70 lines
2.8 KiB
C#
70 lines
2.8 KiB
C#
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////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: EFlags.cs
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//
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// Note:
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//
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namespace Microsoft.Singularity.X86
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{
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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[CLSCompliant(false)]
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[AccessedByRuntime("referenced from C++")]
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internal struct EFlags
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{
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// System flags in the EFLAGS register
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[AccessedByRuntime("referenced from C++")]
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internal const uint CF = 0x00000001; // Carry
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[AccessedByRuntime("referenced from C++")]
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internal const uint VF = 0x00000002; // Valid
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[AccessedByRuntime("referenced from C++")]
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internal const uint PF = 0x00000004; // Parity
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[AccessedByRuntime("referenced from C++")]
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internal const uint AF = 0x00000010; // Aux. Carry
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[AccessedByRuntime("referenced from C++")]
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internal const uint ZF = 0x00000040; // Zero
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[AccessedByRuntime("referenced from C++")]
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internal const uint SF = 0x00000080; // Sign
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[AccessedByRuntime("referenced from C++")]
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internal const uint TF = 0x00000100; // Trap (SS)
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[AccessedByRuntime("referenced from C++")]
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internal const uint IF = 0x00000200; // Interruptible
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[AccessedByRuntime("referenced from C++")]
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internal const uint DF = 0x00000400; // Direction
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[AccessedByRuntime("referenced from C++")]
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internal const uint OF = 0x00000800; // Overflow
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[AccessedByRuntime("referenced from C++")]
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internal const uint IOPL = 0x00003000; // I/O Level
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[AccessedByRuntime("referenced from C++")]
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internal const uint NT = 0x00004000; // Nested Task
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[AccessedByRuntime("referenced from C++")]
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internal const uint RF = 0x00010000; // Resume
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[AccessedByRuntime("referenced from C++")]
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internal const uint VM = 0x00020000; // Virtual-8086
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[AccessedByRuntime("referenced from C++")]
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internal const uint AC = 0x00040000; // Alignment
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[AccessedByRuntime("referenced from C++")]
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internal const uint VIF = 0x00080000; //
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[AccessedByRuntime("referenced from C++")]
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internal const uint VIP = 0x00100000;
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[AccessedByRuntime("referenced from C++")]
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internal const uint ID = 0x00200000;
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}
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[CLSCompliant(false)]
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[AccessedByRuntime("referenced from C++")]
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internal struct EFlagsShift
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{
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[AccessedByRuntime("referenced from C++")]
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internal const uint IF = 9;
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}
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}
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