
|
||
|
uint tag = muw.GetTag();
|
||
|
if (tag == MONITOR_TAG || tag == INFLATED_TAG) {
|
||
|
// Pointer-derived value managed by MultiUseWord.cs
|
||
|
UIntPtr payload = (UIntPtr) muw.GetPayload();
|
||
|
v.Visit(&payload);
|
||
|
muw = new MultiUseWord(tag, payload);
|
||
|
}
|
||
|
|
||
|
if (tag == STM_TAG) {
|
||
|
// Opaque value (possibly pointer-derived) managed by
|
||
|
// TryAll.cs
|
||
|
STMWord stmWord = GetSTMWord();
|
||
|
stmWord.Visit(v);
|
||
|
muw = new MultiUseWord(tag, stmWord.value);
|
||
|
}
|
||
|
|
||
|
DebugPrint("Visit STM snapshot, result = {0:x}\n",
|
||
|
__arglist(muw.value));
|
||
|
this.value = muw.value;
|
||
|
}
|
||
|
|
||
|
internal bool Eq(STMSnapshot other) {
|
||
|
return (this.value == other.value);
|
||
|
}
|
||
|
|
||
|
internal bool Neq(STMSnapshot other) {
|
||
|
return (this.value != other.value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
[NoLoggingForUndo]
|
||
|
internal struct STMHandle {
|
||
|
internal UIntPtr addr;
|
||
|
|
||
|
#if !DEBUG
|
||
|
[Inline] [DisableBoundsChecks] [DisableNullChecks]
|
||
|
#endif
|
||
|
internal unsafe STMHandle(Object obj) {
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
VTable.Assert(false, "STM not supported with RC collector");
|
||
|
#endif
|
||
|
this.addr = Magic.addressOf(obj);
|
||
|
}
|
||
|
|
||
|
#if !DEBUG
|
||
|
[Inline] [DisableBoundsChecks] [DisableNullChecks]
|
||
|
#endif
|
||
|
internal unsafe STMSnapshot GetSTMSnapshot() {
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
return new STMSnapshot(obj.preHeader.muw.value);
|
||
|
}
|
||
|
|
||
|
internal unsafe void SetSTMWordAtAllocation(STMWord s) {
|
||
|
VTable.Assert(GetSTMSnapshot().value == UIntPtr.Zero);
|
||
|
VTable.Assert((s.value & TAG_MASK) == STM_TAG);
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
obj.preHeader.muw.value = s.value;
|
||
|
}
|
||
|
|
||
|
internal unsafe void SetSTMWordAtGC(NonNullReferenceVisitor rv,
|
||
|
STMWord s) {
|
||
|
VTable.Assert((s.value & TAG_MASK) == STM_TAG);
|
||
|
UIntPtr curSnapVal = GetSTMSnapshot().value;
|
||
|
uint curTag = (curSnapVal & TAG_MASK);
|
||
|
if (curTag == STM_TAG) {
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
obj.preHeader.muw.value = s.value;
|
||
|
} else {
|
||
|
UIntPtr ptrVal = (UIntPtr)curSnapVal & (UIntPtr)PAYLOAD_MASK;
|
||
|
rv.Visit(&ptrVal);
|
||
|
EMU emu = EMU.FromAddress(ptrVal);
|
||
|
emu.stmWord.value = s.value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Attempt to update the STMWord for the object that this handle
|
||
|
// refers to.
|
||
|
//
|
||
|
// If the object has not been inflated then the STM word is held
|
||
|
// directly in the MUW: try to update it with a compare and swap.
|
||
|
//
|
||
|
// If the object has been inflated then the STM word is held out-of-line
|
||
|
// in the EMU. Map from the supplied snapshot to the EMU, and then
|
||
|
// do a compare and swap on the STMWord field that it contains.
|
||
|
|
||
|
internal unsafe bool CompareExchangeSTMWord(UIntPtr newWord,
|
||
|
UIntPtr oldWord,
|
||
|
STMSnapshot oldSnapshot) {
|
||
|
UIntPtr oldSnapVal = oldSnapshot.value;
|
||
|
VTable.Assert((newWord & TAG_MASK) == 0);
|
||
|
VTable.Assert((oldWord & TAG_MASK) == 0);
|
||
|
uint oldTag = (oldSnapVal & TAG_MASK);
|
||
|
bool result;
|
||
|
|
||
|
VTable.Assert((newWord & MARK_BIT_MASK) == 0);
|
||
|
VTable.Assert((oldWord & MARK_BIT_MASK) == 0);
|
||
|
|
||
|
DebugPrint("CompareExchangeSTMWord on {0:x}, {1:x}/{2:x} -> {3:x}\n",
|
||
|
__arglist(this.addr, oldSnapVal, oldWord, newWord));
|
||
|
|
||
|
if (oldTag == STM_TAG) {
|
||
|
VTable.Assert(oldWord == oldSnapshot.value);
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
result = (Interlocked.CompareExchange(ref obj.preHeader.muw.value,
|
||
|
newWord,
|
||
|
oldWord) == oldWord);
|
||
|
} else {
|
||
|
if (oldTag != INFLATED_TAG) {
|
||
|
DebugPrint("CompareExchangeSTMWord triggered inflation\n");
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
Inflate(obj);
|
||
|
IncrementInflationToCount(STM_TAG);
|
||
|
oldSnapVal = GetForObject(obj).value;
|
||
|
}
|
||
|
|
||
|
EMU emu = new MultiUseWord(oldSnapVal).GetEMURefPayload();
|
||
|
result = (Interlocked.CompareExchange(ref emu.stmWord.value,
|
||
|
newWord,
|
||
|
oldWord) == oldWord);
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
internal unsafe void RefreshSTMWord(STMWord newWord) {
|
||
|
DebugPrint("RefreshSTMValue on {0:x} to {1:x}\n",
|
||
|
__arglist(this.addr, newWord.value));
|
||
|
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
UIntPtr curVal = obj.preHeader.muw.value;
|
||
|
uint curTag = (curVal & TAG_MASK);
|
||
|
VTable.Assert((curTag == STM_TAG) ||
|
||
|
(curTag == INFLATED_TAG));
|
||
|
if (curTag == STM_TAG) {
|
||
|
VTable.Assert((newWord.value & TAG_MASK) == 0);
|
||
|
UIntPtr saw = Interlocked.CompareExchange(ref obj.preHeader.muw.value,
|
||
|
newWord.value,
|
||
|
curVal);
|
||
|
|
||
|
// NB: we have the object opened for update, and so if our
|
||
|
// Interlocked.CompareExchange failed then it must be because another
|
||
|
// thread triggered inflation.
|
||
|
if (saw != curVal) {
|
||
|
VTable.Assert((saw & TAG_MASK) ==
|
||
|
INFLATED_TAG);
|
||
|
ReInflate(obj, newWord);
|
||
|
}
|
||
|
|
||
|
if (Occasionally()) {
|
||
|
MultiUseWord m = GetForObject(obj);
|
||
|
if (!(m.IsInflated())) {
|
||
|
Inflate(obj);
|
||
|
IncrementInflationToCount(STM_TAG);
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
ReInflate(obj, newWord);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Visit the object that the STMHandle refers to. This is usually used
|
||
|
// with a visitor that treats the reference as weak; we return false
|
||
|
// if the visitor null's out the object reference.
|
||
|
internal unsafe bool Visit(NonNullReferenceVisitor v) {
|
||
|
UIntPtr t = this.addr;
|
||
|
v.Visit(&t);
|
||
|
if (t == UIntPtr.Zero) {
|
||
|
return false;
|
||
|
} else {
|
||
|
this.addr = t;
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal unsafe bool IsMarked() {
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
MultiUseWord muw = obj.preHeader.muw;
|
||
|
return muw.IsMarked();
|
||
|
}
|
||
|
|
||
|
internal unsafe void SetMark(bool mark) {
|
||
|
Object obj = Magic.fromAddress(this.addr);
|
||
|
MultiUseWord muw = obj.preHeader.muw;
|
||
|
MultiUseWord newMuw;
|
||
|
if (mark) {
|
||
|
newMuw = new MultiUseWord(muw.value | (UIntPtr)MARK_BIT_MASK);
|
||
|
} else {
|
||
|
newMuw = new MultiUseWord(muw.value & (UIntPtr)(~MARK_BIT_MASK));
|
||
|
}
|
||
|
obj.preHeader.muw = newMuw;
|
||
|
}
|
||
|
|
||
|
internal static void ReInflate(Object obj, STMWord newWord) {
|
||
|
MultiUseWord saw;
|
||
|
EMU curEMU;
|
||
|
|
||
|
// Allocate new EMU first so that we do not have to consider
|
||
|
// GC during the rest of this function.
|
||
|
EMU newEMU = new EMU();
|
||
|
IncrementReInflationCount();
|
||
|
|
||
|
// Transfer current emu contents to the new EMU.
|
||
|
saw = GetForObject(obj);
|
||
|
VTable.Assert(saw.IsInflated());
|
||
|
VTable.Assert(!saw.IsMarked());
|
||
|
curEMU = saw.GetEMURefPayload();
|
||
|
VTable.Assert(curEMU.Target == obj);
|
||
|
newEMU.Target = obj;
|
||
|
newEMU.Monitor = curEMU.Monitor;
|
||
|
newEMU.HashCode = curEMU.HashCode;
|
||
|
newEMU.stmWord = newWord;
|
||
|
|
||
|
// Install new EMU in place of existing one
|
||
|
curEMU.Target = null;
|
||
|
SetForObject(obj, new MultiUseWord(INFLATED_TAG, newEMU));
|
||
|
newEMU.Register();
|
||
|
|
||
|
DebugPrint("ReInflation: EMU {0:x} becomes {1:x}\n",
|
||
|
__arglist(Magic.addressOf(curEMU),
|
||
|
Magic.addressOf(newEMU)));
|
||
|
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Cause the multi-use word on "obj" to be inflated.
|
||
|
//
|
||
|
// This method guarantees that obj is inflated before it returns:
|
||
|
// however, it may be that the inflation itself is performed by a
|
||
|
// second thread if multiple threads race to inflate the same object.
|
||
|
//
|
||
|
// For simplicity of code we allocate a Monitor for each inflated
|
||
|
// object. This will cause unnecessary monitor allocations in
|
||
|
// applications where GetHashCode and STM operations are performed
|
||
|
// on the same object (otherwise, at least one of the operations
|
||
|
// requiring the MUW is a GetMonitor call).
|
||
|
//
|
||
|
// Why can't we just leave the Monitor field NULL and allocate the
|
||
|
// Monitor lazily? The problem is how to avoid a race with the
|
||
|
// STM which must do the same thing with its field in the EMU
|
||
|
// object -- suppose thread A is about to re-inflate an object
|
||
|
// just when thread B is about to install a Monitor in the EMU.
|
||
|
// The monitor would be lost.
|
||
|
//
|
||
|
// If the extra Monitor allocations are a problem then we could
|
||
|
// use a more complicated handshaking scheme whereby a thread that
|
||
|
// is reinflating an object must install a distinct value in the
|
||
|
// EMU's monitor field.
|
||
|
|
||
|
internal static void Inflate(Object obj) {
|
||
|
|
||
|
MultiUseWord saw = GetForObject(obj);
|
||
|
while (!saw.IsInflated()) {
|
||
|
VTable.Assert(!saw.IsInflated());
|
||
|
VTable.Assert(!saw.IsMarked());
|
||
|
|
||
|
// Remember: extract any reference-typed payload from "saw"
|
||
|
// before we do anything that might trigger a GC.
|
||
|
|
||
|
uint sawTag = saw.GetTag();
|
||
|
int hashCode = (sawTag == HASHCODE_TAG)
|
||
|
? (int)(saw.GetPayload()) : ChooseHashCode(obj);
|
||
|
Monitor monitor = (sawTag == MONITOR_TAG)
|
||
|
? (Monitor)(saw.GetRefPayload()) : new Monitor();
|
||
|
EMU emu = new EMU();
|
||
|
IncrementFullEMUAllocCount();
|
||
|
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
if (sawTag != MONITOR_TAG) {
|
||
|
DebugPrint("+rc on monitor {0:x}\n",
|
||
|
__arglist(Magic.addressOf(monitor)));
|
||
|
IncrementRefCount(monitor);
|
||
|
}
|
||
|
DebugPrint("+rc on emu {0:x}\n", __arglist(Magic.addressOf(emu)));
|
||
|
IncrementRefCount(emu);
|
||
|
#endif
|
||
|
|
||
|
emu.Target = obj;
|
||
|
emu.Monitor = monitor;
|
||
|
emu.HashCode = hashCode;
|
||
|
#if !VC
|
||
|
emu.stmWord = ((saw.value & TAG_MASK) == STM_TAG)
|
||
|
? new STMWord(saw.value) : new STMWord(UIntPtr.Zero);
|
||
|
#endif
|
||
|
|
||
|
MultiUseWord newWord = new MultiUseWord(INFLATED_TAG,emu);
|
||
|
DebugPrint("Inflating {0:x} from {1:x} to {2:x} with hashcode {3:x}\n",
|
||
|
__arglist(Magic.addressOf(obj),
|
||
|
saw.value,
|
||
|
newWord.value,
|
||
|
emu.HashCode));
|
||
|
MultiUseWord now = CompareExchangeForObject(obj,
|
||
|
newWord,
|
||
|
saw);
|
||
|
if (now.Eq(saw)) {
|
||
|
// Inflation successful
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
RegisterLostObjForVerifyHeap(obj, emu);
|
||
|
#else
|
||
|
emu.Register();
|
||
|
#endif
|
||
|
IncrementInflationFromCount(saw.GetTag());
|
||
|
break;
|
||
|
} else {
|
||
|
// Inflation not successful
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
if (sawTag != MONITOR_TAG) {
|
||
|
DebugPrint("-rc on monitor {0:x}\n",
|
||
|
__arglist(Magic.addressOf(monitor)));
|
||
|
DecrementRefCount(monitor);
|
||
|
}
|
||
|
DebugPrint("-rc on emu {0:x}\n",
|
||
|
__arglist(Magic.addressOf(emu)));
|
||
|
DecrementRefCount(emu);
|
||
|
#endif
|
||
|
IncrementAbandonedEMUsCount();
|
||
|
}
|
||
|
|
||
|
saw = now;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// GC support (reference counting collector)
|
||
|
//
|
||
|
// NB: STM is not supported with the reference counting collector. This
|
||
|
// is a limitation in TryAll.cs, not specifically here.
|
||
|
//
|
||
|
// The Monitor and EMU objects allocated here are managed as follows:
|
||
|
//
|
||
|
// - The compiler automatically inserts RC modifications when
|
||
|
// casting the MUW's payload to a reference type (either a Monitor or
|
||
|
// an EMU).
|
||
|
//
|
||
|
// - We manually increment and decrement the count on a Monitor or
|
||
|
// EMU object while it is reachable from the multi-use word.
|
||
|
// That is, we increment the count just before making it reachable
|
||
|
// from the word, and we decrement the count (a) when the object
|
||
|
// it's associated has count of 0, or (b) when we inflate a Monitor
|
||
|
// with an EMU.
|
||
|
//
|
||
|
// - The Monitor and EMU objects are _not_ threaded on a list as they
|
||
|
// are with tracing collectors. The tracing collectors need the
|
||
|
// list so they can visit the Monitor and EMU objects that are alive
|
||
|
// only because of references from multi-use words (the alternative
|
||
|
// is for the GC to visit all MultiUseWords, but we anticipate most
|
||
|
// holding scalars).
|
||
|
//
|
||
|
// The RC collector is responsible for calling RefCountGCDeadObjHook (below)
|
||
|
// on each object that has a 0 count. Since we're called from within
|
||
|
// the RC collector we use ManualRefCounts and tread carefully when
|
||
|
// dealing with pointer-derived values -- i.e. directly extracting
|
||
|
// them without automatic RC updates rather than going through the usual
|
||
|
// accessors.
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal static void RefCountGCDeadObjHook(MultiUseWord muw) {
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
uint tag = muw.GetTag();
|
||
|
VTable.Assert(tag == MONITOR_TAG || tag == INFLATED_TAG,
|
||
|
"tag == MONITOR_TAG || tag == INFLATED_TAG");
|
||
|
|
||
|
UIntPtr payload = (UIntPtr) muw.GetPayload();
|
||
|
Object refPayload = Magic.fromAddress(payload);
|
||
|
if (tag == MONITOR_TAG) {
|
||
|
Monitor m = (Monitor) refPayload;
|
||
|
DebugPrint("-rc on monitor on dead obj {0:x}\n",
|
||
|
__arglist(Magic.addressOf(m)));
|
||
|
DecrementRefCount(m);
|
||
|
} else {
|
||
|
EMU emu = (EMU) refPayload;
|
||
|
Monitor m = (Monitor) Magic.fromAddress(emu.monitor);
|
||
|
DebugPrint("-rc on monitor on dead obj {0:x}\n",
|
||
|
__arglist(Magic.addressOf(m)));
|
||
|
DecrementRefCount(m);
|
||
|
DebugPrint("-rc on emu on dead obj {0:x}\n",
|
||
|
__arglist(Magic.addressOf(emu)));
|
||
|
DecrementRefCount(emu);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// GC support (tracing collectors)
|
||
|
//
|
||
|
// We must co-operate with the GC in order to (a) ensure that active EMU
|
||
|
// objects and the Monitors reachable from them are treated as reachable,
|
||
|
// (b) allow EMU to be reclaimed when their target is NULL or when their
|
||
|
// target has died, and (c) update object header words if a collector
|
||
|
// moves an EMU object.
|
||
|
//
|
||
|
// The implementation must be careful to work with all three tracing
|
||
|
// collectors because of the different ways in which they process the
|
||
|
// heap during collection (mark-sweep, semispace, sliding). In overview:
|
||
|
//
|
||
|
// Mark-sweep : This is the easy case. Objects are not moved and
|
||
|
// their fields remain traversable during collection.
|
||
|
// A bit in the vtable word is used as a mark bit and
|
||
|
// so we cannot make ordinary method calls on an object
|
||
|
// if it may be marked, and we cannot perform other
|
||
|
// operations that use the vtable (e.g. checked casts).
|
||
|
//
|
||
|
// Semispace : Objects are moved during collection, with the vtable
|
||
|
// word holding a forwarding pointer. As above, we must
|
||
|
// avoid operations that may require the vtable. Furthermore,
|
||
|
// if we are going to update an object during GC, we must
|
||
|
// make sure that we update the to-space version and not
|
||
|
// the from-space version. We deal with that by ensuring
|
||
|
// that all objects accessed have already been visited.
|
||
|
//
|
||
|
// Sliding: This is a mark-compact collector. During the mark phase
|
||
|
// an object's vtable word forms the head of a list of
|
||
|
// references that will need to be updated. This list
|
||
|
// is threaded through the object references themselves,
|
||
|
// so we cannot traverse object-typed fields once an
|
||
|
// object's fields have been visited. We avoid this by
|
||
|
// building our own shadow list of EMU objects: we do not
|
||
|
// visit the emuGCListShadow and nextShadow fields which
|
||
|
// make up this list.
|
||
|
//
|
||
|
// We receive callbacks from these tracing collectors at four times:
|
||
|
//
|
||
|
// 1. PreGCHook is called with the world stopped but before any marking
|
||
|
// is done on the EMU objects. At this point we collect recently
|
||
|
// allocated EMU objects from per-thread lists onto a global list at
|
||
|
// emuGCList. If we're using the sliding collector then we build a
|
||
|
// duplicate shadow list.
|
||
|
// When onlyNew parameter is true, we only scan recently allocated
|
||
|
// EMU objects from per-thread list between GC.
|
||
|
// When onlyNew parameter is false, we scan all the EMU objects
|
||
|
// (newly allocated EMU + EMU that live after previous GC --
|
||
|
// emuGCListAll..emuGCListAllTail)
|
||
|
//
|
||
|
// 2. VisitStrongRefs is called during the mark phase (for mark-sweep
|
||
|
// and sliding collectors) or during copying (for semispace). It is
|
||
|
// responsible for visiting the EMU objects and sometimes the Monitor
|
||
|
// objects reachable from them. The references to these are strong:
|
||
|
// unneeded EMUs are unlinked from emuGCList at the end of a GC cycle
|
||
|
// and reclaimed in the next.
|
||
|
//
|
||
|
// Monitor objects can be reclaimed if they are not in use (that is,
|
||
|
// they are not held nor being waited on by any objects). In this
|
||
|
// case, they are treated as weak references. If a thread has a
|
||
|
// local reference to an object's monitor and is about to enter when
|
||
|
// a GC occurs, then reclaiming the monitor will result in a lock
|
||
|
// on a disconnected monitor. This only current works for
|
||
|
// stop-the-world collectors as we would effectively need a read
|
||
|
// barrier on the monitor field to avoid the locking/reclaiming
|
||
|
// race - so collectors marked IsOnTheFlyCollector will always
|
||
|
// treat the references to monitors as strong.
|
||
|
|
||
|
//
|
||
|
// NB: during VisitStrongRefs we cannot assume that the EMUs have not
|
||
|
// already been visited. This may happen if e.g. they lie on the same
|
||
|
// page as a pinned object. This is why we use a visit-before-use
|
||
|
// access pattern.
|
||
|
//
|
||
|
// 3. VisitWeakRefs is called after the mark phase (for mark-sweep and
|
||
|
// sliding collectors) or after copying (for semispace). It is no
|
||
|
// longer possible to mark further objects, but it is possible to
|
||
|
// inspect the mark bits via the weak ptr visitor that's passed in.
|
||
|
// During this phase we find all of the EMUs whose targets have
|
||
|
// died. We record this by nulling out the EMU's target field.
|
||
|
//
|
||
|
// 4. PostGCHook is called just before restarting the world. It can
|
||
|
// traverse the heap normally again. It is responsible for updating
|
||
|
// the MUWs in the objects headers to refer to the new location of
|
||
|
// the EMU or Monitor.
|
||
|
// At the end of PostGCHook, we update emuGCListAll so it has all
|
||
|
// the surviving EMU objects. We also clear emuGCList.
|
||
|
//
|
||
|
// Because of the collectors' use of the vtable word, we are careful to
|
||
|
// (a) avoid casts during VisitStrongRefs and VisitWeakRefs (hence
|
||
|
// EMU.FromAddress, rather than Magic.fromAddress + cast), and
|
||
|
// (b) avoid virtual method calls during VisitStrongRefs and VisitWeakRefs
|
||
|
// (hence EMU.ToAddress is a static method).
|
||
|
|
||
|
// TODO: Documentation above does not discuss concurrent collector.
|
||
|
// Are there race conditions involving thread termination and collection
|
||
|
// on emuGCList?
|
||
|
|
||
|
private static UIntPtr emuGCList;
|
||
|
private static UIntPtr emuGCListShadow;
|
||
|
private static UIntPtr emuGCListAll;
|
||
|
private static UIntPtr emuGCListAllTail;
|
||
|
|
||
|
// Collect EMUs that survived previous collections (unless 'onlyNew'
|
||
|
// is set).
|
||
|
internal static void CollectFromPreviousCollections(bool onlyNew) {
|
||
|
if (onlyNew) {
|
||
|
// emuGCListAll has entries that we don't want to scan. We will
|
||
|
// add the surviving entries to that list at the end of
|
||
|
// PostGCHook.
|
||
|
//
|
||
|
// emuGCListAll and emuGCListAllTail are both valid for the list
|
||
|
// of older items.
|
||
|
} else {
|
||
|
// We will prepend emuGCListAll to what we already have in
|
||
|
// emuGCList (from thread termination) and then scan all of the
|
||
|
// entries.
|
||
|
|
||
|
if(emuGCListAllTail != UIntPtr.Zero) {
|
||
|
EMU.FromAddress(emuGCListAllTail).next = emuGCList;
|
||
|
emuGCList = emuGCListAll;
|
||
|
}
|
||
|
|
||
|
// emuGCListAll and emuGCListAllTail are now bogus and will be
|
||
|
// replaced at the end of PostGCHook.
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Called from 'thread', or with the world stopped. Collects
|
||
|
// EMUs allocated by the thread onto the global list.
|
||
|
internal unsafe static void CollectFromThread(Thread thread) {
|
||
|
if (thread.externalMultiUseObjAllocListHead != UIntPtr.Zero) {
|
||
|
DebugPrint("CollectFromThread: thread {0:x}\n",
|
||
|
__arglist(Magic.addressOf(thread)));
|
||
|
EMU firstEmu =
|
||
|
EMU.FromAddress(thread.externalMultiUseObjAllocListHead);
|
||
|
EMU lastEmu =
|
||
|
EMU.FromAddress(thread.externalMultiUseObjAllocListTail);
|
||
|
DebugPrint("CollectFromThread: got {0:x}..{1:x}\n",
|
||
|
__arglist(Magic.addressOf(firstEmu),
|
||
|
Magic.addressOf(lastEmu)));
|
||
|
|
||
|
while (true) {
|
||
|
UIntPtr currentFirst = emuGCList;
|
||
|
lastEmu.next = currentFirst;
|
||
|
|
||
|
// Splice per-thread list onto the global list. NB: in
|
||
|
// most cases this can be a direct assignment, but in principle
|
||
|
// a CAS is needed to deal with a race where two threads
|
||
|
// finish concurrently.
|
||
|
|
||
|
if (Interlocked.CompareExchange(ref emuGCList,
|
||
|
Magic.addressOf(firstEmu),
|
||
|
currentFirst) == currentFirst) {
|
||
|
DebugPrint("CollectFromThread: installed\n");
|
||
|
thread.externalMultiUseObjAllocListHead = UIntPtr.Zero;
|
||
|
thread.externalMultiUseObjAllocListTail = UIntPtr.Zero;
|
||
|
break;
|
||
|
} else {
|
||
|
DebugPrint("CollectFromThread: race, retrying install\n");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Collect recently allocated EMUs from per-thread lists onto
|
||
|
// the global EMU list hanging off emuGCList.
|
||
|
private static void CollectFromThreads(bool onlyNew) {
|
||
|
Thread[] threadTable = Thread.threadTable;
|
||
|
int limit = threadTable.Length;
|
||
|
for (int i = 0; i < limit; i++) {
|
||
|
Thread thread = threadTable[i];
|
||
|
if (thread != null) {
|
||
|
CollectFromThread(thread);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Called with the world stopped, before marking begins. Responsible
|
||
|
// for updating our list of all EMU objects.
|
||
|
internal unsafe static void PreGCHook(bool useShadows) {
|
||
|
PreGCHook(useShadows, false);
|
||
|
}
|
||
|
|
||
|
internal unsafe static void PreGCHook(bool useShadows, bool onlyNew) {
|
||
|
DebugPrint("GC: PrepareCollectEMUs\n");
|
||
|
|
||
|
// Collect EMUs that survived previous collections (unless 'onlyNew'
|
||
|
// is set).
|
||
|
CollectFromPreviousCollections(onlyNew);
|
||
|
|
||
|
// Collect recently allocated EMUs from per-thread lists onto
|
||
|
// the global EMU list hanging off emuGCList.
|
||
|
CollectFromThreads(onlyNew);
|
||
|
|
||
|
if (useShadows) {
|
||
|
// Build shadow lists if necessary. These will not be visited during
|
||
|
// GC: they're needed for the sliding collector which updates
|
||
|
// fields that are visited during the mark phase.
|
||
|
emuGCListShadow = emuGCList;
|
||
|
EMU i = EMU.FromAddress(emuGCListShadow);
|
||
|
while (i != null) {
|
||
|
i.NextShadow = i.Next;
|
||
|
i = i.Next;
|
||
|
}
|
||
|
}
|
||
|
// count the number of emu in the list.
|
||
|
ComputeEmuCount(useShadows);
|
||
|
}
|
||
|
|
||
|
// Called during the mark phase. Responsible for keeping alive the
|
||
|
// EMU objects and the Monitors reachable from them.
|
||
|
internal unsafe static
|
||
|
void VisitStrongRefs(NonNullReferenceVisitor strongReferenceVisitor,
|
||
|
bool useShadows)
|
||
|
{
|
||
|
DebugPrint("GC: VisitStrongRefs\n");
|
||
|
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
VisitStrongRefsRC(strongReferenceVisitor);
|
||
|
#else
|
||
|
VisitStrongRefsNonRC(strongReferenceVisitor, useShadows);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
// With the RC collector VisitStrongRefs is only called during VerifyHeap
|
||
|
// when traversing the heap to find the objects that are reachable. We
|
||
|
// need to visit any Monitor and EMU objects that are kept alive via
|
||
|
// MUWs.
|
||
|
//
|
||
|
// Because this is not fast-path code, we just visit every object in the
|
||
|
// heap and visit reference-derived values in the MUW field, and (for inflated
|
||
|
// objects) in the Monitor field of the EMU. We keep a separate list of
|
||
|
// Monitor and EMU objects that have been retained from objects in
|
||
|
// non-GC pages (e.g. from locking on RuntimeType objects).
|
||
|
|
||
|
#if REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC
|
||
|
internal unsafe static
|
||
|
void VisitStrongRefsRC(NonNullReferenceVisitor strongRefVisitor)
|
||
|
{
|
||
|
VTable.Assert(VerificationMode, @"VerificationMode");
|
||
|
|
||
|
DebugPrint("GC: VisitStrongRefsRC");
|
||
|
|
||
|
VTable.Assert(emuGCList == UIntPtr.Zero);
|
||
|
|
||
|
Visitor.Initialize(strongRefVisitor);
|
||
|
SegregatedFreeList.VisitAllObjects(Visitor);
|
||
|
}
|
||
|
|
||
|
private static MUWVisitor Visitor = new MUWVisitor();
|
||
|
|
||
|
private class MUWVisitor : SegregatedFreeList.ObjectVisitor {
|
||
|
|
||
|
private NonNullReferenceVisitor Visitor;
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal override void VisitSmall(Object obj, UIntPtr memAddr) {
|
||
|
this.Visit(obj);
|
||
|
}
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal override UIntPtr VisitLarge(Object obj) {
|
||
|
return this.Visit(obj);
|
||
|
}
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal override unsafe UIntPtr Visit(Object obj) {
|
||
|
MultiUseWord muw = GetForObject(obj);
|
||
|
uint tag = muw.GetTag();
|
||
|
if (tag == MONITOR_TAG || tag == INFLATED_TAG) {
|
||
|
UIntPtr payload = (UIntPtr) muw.GetPayload();
|
||
|
DebugPrint("GC: VisitStrongRefsRC visiting {0:x}\n",
|
||
|
__arglist(payload));
|
||
|
this.Visitor.Visit(&payload);
|
||
|
if (tag == INFLATED_TAG) {
|
||
|
EMU emu = EMU.FromAddress((UIntPtr)muw.GetPayload());
|
||
|
UIntPtr m = emu.monitor;
|
||
|
DebugPrint("GC: VisitStrongRefsRC visiting {0:x}\n",
|
||
|
__arglist(m));
|
||
|
this.Visitor.Visit(&m);
|
||
|
}
|
||
|
}
|
||
|
VTable vtable = obj.vtable;
|
||
|
return ObjectLayout.ObjectSize(Magic.addressOf(obj), vtable);
|
||
|
}
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal void Initialize(NonNullReferenceVisitor visitor) {
|
||
|
this.Visitor = visitor;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static void RegisterLostObjForVerifyHeap(Object owner,
|
||
|
Object obj) {
|
||
|
if (VerificationMode) {
|
||
|
UIntPtr page = PageTable.Page(Magic.addressOf(owner));
|
||
|
PageType pageType = PageTable.Type(page);
|
||
|
if (PageTable.IsNonGcPage(pageType)) {
|
||
|
DebugPrint("GC: Registering permanent object {0:x} -> {1:x}\n",
|
||
|
__arglist(Magic.addressOf(owner),
|
||
|
Magic.addressOf(obj)));
|
||
|
PermanentObj po = new PermanentObj();
|
||
|
po.Obj = obj;
|
||
|
po.Next = PermanentObjList;
|
||
|
PermanentObjList = po;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static PermanentObj PermanentObjList;
|
||
|
|
||
|
private class PermanentObj {
|
||
|
internal Object Obj;
|
||
|
internal PermanentObj Next;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if REFERENCE_COUNTING_GC
|
||
|
[ManualRefCounts]
|
||
|
internal static void IncrementRefCount(Object obj) {
|
||
|
ReferenceCountingCollector.IncrementRefCount(obj);
|
||
|
}
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal static void DecrementRefCount(Object obj) {
|
||
|
ReferenceCountingCollector.DecrementRefCount(obj);
|
||
|
}
|
||
|
|
||
|
internal static bool VerificationMode {
|
||
|
[ManualRefCounts]
|
||
|
get {
|
||
|
return ReferenceCountingCollector.VerificationMode;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if DEFERRED_REFERENCE_COUNTING_GC
|
||
|
[ManualRefCounts]
|
||
|
internal static void IncrementRefCount(Object obj) {
|
||
|
DeferredReferenceCountingCollector.IncrementRefCount(obj);
|
||
|
}
|
||
|
|
||
|
[ManualRefCounts]
|
||
|
internal static void DecrementRefCount(Object obj) {
|
||
|
DeferredReferenceCountingCollector.DecrementRefCount(obj);
|
||
|
}
|
||
|
|
||
|
internal static bool VerificationMode {
|
||
|
[ManualRefCounts]
|
||
|
get {
|
||
|
return DeferredReferenceCountingCollector.VerificationMode;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
// With a tracing collector we visit Monitor and EMU objects by linking
|
||
|
// them on emuGCList. This avoids us needing to visit MUWs on all objects
|
||
|
// in the heap on every GC.
|
||
|
|
||
|
#if !(REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC)
|
||
|
internal unsafe static
|
||
|
void VisitStrongRefsNonRC(NonNullReferenceVisitor strongRefVisitor,
|
||
|
bool useShadows)
|
||
|
{
|
||
|
DebugPrint("GC: VisitStrongRefsNonRC\n");
|
||
|
|
||
|
fixed (UIntPtr *loc = &emuGCList) {
|
||
|
if (*loc != UIntPtr.Zero) {
|
||
|
strongRefVisitor.Visit(loc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
EMU emu = EMU.FromAddress(useShadows ? emuGCListShadow : emuGCList);
|
||
|
while (emu != null) {
|
||
|
// Visit the EMU's monitor field
|
||
|
|
||
|
if (emu.monitor != UIntPtr.Zero) {
|
||
|
|
||
|
Monitor m = Monitor.FromAddress(emu.monitor);
|
||
|
|
||
|
if (!GC.installedGC.IsOnTheFlyCollector
|
||
|
&& m != null && !m.IsInUse() && emu.IsMonitor()) {
|
||
|
// Do nothing. The monitor will be treated as a
|
||
|
// weak reference instead.
|
||
|
} else {
|
||
|
DebugPrint
|
||
|
("GC: Visiting {0:x}'s monitor field {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu), emu.monitor));
|
||
|
fixed (UIntPtr* loc = &emu.monitor) {
|
||
|
strongRefVisitor.Visit(loc);
|
||
|
}
|
||
|
DebugPrint("GC: Now {0:x}\n",
|
||
|
__arglist(emu.monitor));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if !VC
|
||
|
// Visit the EMU's STM word
|
||
|
DebugPrint("GC: Visiting {0:x}'s STM word {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu), emu.stmWord.value));
|
||
|
STMWord w = emu.stmWord;
|
||
|
w.Visit(strongRefVisitor);
|
||
|
emu.stmWord = w;
|
||
|
DebugPrint("GC: Now {0:x}\n",
|
||
|
__arglist(emu.stmWord.value));
|
||
|
#endif
|
||
|
|
||
|
// Visit the EMU's next field
|
||
|
DebugPrint("GC: Visiting {0:x}'s next field {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu), emu.next));
|
||
|
fixed (UIntPtr *loc = &emu.next) {
|
||
|
if (*loc != UIntPtr.Zero) {
|
||
|
strongRefVisitor.Visit(loc);
|
||
|
}
|
||
|
}
|
||
|
DebugPrint("GC: Now {0:x}\n",
|
||
|
__arglist(emu.next));
|
||
|
|
||
|
emu = useShadows ? emu.NextShadow : emu.Next;
|
||
|
}
|
||
|
|
||
|
DebugPrint("GC: VisitStrongRefsNonRC done\n");
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// Called after the mark phase. Responsible for identifying EMU objects
|
||
|
// whose targets have become dead. This is indicated by the
|
||
|
// weakReferenceVisitor nulling out the target field. Any such EMUs
|
||
|
// are then cut out of the global list in PostGCHook.
|
||
|
internal unsafe static
|
||
|
void VisitWeakRefs(NonNullReferenceVisitor weakReferenceVisitor,
|
||
|
bool useShadows)
|
||
|
{
|
||
|
DebugPrint("GC: VisitWeakRefs\n");
|
||
|
|
||
|
EMU emu = EMU.FromAddress(useShadows ? emuGCListShadow : emuGCList);
|
||
|
while (emu != null) {
|
||
|
if (emu.monitor != UIntPtr.Zero) {
|
||
|
|
||
|
Monitor m = Monitor.FromAddress(emu.monitor);
|
||
|
|
||
|
if (!GC.installedGC.IsOnTheFlyCollector
|
||
|
&& m != null && !m.IsInUse() && emu.IsMonitor()) {
|
||
|
DebugPrint
|
||
|
("GC: Visiting {0:x}'s monitor field {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu), emu.monitor));
|
||
|
fixed (UIntPtr *loc = &emu.monitor) {
|
||
|
weakReferenceVisitor.Visit(loc);
|
||
|
}
|
||
|
DebugPrint("GC: Now {0:x}\n", __arglist(emu.monitor));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DebugPrint("GC: Visiting {0:x}'s target field {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu), emu.target));
|
||
|
|
||
|
fixed (UIntPtr *loc = &emu.target) {
|
||
|
if (*loc != UIntPtr.Zero) {
|
||
|
weakReferenceVisitor.Visit(loc);
|
||
|
}
|
||
|
}
|
||
|
DebugPrint("GC: Now {0:x}\n", __arglist(emu.target));
|
||
|
emu = useShadows ? emu.NextShadow : emu.Next;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Called just before starting the world. Responsible for excising
|
||
|
// unneeded EMUs from the global list and for updating the MUW header
|
||
|
// in objects whose EMU or Monitor may have moved.
|
||
|
internal unsafe static void PostGCHook() {
|
||
|
PostGCHook(false);
|
||
|
}
|
||
|
|
||
|
internal unsafe static void PostGCHook(bool onlyNew) {
|
||
|
DebugPrint("GC: PostGCHook\n");
|
||
|
|
||
|
EMU emu = EMU.FromAddress(emuGCList);
|
||
|
|
||
|
// We traverse emuGCList with prevLivingEMU pointing to the
|
||
|
// most recent entry that should be kept in the list.
|
||
|
EMU prevLivingEMU = null;
|
||
|
bool inDeadRun = false;
|
||
|
|
||
|
while (emu != null) {
|
||
|
bool live = false;
|
||
|
|
||
|
if (emu.target != UIntPtr.Zero) {
|
||
|
// Either (a) the EMU really is still needed, or (b) the
|
||
|
// EMU was allocated when a Monitor was provided for the
|
||
|
// object and it's been replaced by a full EMU.
|
||
|
// or (c) the emu was only a monitor which has been removed
|
||
|
// and emu needs to be removed also
|
||
|
|
||
|
MultiUseWord muw = GetForObject(emu.Target);
|
||
|
DebugPrint("GC: {0:x} target non-null {1:x}, tag {2:x}\n",
|
||
|
__arglist(Magic.addressOf(emu),
|
||
|
emu.target,
|
||
|
muw.GetTag()));
|
||
|
|
||
|
VTable.Assert(muw.IsInflated() || muw.IsMonitor());
|
||
|
|
||
|
if (muw.IsMonitor()) {
|
||
|
// MONITOR_TAG on the object: keep the EMU (it must be
|
||
|
// a monitor EMU).
|
||
|
VTable.Assert(emu.IsMonitor());
|
||
|
|
||
|
// This monitor was unused, thus set to zero when visiting
|
||
|
// Set the muw in object to unused and remove emu
|
||
|
|
||
|
if (emu.monitor == UIntPtr.Zero)
|
||
|
{
|
||
|
MultiUseWord muwTemp = new MultiUseWord(UIntPtr.Zero);
|
||
|
SetForObject(emu.Target, muwTemp);
|
||
|
emu.target = UIntPtr.Zero;
|
||
|
} else {
|
||
|
muw = new MultiUseWord(MONITOR_TAG, emu.Monitor);
|
||
|
SetForObject(emu.Target, muw);
|
||
|
live = true;
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
// INFLATED_TAG on the object: only keep the EMU
|
||
|
// if it's a full EMU.
|
||
|
if (!emu.IsMonitor()) {
|
||
|
muw = new MultiUseWord(INFLATED_TAG, emu);
|
||
|
SetForObject(emu.Target, muw);
|
||
|
live = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (live) {
|
||
|
// If this EMU is still needed then cut out any
|
||
|
// run of dead predecessors in the list.
|
||
|
|
||
|
DebugPrint("GC: {0:x} is alive\n", __arglist(EMU.ToAddress(emu)));
|
||
|
if (inDeadRun) {
|
||
|
DebugPrint("GC: {0:x} is new successor of {1:x}\n",
|
||
|
__arglist(Magic.addressOf(emu),
|
||
|
Magic.addressOf(prevLivingEMU)));
|
||
|
if (prevLivingEMU == null) {
|
||
|
emuGCList = Magic.addressOf(emu);
|
||
|
} else {
|
||
|
prevLivingEMU.next = Magic.addressOf(emu);
|
||
|
}
|
||
|
inDeadRun = false;
|
||
|
}
|
||
|
prevLivingEMU = emu;
|
||
|
} else {
|
||
|
// EMU is not needed. Either (a) the target was nulled
|
||
|
// out by weakReferenceVisitor, or (b) a new EMU was
|
||
|
// allocated for this target and target was nulled out at
|
||
|
// that point. In either case we should cut it from the
|
||
|
// list and let it be collected at the next GC.
|
||
|
|
||
|
DebugPrint("GC: {0:x} is dead\n",
|
||
|
__arglist(EMU.ToAddress(emu)));
|
||
|
IncrementDeadEMUsCount();
|
||
|
inDeadRun = true;
|
||
|
}
|
||
|
|
||
|
emu = emu.Next;
|
||
|
}
|
||
|
|
||
|
if (inDeadRun) {
|
||
|
DebugPrint("GC: {0:x} is new tail\n",
|
||
|
__arglist(Magic.addressOf(prevLivingEMU)));
|
||
|
if (prevLivingEMU == null) {
|
||
|
emuGCList = UIntPtr.Zero;
|
||
|
} else {
|
||
|
prevLivingEMU.next = UIntPtr.Zero;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (onlyNew) {
|
||
|
// Prepend surviving entries to the list already contained in
|
||
|
// emuGCListAll...emuGCListAllTail.
|
||
|
if (prevLivingEMU != null) {
|
||
|
prevLivingEMU.next = emuGCListAll;
|
||
|
emuGCListAll = emuGCList;
|
||
|
if (emuGCListAllTail == UIntPtr.Zero) {
|
||
|
emuGCListAllTail = Magic.addressOf(prevLivingEMU);
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// Replace emuGCListAll with emuGCList because we copied the
|
||
|
// "All" list into the list that we just processed.
|
||
|
emuGCListAll = emuGCList;
|
||
|
emuGCListAllTail = Magic.addressOf(prevLivingEMU);
|
||
|
}
|
||
|
|
||
|
// The emuGCList entries are contained in emuGCListAll, so now clear
|
||
|
// emuGCList so that it can start receiving thread termination lists
|
||
|
// for the next GC.
|
||
|
emuGCList = UIntPtr.Zero;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Debugging and tracing
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_LOG_TRACING")]
|
||
|
[NoInline]
|
||
|
internal static void DebugPrint(String v, __arglist)
|
||
|
{
|
||
|
VTable.DebugPrint(v, new ArgIterator(__arglist));
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_LOG_TRACING")]
|
||
|
[NoInline]
|
||
|
internal static void DebugPrint(String v)
|
||
|
{
|
||
|
VTable.DebugPrint(v);
|
||
|
}
|
||
|
|
||
|
private static int[] InflationFromCount = new int[TAG_MASK + 1];
|
||
|
private static int[] InflationToCount = new int[TAG_MASK + 1];
|
||
|
private static int AbandonedEMUsCount = 0;
|
||
|
private static int DeadEMUsCount = 0;
|
||
|
private static int MonitorEMUAllocCount = 0;
|
||
|
private static int FullEMUAllocCount = 0;
|
||
|
private static int ReInflationCount = 0;
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementInflationFromCount(uint tag)
|
||
|
{
|
||
|
VTable.Assert(tag >= 0 && tag <= TAG_MASK);
|
||
|
InflationFromCount[tag] ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementInflationToCount(uint tag)
|
||
|
{
|
||
|
VTable.Assert(tag >= 0 && tag <= TAG_MASK);
|
||
|
InflationToCount[tag] ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementReInflationCount()
|
||
|
{
|
||
|
ReInflationCount ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementAbandonedEMUsCount()
|
||
|
{
|
||
|
AbandonedEMUsCount ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementDeadEMUsCount()
|
||
|
{
|
||
|
DeadEMUsCount ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementFullEMUAllocCount()
|
||
|
{
|
||
|
FullEMUAllocCount ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void IncrementMonitorEMUAllocCount()
|
||
|
{
|
||
|
MonitorEMUAllocCount ++;
|
||
|
}
|
||
|
|
||
|
[System.Diagnostics.Conditional("ENABLE_PROFILING")]
|
||
|
internal static void ComputeEmuCount(bool useShadows)
|
||
|
{
|
||
|
int total = 0;
|
||
|
EMU emu = EMU.FromAddress(useShadows ? emuGCListShadow : emuGCList);
|
||
|
while (emu != null) {
|
||
|
total++;
|
||
|
emu = useShadows ? emu.NextShadow : emu.Next;
|
||
|
}
|
||
|
Trace.Log(Trace.Area.Emu, "total {0} emu", __arglist(total));
|
||
|
}
|
||
|
|
||
|
|
||
|
internal static void DumpTables()
|
||
|
{
|
||
|
#if ENABLE_PROFILING
|
||
|
int monitorEMUs = 0;
|
||
|
int fullEMUs = 0;
|
||
|
int retargetedEMUs = 0;
|
||
|
|
||
|
// Collect recently allocated EMUs from per-thread lists onto
|
||
|
// the global EMU list hanging off emuGCList.
|
||
|
CollectFromThreads(false);
|
||
|
|
||
|
// Count EMUs on the global list
|
||
|
EMU i = EMU.FromAddress(emuGCList);
|
||
|
while (i != null) {
|
||
|
if (i.Target == null) {
|
||
|
retargetedEMUs ++;
|
||
|
} else {
|
||
|
MultiUseWord muw = GetForObject(i.Target);
|
||
|
if (muw.IsMonitor()) {
|
||
|
monitorEMUs ++;
|
||
|
} else {
|
||
|
VTable.Assert(muw.IsInflated());
|
||
|
fullEMUs ++;
|
||
|
}
|
||
|
}
|
||
|
i = i.Next;
|
||
|
}
|
||
|
|
||
|
// Output stats
|
||
|
VTable.DebugPrint(@"
|
||
|
MultiUseWord stats: (non-thread-safe counters)
|
||
|
Full EMUs allocated: {0}
|
||
|
Monitor EMUs allocated: {1}
|
||
|
Reinflated EMUs allocated: {2}
|
||
|
Total EMUs allocated: {3}
|
||
|
",
|
||
|
__arglist(
|
||
|
FullEMUAllocCount, // 0
|
||
|
MonitorEMUAllocCount, // 1
|
||
|
ReInflationCount, // 2
|
||
|
FullEMUAllocCount + MonitorEMUAllocCount + ReInflationCount // 3
|
||
|
));
|
||
|
|
||
|
#if !(REFERENCE_COUNTING_GC || DEFERRED_REFERENCE_COUNTING_GC)
|
||
|
VTable.DebugPrint(@"
|
||
|
Of which:
|
||
|
EMUs abandoned at birth: {0}
|
||
|
EMUs found dead: {1}
|
||
|
Moribund reinflated EMUs: {2}
|
||
|
Live monitor EMUs: {3}
|
||
|
Live full EMUs: {4}
|
||
|
Total EMUs found : {5}
|
||
|
",
|
||
|
__arglist(AbandonedEMUsCount, // 0
|
||
|
DeadEMUsCount, // 1
|
||
|
retargetedEMUs, // 2
|
||
|
monitorEMUs, // 3
|
||
|
fullEMUs, // 4
|
||
|
(AbandonedEMUsCount +
|
||
|
DeadEMUsCount +
|
||
|
retargetedEMUs +
|
||
|
monitorEMUs +
|
||
|
fullEMUs) //5
|
||
|
));
|
||
|
#endif
|
||
|
|
||
|
VTable.DebugPrint(@"
|
||
|
Inflation from STM: {0}
|
||
|
from hashcode: {1}
|
||
|
from monitor: {2}
|
||
|
Inflation caused by STM: {3}
|
||
|
caused by hashcode: {4}
|
||
|
caused by monitor: {5}
|
||
|
",
|
||
|
__arglist(InflationFromCount[STM_TAG], // 0
|
||
|
InflationFromCount[HASHCODE_TAG], // 1
|
||
|
InflationFromCount[MONITOR_TAG], // 2
|
||
|
InflationToCount[STM_TAG], // 3
|
||
|
InflationToCount[HASHCODE_TAG], // 4
|
||
|
InflationToCount[MONITOR_TAG] // 5
|
||
|
));
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal class EMU {
|
||
|
// Scalar fields holding scalar values
|
||
|
internal int hashCode;
|
||
|
#if !VC
|
||
|
internal STMWord stmWord;
|
||
|
#endif
|
||
|
|
||
|
// Scalar fields holding references (accessed through properties below)
|
||
|
internal UIntPtr target;
|
||
|
internal UIntPtr monitor;
|
||
|
internal UIntPtr next;
|
||
|
internal UIntPtr nextShadow;
|
||
|
|
||
|
public bool IsMonitor() {
|
||
|
return (HashCode == 0);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Scalar properties
|
||
|
|
||
|
public int HashCode {
|
||
|
get {
|
||
|
return hashCode;
|
||
|
}
|
||
|
set {
|
||
|
hashCode = value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Accessor methods for scalar fields holding references
|
||
|
|
||
|
public Object Target {
|
||
|
get {
|
||
|
return Magic.fromAddress(target);
|
||
|
}
|
||
|
set {
|
||
|
target = Magic.addressOf(value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Monitor Monitor {
|
||
|
get {
|
||
|
return (Monitor)(Magic.fromAddress(this.monitor));
|
||
|
}
|
||
|
set {
|
||
|
monitor = Magic.addressOf(value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public EMU Next {
|
||
|
get {
|
||
|
return FromAddress(this.next);
|
||
|
}
|
||
|
set {
|
||
|
next = Magic.addressOf(value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public EMU NextShadow {
|
||
|
get {
|
||
|
return FromAddress(this.nextShadow);
|
||
|
}
|
||
|
set {
|
||
|
nextShadow = Magic.addressOf(value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal void Register() {
|
||
|
Thread thread = Thread.CurrentThread;
|
||
|
if (thread.externalMultiUseObjAllocListHead == UIntPtr.Zero) {
|
||
|
VTable.Assert(thread.externalMultiUseObjAllocListTail == UIntPtr.Zero);
|
||
|
thread.externalMultiUseObjAllocListHead = Magic.addressOf(this);
|
||
|
thread.externalMultiUseObjAllocListTail = Magic.addressOf(this);
|
||
|
} else {
|
||
|
VTable.Assert(thread.externalMultiUseObjAllocListTail != UIntPtr.Zero);
|
||
|
this.next = thread.externalMultiUseObjAllocListHead;
|
||
|
thread.externalMultiUseObjAllocListHead = Magic.addressOf(this);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------
|
||
|
//
|
||
|
// Type conversion methods. Note: (1) we cannot do a checked cast
|
||
|
// from Object to EMU during GC (because the GC may be using the
|
||
|
// vtable word), (2) we don't make ToAddress an ordinary method in
|
||
|
// case it's not compiled with devirtualization and the call goes
|
||
|
// through the vtable.
|
||
|
|
||
|
internal static EMU FromAddress(UIntPtr v) {
|
||
|
return Magic.toEMU(Magic.fromAddress(v));
|
||
|
}
|
||
|
|
||
|
internal static UIntPtr ToAddress(EMU i) {
|
||
|
return Magic.addressOf(i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// The StringState enum is only used in String.cs, but kept here because
|
||
|
// of the dependence between the values used and the format of the MultiUseWord.
|
||
|
// We require that the values are all contained within PAYLOAD_MASK.
|
||
|
|
||
|
public enum StringState {
|
||
|
Undetermined = 0, // Undetermined == 0 assumed in MultiUseWord.cs
|
||
|
HighChars = 4,
|
||
|
FastOps = 8,
|
||
|
SpecialSort = 12,
|
||
|
}
|
||
|
}
|