singrdk/base/Libraries/System.IO/MemoryStream.cs

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2008-03-05 09:52:00 -05:00
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: MemoryStream
**
**
** Purpose: A Stream whose backing store is memory. Great
** for temporary storage without creating a temp file. Also
** lets users expose a byte[] as a stream.
**
** Date: February 19, 2000
**
===========================================================*/
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace System.IO {
// A MemoryStream represents a Stream in memory (ie, it has no backing store).
// This stream may reduce the need for temporary buffers and files in
// an application.
//
// There are two ways to create a MemoryStream. You can initialize one
// from an unsigned byte array, or you can create an empty one. Empty
// memory streams are resizable, while ones created with a byte array provide
// a stream "view" of the data.
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream"]/*' />
public class MemoryStream : Stream
{
private byte[] _buffer; // Either allocated internally or externally.
private int _origin; // For user-provided arrays, start at this origin
private int _position; // read/write head.
private int _length; // Number of bytes within the memory stream
private int _capacity; // length of usable portion of buffer for stream
// Note that _capacity == _buffer.Length for non-user-provided byte[]'s
private bool _expandable; // User-provided buffers aren't expandable.
private bool _writable; // Can user write to this stream?
private bool _exposable; // Whether the array can be returned to the user.
private bool _isOpen; // Is this stream open or closed?
// In V2, if we get support for arrays of more than 2 GB worth of elements,
// consider removing this constraint, or setting it to Int64.MaxValue.
private const int MemStreamMaxLength = Int32.MaxValue;
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream"]/*' />
public MemoryStream()
: this(0) {
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream1"]/*' />
public MemoryStream(int capacity) {
if (capacity < 0) throw new ArgumentOutOfRangeException("ArgumentOutOfRange_NegativeCapacity");
_buffer = new byte[capacity];
_capacity = capacity;
_expandable = true;
_writable = true;
_exposable = true;
_origin = 0; // Must be 0 for byte[]'s created by MemoryStream
_isOpen = true;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream2"]/*' />
public MemoryStream(byte[] buffer)
: this(buffer, true) {
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream3"]/*' />
public MemoryStream(byte[] buffer, bool writable) {
if (buffer == null) throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
_buffer = buffer;
_length = _capacity = buffer.Length;
_writable = writable;
_exposable = false;
_origin = 0;
_isOpen = true;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream4"]/*' />
public MemoryStream(byte[] buffer, int index, int count)
: this(buffer, index, count, true, false) {
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream5"]/*' />
public MemoryStream(byte[] buffer, int index, int count, bool writable)
: this(buffer, index, count, writable, false) {
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.MemoryStream6"]/*' />
public MemoryStream(byte[] buffer, int index, int count, bool writable, bool publiclyVisible) {
if (buffer==null)
throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
if (index < 0)
throw new ArgumentOutOfRangeException("index", "ArgumentOutOfRange_NeedNonNegNum");
if (count < 0)
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
if (buffer.Length - index < count)
throw new ArgumentException("Argument_InvalidOffLen");
_buffer = buffer;
_origin = _position = index;
_length = _capacity = index + count;
_writable = writable;
_exposable = publiclyVisible; // Can GetBuffer return the array?
_expandable = false;
_isOpen = true;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanRead"]/*' />
public override bool CanRead {
get { return _isOpen; }
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanSeek"]/*' />
public override bool CanSeek {
get { return _isOpen; }
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.CanWrite"]/*' />
public override bool CanWrite {
get { return _writable; }
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Close"]/*' />
public override void Close() {
_isOpen = false;
_writable = false;
_expandable = false;
// Don't set buffer to null - allow GetBuffer & ToArray to work.
}
// returns a bool saying whether we allocated a new array.
private bool EnsureCapacity(int value) {
// Check for overflow
if (value < 0)
throw new IOException("IO.IO_StreamTooLong");
if (value > _capacity) {
int newCapacity = value;
if (newCapacity < 256)
newCapacity = 256;
if (newCapacity < _capacity * 2)
newCapacity = _capacity * 2;
Capacity = newCapacity;
return true;
}
return false;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Flush"]/*' />
public override void Flush() {
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.GetBuffer"]/*' />
public virtual byte[] GetBuffer() {
return _buffer;
}
// Gets and sets the capacity (number of bytes allocated) for this stream.
// The capacity cannot be set to a value less than the current length
// of the stream.
//
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Capacity"]/*' />
public virtual int Capacity {
get {
if (!_isOpen) __Error.StreamIsClosed();
return _capacity - _origin;
}
set {
if (!_isOpen) __Error.StreamIsClosed();
if (value != _capacity) {
if (!_expandable) __Error.MemoryStreamNotExpandable();
if (value < _length) throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_SmallCapacity");
if (value > 0) {
byte[] newBuffer = new byte[value];
if (_length > 0) Buffer.BlockCopy(_buffer, 0, newBuffer, 0, _length);
_buffer = newBuffer;
}
else {
_buffer = null;
}
_capacity = value;
}
}
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Length"]/*' />
public override long Length {
get {
if (!_isOpen) __Error.StreamIsClosed();
return _length - _origin;
}
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Position"]/*' />
public override long Position {
get {
if (!_isOpen) __Error.StreamIsClosed();
return _position - _origin;
}
set {
if (!_isOpen) __Error.StreamIsClosed();
if (value < 0)
throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_NeedNonNegNum");
if (value > MemStreamMaxLength)
throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
_position = _origin + (int)value;
}
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Read"]/*' />
public override int Read([In, Out] byte[] buffer, int offset, int count) {
if (!_isOpen) __Error.StreamIsClosed();
if (buffer==null)
throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
if (offset < 0)
throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_NeedNonNegNum");
if (count < 0)
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
if (buffer.Length - offset < count)
throw new ArgumentException("Argument_InvalidOffLen");
int n = _length - _position;
if (n > count) n = count;
if (n <= 0)
return 0;
Debug.Assert(_position + n >= 0, "_position + n >= 0"); // len is less than 2^31 -1.
if (n <= 8)
{
int byteCount = n;
while (--byteCount >= 0)
buffer[offset + byteCount] = _buffer[_position + byteCount];
}
else
Buffer.BlockCopy(_buffer, _position, buffer, offset, n);
_position += n;
return n;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.ReadByte"]/*' />
public override int ReadByte() {
if (!_isOpen) __Error.StreamIsClosed();
if (_position >= _length) return -1;
return _buffer[_position++];
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Seek"]/*' />
public override long Seek(long offset, SeekOrigin loc) {
if (!_isOpen) __Error.StreamIsClosed();
if (offset > MemStreamMaxLength)
throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_MemStreamLength");
switch(loc) {
case SeekOrigin.Begin:
if (offset < 0)
throw new IOException("IO.IO_SeekBeforeBegin");
_position = _origin + (int)offset;
break;
case SeekOrigin.Current:
if (offset + _position < _origin)
throw new IOException("IO.IO_SeekBeforeBegin");
_position += (int)offset;
break;
case SeekOrigin.End:
if (_length + offset < _origin)
throw new IOException("IO.IO_SeekBeforeBegin");
_position = _length + (int)offset;
break;
default:
throw new ArgumentException("Argument_InvalidSeekOrigin");
}
Debug.Assert(_position >= 0, "_position >= 0");
return _position;
}
// Sets the length of the stream to a given value. The new
// value must be nonnegative and less than the space remaining in
// the array, Int32.MaxValue - origin
// Origin is 0 in all cases other than a MemoryStream created on
// top of an existing array and a specific starting offset was passed
// into the MemoryStream constructor. The upper bounds prevents any
// situations where a stream may be created on top of an array then
// the stream is made longer than the maximum possible length of the
// array (Int32.MaxValue).
//
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.SetLength"]/*' />
public override void SetLength(long value) {
if (!_writable) __Error.WriteNotSupported();
if (value > MemStreamMaxLength)
throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
if (value < 0 || value > (Int32.MaxValue - _origin)) {
throw new ArgumentOutOfRangeException("value", "ArgumentOutOfRange_MemStreamLength");
}
int newLength = _origin + (int)value;
bool allocatedNewArray = EnsureCapacity(newLength);
if (!allocatedNewArray && newLength > _length)
Array.Clear(_buffer, _length, newLength - _length);
_length = newLength;
if (_position > newLength) _position = newLength;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.ToArray"]/*' />
public virtual byte[] ToArray() {
Debug.Assert(_exposable, "MemoryStream::GetBuffer will let you avoid a copy.");
byte[] copy = new byte[_length - _origin];
Buffer.BlockCopy(_buffer, _origin, copy, 0, _length - _origin);
return copy;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.Write"]/*' />
public override void Write(byte[] buffer, int offset, int count) {
if (!_isOpen) __Error.StreamIsClosed();
if (!_writable) __Error.WriteNotSupported();
if (buffer==null)
throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
if (offset < 0)
throw new ArgumentOutOfRangeException("offset", "ArgumentOutOfRange_NeedNonNegNum");
if (count < 0)
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
if (buffer.Length - offset < count)
throw new ArgumentException("Argument_InvalidOffLen");
int i = _position + count;
// Check for overflow
if (i < 0)
throw new IOException("IO.IO_StreamTooLong");
if (i > _length) {
bool mustZero = _position > _length;
if (i > _capacity) {
bool allocatedNewArray = EnsureCapacity(i);
if (allocatedNewArray)
mustZero = false;
}
if (mustZero)
Array.Clear(_buffer, _length, i - _length);
_length = i;
}
if (count <= 8)
{
int byteCount = count;
while (--byteCount >= 0)
_buffer[_position + byteCount] = buffer[offset + byteCount];
}
else
Buffer.BlockCopy(buffer, offset, _buffer, _position, count);
_position = i;
return;
}
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.WriteByte"]/*' />
public override void WriteByte(byte value) {
if (!_isOpen) __Error.StreamIsClosed();
if (!_writable) __Error.WriteNotSupported();
if (_position >= _length) {
int newLength = _position + 1;
bool mustZero = _position > _length;
if (newLength >= _capacity) {
bool allocatedNewArray = EnsureCapacity(newLength);
if (allocatedNewArray)
mustZero = false;
}
if (mustZero)
Array.Clear(_buffer, _length, _position - _length);
_length = newLength;
}
_buffer[_position++] = value;
}
// Writes this MemoryStream to another stream.
//| <include file='doc\MemoryStream.uex' path='docs/doc[@for="MemoryStream.WriteTo"]/*' />
public virtual void WriteTo(Stream stream) {
if (!_isOpen) __Error.StreamIsClosed();
if (stream==null)
throw new ArgumentNullException("stream", "ArgumentNull_Stream");
stream.Write(_buffer, _origin, _length - _origin);
}
}
}