54 lines
1.9 KiB
C#
54 lines
1.9 KiB
C#
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///////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: MpBootStatus.cs
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//
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// Note:
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// This structure just contains a list of constants that are used to
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// signify the progress of processors as they are bought up by the BSP.
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//
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namespace Microsoft.Singularity
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{
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using System.Runtime.CompilerServices;
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using System;
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/// <summary> Constants used in MP systems to describe the
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/// progress of an initializing application processor
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/// (AP). </summary>
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[CLSCompliant(false)]
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public struct MpBootStatus
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{
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[AccessedByRuntime("referenced in c++")]
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public const uint Phase1Entry = 0x00000001;
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[AccessedByRuntime("referenced in c++")]
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public const uint Phase2Entry = 0x00000002;
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[AccessedByRuntime("referenced in c++")]
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public const uint Phase3Entry = 0x00000003;
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[AccessedByRuntime("referenced in c++")]
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public const uint UndumpEntry = 0x00000004;
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[AccessedByRuntime("referenced in c++")]
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public const uint HalEntry = 0x00000005;
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[AccessedByRuntime("referenced in c++")]
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public const uint FailureMask = 0x80000000;
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[AccessedByRuntime("referenced in c++")]
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public const uint BadSignature = 0x80000001;
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[AccessedByRuntime("referenced in c++")]
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public const uint ConfigLimit = 0x80000002;
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[AccessedByRuntime("referenced in c++")]
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public const uint AllocFailure = 0x80000003;
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// XXX the following are just to keep Bartok happy.
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// Without nop this struct is generated as a class.
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// Without dummy Bartok falls over.
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int dummy;
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[AccessedByRuntime("referenced in c++")]
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public static void nop() {}
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}
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}
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