46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
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////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: CR4.cs
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//
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// Note:
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//
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namespace Microsoft.Singularity.X86
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{
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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[CLSCompliant(false)]
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[AccessedByRuntime("Unknown")]
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internal struct CR4
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{
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[AccessedByRuntime("Unknown")]
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internal const uint VME = 0x00000001;
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[AccessedByRuntime("Unknown")]
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internal const uint PVI = 0x00000002;
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[AccessedByRuntime("Unknown")]
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internal const uint TSD = 0x00000004;
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[AccessedByRuntime("Unknown")]
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internal const uint DE = 0x00000008;
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[AccessedByRuntime("Unknown")]
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internal const uint PSE = 0x00000010;
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[AccessedByRuntime("Unknown")]
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internal const uint PAE = 0x00000020;
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[AccessedByRuntime("Unknown")]
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internal const uint MCE = 0x00000040;
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[AccessedByRuntime("Unknown")]
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internal const uint PGE = 0x00000080;
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[AccessedByRuntime("Unknown")]
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internal const uint PCE = 0x00000100; // Enable access to perf counters.
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[AccessedByRuntime("Unknown")]
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internal const uint OSFXSR = 0x00000200; // FXSAVE
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[AccessedByRuntime("Unknown")]
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internal const uint OSXMMEXCPT = 0x00000400; // SSE
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}
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}
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