61 lines
2.1 KiB
C#
61 lines
2.1 KiB
C#
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// ==++==
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// ==--==
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/*============================================================
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**
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** Class: Environment
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**
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**
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** Purpose: Provides some basic access to some environment
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** functionality.
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**
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** Date: March 3, 2000
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**
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============================================================*/
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namespace System {
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using System.Globalization;
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using System.Collections;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Reflection;
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using System.Diagnostics;
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using Microsoft.Singularity;
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using System.Runtime.CompilerServices;
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//| <include path='docs/doc[@for="Environment"]/*' />
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public sealed class Environment {
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private Environment() {} // Prevent from begin created
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/*==================================TickCount===================================
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**Action: Gets the number of ticks since the system was started.
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**Returns: The number of ticks since the system was started.
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**Arguments: None
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**Exceptions: None
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==============================================================================*/
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//| <include path='docs/doc[@for="Environment.TickCount"]/*' />
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public static int TickCount {
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get {
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// 100ns to millisecond conversion.
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return unchecked((int)(SystemClock.KernelUpTime.Milliseconds));
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}
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}
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/*===================================NewLine====================================
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**Action: A property which returns the appropriate newline string for the given
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** platform.
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**Returns: \r\n on Win32.
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**Arguments: None.
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**Exceptions: None.
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==============================================================================*/
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//| <include path='docs/doc[@for="Environment.NewLine"]/*' />
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public static String NewLine {
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get {
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return "\r\n";
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}
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}
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}
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}
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