58 lines
2.4 KiB
Plaintext
58 lines
2.4 KiB
Plaintext
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///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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using System;
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namespace Microsoft.SingSharp {
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/// <summary>
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/// This is the Base class for all Custom allocators.
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///
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/// <i>Custom Allocator support</i>
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///
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/// Custom allocators enable Sing# programs to allocate memory explicitly in a variety of
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/// different heaps.
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///
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/// Pointers to objects in custom allocation regions have types that are tagged by an optional
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/// type modifier pointing to the Allocator class. E.g., a pointer to a struct S in allocation
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/// heap controlled by type A is given type
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///
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/// (S* ) opt A
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///
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/// In the same vein, we can support vectors in these allocation regions by tagging the pointer
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/// with a vector type A[]
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///
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/// (S* ) opt A[] represents a vector of S in allocation region managed by A.
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///
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///
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/// The idea is that given a pointer tagged with an allocator, we can perform operations
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/// specific to that allocator, such as getting the array length, freeing the block, or
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/// indirect to the data (if the allocator uses that representation).
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///
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/// A pointer without an allocator tag is thus interpreted no differently than the CLR normally
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/// would treat it, and no special operations can be performed on it, in particular, it cannot
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/// be freed.
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///
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/// The allocator tagging also enables us to make sure we free the pointer with the right
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/// allocator and to restrict certain operations to particular heaps, for example message sends
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/// only accept pointers allocated in the exchange heap.
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///
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/// </summary>
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public class CustomAllocator {
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}
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/// <summary>
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/// This is a marker used in optional modifiers to encode that a pointer to a custom heap is actually a
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/// vector and can be indexed. We encode these as T* opt(Allocator) opt(CustomVector)
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///
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/// History:
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/// We used to encode these as T* opt(Allocator[]), but the array type in the modifier position throws
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/// off IL readers such as ABSIL.
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/// </summary>
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public class CustomVector {
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public unsafe static void Expose(void* arr, int idx) { }
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public unsafe static void UnExpose(void* arr, int idx) { }
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}
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}
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