singrdk/base/Services/NetStack/Protocol/TCPFmt.cs

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2008-03-05 09:52:00 -05:00
///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
///////////////////////////////////////////////////////////////////////////////
/**
* Microsoft Research, Cambridge
* author: Yaron Weinsberg, Richard Black
*/
using NetStack.Common;
using System;
using System.Diagnostics;
using System.Net.IP;
using Drivers.Net;
#if !SINGULARITY
using System.Net;
using System.Net.Sockets;
#endif
namespace NetStack.Protocols
{
/**
* A TCP formatter class
*/
public class TcpFormat
{
// size of minimum TCP header (wo options)
public const int Size = 20;
// default IP MSS
public const int IP_DEFAULT_MTU=576; // wo negotiation
public const int IP_MTU=1500;
// available TCP MSS
public const int TCP_MSS=IP_MTU-IPFormat.Size-Size;
// all header fields are given in host endianness
public struct TcpHeader
{
public ushort sourcePort;
public ushort destPort;
public uint seq;
public uint ackSeq;
public byte off_res1; // number of 32-bit words, min=5
public byte res2_flags;
public ushort window;
public ushort checksum;
public ushort urgPtr;
}
// TCP states
public enum TCPState
{
TCP_ESTABLISHED = 1,
TCP_SYN_SENT,
TCP_SYN_RECV,
TCP_FIN_WAIT1,
TCP_FIN_WAIT2,
TCP_TIME_WAIT,
TCP_CLOSE,
TCP_CLOSE_WAIT,
TCP_LAST_ACK,
TCP_LISTEN,
TCP_CLOSING,
TCP_MAX_STATES /* Leave at the end! */
};
// construct a TCP header from a packet
// if something is wrong, return the same start value
public static bool ReadTcpHeader(IBuffer! buf, out TcpHeader tcphdr)
{
// initialize an TcpHeader struct
tcphdr = new TcpHeader();
bool b;
b = buf.ReadNet16(out tcphdr.sourcePort);
b &= buf.ReadNet16(out tcphdr.destPort);
b &= buf.ReadNet32(out tcphdr.seq);
b &= buf.ReadNet32(out tcphdr.ackSeq);
b &= buf.Read8(out tcphdr.off_res1);
b &= buf.Read8(out tcphdr.res2_flags);
b &= buf.ReadNet16(out tcphdr.window);
b &= buf.ReadNet16(out tcphdr.checksum);
b &= buf.ReadNet16(out tcphdr.urgPtr);
return b;
}
// TCP well known server ports
public enum ReservedPort
{
ECHO = 7,
CHARGEN = 19,
FTP_DATA = 20,
FTP_CONTROL = 21,
SSH = 22,
TELNET = 23,
SMTP = 25,
DOMAIN = 53,
FINGER = 79,
HTTP = 80,
POP3 = 110,
SUNRPC = 111,
NNTP = 119,
NETBIOS_SSN = 139,
IMAP = 111,
BGP = 179,
LDAP = 389,
HTTPS = 443,
MSDS = 445,
SOCKS = 1080
}
// some getters...
public static byte GetOffset(ref TcpHeader hdr)
{
// return the header len (32 bit counter)
return ((byte)((hdr.off_res1>>4) & 0x0F)); // 4 bits
}
public static byte GetReserve1(ref TcpHeader hdr)
{
return ((byte)(hdr.off_res1&0x0F)); // 4 bits
}
public static byte GetReserve2(ref TcpHeader hdr)
{
return ((byte)((hdr.res2_flags>>6) & 0x03)); // 2 bits
}
// The flags: "UAPRSF"
// urgent pointer valid
public static bool IsUrg(ref TcpHeader hdr)
{
return (((hdr.res2_flags>>5) & 0x01)==1); // 1 bits
}
// ack filed is valid
public static bool IsAck(ref TcpHeader hdr)
{
return (((hdr.res2_flags>>4) & 0x01)==1); // 1 bits
}
// set ack
public static void SetACK(ref TcpHeader hdr)
{
hdr.res2_flags=(byte)(hdr.res2_flags|16);
}
// push data
public static bool IsPush(ref TcpHeader hdr)
{
return (((hdr.res2_flags>>3) & 0x01)==1); // 1 bits
}
// reset connection
public static bool IsReset(ref TcpHeader hdr)
{
return (((hdr.res2_flags>>2) & 0x01)==1); // 1 bits
}
// set reset bit
public static void SetReset(ref TcpHeader hdr)
{
hdr.res2_flags=(byte)(hdr.res2_flags|0x4);
}
// synchronize sequence numbers
public static bool IsSync(ref TcpHeader hdr)
{
return (((hdr.res2_flags>>1) & 0x01)==1); // 1 bits
}
// set syn
public static void SetSYN(ref TcpHeader hdr)
{
hdr.res2_flags=(byte)(hdr.res2_flags|2);
}
// set fin
public static void SetFIN(ref TcpHeader hdr)
{
hdr.res2_flags=(byte)(hdr.res2_flags|1);
}
// no more data ; finish connection
public static bool IsFIN(ref TcpHeader hdr)
{
return ((hdr.res2_flags & 0x01)==1); // 1 bits
}
// writes a TCP header to a packet
// return the next place to write to
// the checksum must be later calculated and cover the
// pseudoheader and entire TCP segment
public static int WriteTcpHeader(byte[]! pkt, int offset, ref TcpHeader hdr)
{
// check we have enough packet space
if (pkt.Length - offset < Size)
return offset;
int o = offset;
pkt[o++] = (byte)(((ushort)hdr.sourcePort) >> 8);
pkt[o++] = (byte) (((ushort)hdr.sourcePort) & 0xff);
pkt[o++] = (byte)(((ushort)hdr.destPort) >> 8);
pkt[o++] = (byte) (((ushort)hdr.destPort) & 0xff);
pkt[o++] = (byte)(((uint)hdr.seq) >> 24);
pkt[o++] = (byte)(((uint)hdr.seq) >> 16);
pkt[o++] = (byte)(((uint)hdr.seq) >> 8);
pkt[o++] = (byte) (((uint)hdr.seq) & 0xff);
pkt[o++] = (byte)(((uint)hdr.ackSeq) >> 24);
pkt[o++] = (byte)(((uint)hdr.ackSeq) >> 16);
pkt[o++] = (byte)(((uint)hdr.ackSeq) >> 8);
pkt[o++] = (byte) (((uint)hdr.ackSeq) & 0xff);
pkt[o++] = hdr.off_res1;
pkt[o++] = hdr.res2_flags;
pkt[o++] = (byte)(((ushort)hdr.window) >> 8);
pkt[o++] = (byte) (((ushort)hdr.window) & 0xff);
// checksum
pkt[o++] = 0;
pkt[o++] = 0;
pkt[o++] = (byte)(((ushort)hdr.urgPtr) >> 8);
pkt[o++] = (byte) (((ushort)hdr.urgPtr) & 0xff);
return o;
}
// set the checksum field
// offset points to the beginning of the IP header (!!!)
// Should be called after the TCP header + data have been written
public static void SetTcpChecksum(byte[]! packet,
int ipOffset,
ref TcpHeader tcpHeader)
{
// sum IP pseudo
ushort ipPayloadLength = 0;
ushort headerSum =
IPFormat.SumPseudoHeader(packet, ipOffset,
ref ipPayloadLength);
int ipHeaderSize = (packet[ipOffset] & 0xf) * 4;
int tcpOffset = ipOffset + ipHeaderSize;
Debug.Assert(packet[tcpOffset + 16] == 0);
Debug.Assert(packet[tcpOffset + 17] == 0);
// now add it to the TCP header + data
ushort payloadSum = IPFormat.SumShortValues(packet, tcpOffset,
ipPayloadLength);
tcpHeader.checksum = (ushort)
~(IPFormat.SumShortValues(headerSum, payloadSum));
packet[tcpOffset + 16] = (byte) (tcpHeader.checksum >> 8);
packet[tcpOffset + 17] = (byte) (tcpHeader.checksum & 0xff);
}
public static ushort SumHeader(TcpHeader tcpHeader)
{
int checksum = tcpHeader.sourcePort;
checksum += tcpHeader.destPort;
checksum += (int) (tcpHeader.seq >> 16);
checksum += (int) (tcpHeader.seq & 0xffff);
checksum += (int) (tcpHeader.ackSeq >> 16);
checksum += (int) (tcpHeader.ackSeq & 0xffff);
checksum += (((int)tcpHeader.off_res1) << 8) | (int)tcpHeader.res2_flags;
checksum += (int) tcpHeader.window;
checksum += (int) tcpHeader.urgPtr;
// Double-wrap checksum
checksum = (checksum & 0xFFFF) + (checksum >> 16);
checksum = (checksum & 0xFFFF) + (checksum >> 16);
return (ushort)checksum;
}
public static bool IsChecksumValid(IPFormat.IPHeader! ipHeader,
TcpHeader tcpHeader,
NetPacket! payload)
{
// Compute partial checksums of headers
ushort checksum = IPFormat.SumPseudoHeader(ipHeader);
checksum = IPFormat.SumShortValues(checksum,
SumHeader(tcpHeader));
// Checksum payload
int length = payload.Available;
int end = length & ~1;
int i = 0;
while (i != end)
{
int x = ((((int) payload.PeekAvailable(i++)) << 8) +
(int) payload.PeekAvailable(i++));
checksum = IPFormat.SumShortValues(checksum, (ushort) x);
}
if (i != length)
{
int x = (((int) payload.PeekAvailable(i++)) << 8);
checksum = IPFormat.SumShortValues(checksum, (ushort) x);
}
checksum = (ushort) ~checksum;
if (tcpHeader.checksum != checksum)
{
Console.WriteLine("Bad TCP checksum {0:x4} != {1:x4}",
tcpHeader.checksum, checksum);
}
return tcpHeader.checksum == checksum;
}
// a helper method to write the TCP segment (without data)
public static void WriteTcpSegment(byte[]! pktData,
ushort localPort,
ushort destPort,
uint ackSeq,
uint seq,
ushort wnd,
IPv4 sIP,
IPv4 dIP,
ushort dataLen,
bool isAck,
bool isSyn,
bool isRst,
bool isFin,
bool withOptions)
{
// now create the IP,TCP headers!
int start=EthernetFormat.Size;
// prepare it...
TcpFormat.TcpHeader tcpHeader = new TcpFormat.TcpHeader();
tcpHeader.sourcePort = localPort;
tcpHeader.destPort = destPort;
if (withOptions)
{
tcpHeader.off_res1 = 0x60;
}
else
{
tcpHeader.off_res1 = 0x50;
}
tcpHeader.ackSeq = ackSeq;
tcpHeader.seq = seq;
tcpHeader.window = wnd;
if (isFin)
{
TcpFormat.SetFIN(ref tcpHeader);
}
if (isSyn)
{
TcpFormat.SetSYN(ref tcpHeader);
}
if (isAck)
{
TcpFormat.SetACK(ref tcpHeader);
}
if (isRst)
{
TcpFormat.SetReset(ref tcpHeader);
}
IPFormat.IPHeader ipHeader = new IPFormat.IPHeader();
ipHeader.SetDefaults(IPFormat.Protocol.TCP);
ipHeader.totalLength = (ushort)(IPFormat.Size + TcpFormat.Size+dataLen);
ipHeader.srcAddr = sIP;
ipHeader.destAddr = dIP;
IPFormat.SetDontFragBit(ipHeader);
// write the ip header + ip checksum
start = IPFormat.WriteIPHeader(pktData, start, ipHeader);
// write TCP header, no checksum
start = TcpFormat.WriteTcpHeader(pktData, start, ref tcpHeader);
// calc the checksum...
TcpFormat.SetTcpChecksum(pktData, EthernetFormat.Size, ref tcpHeader);
}
#if SINGULARITY
private static long snBase = 133413;
public static int GenerateSequenceNumber(IPv4 localHost,
IPv4 remoteHost,
ushort localPort,
ushort remotePort)
{
// No MD5 for now so perform a weak hash
long isn = DateTime.UtcNow.Ticks;
snBase = snBase + 2287 * snBase;
isn += snBase;
int i = 0;
foreach (byte b in localHost.GetAddressBytes()) {
isn ^= ((long)b) << i;
i += 8;
}
foreach (byte b in localHost.GetAddressBytes()) {
isn ^= ((long)b) << i;
i += 8;
}
isn += (localPort << 16) | remotePort;
return (int)((isn >> 32) ^ isn);
}
#else
public static int GenerateSequenceNumber(IPAddress localHost,IPAddress remoteHost,
ushort localPort,ushort remotePort)
{
// generate safer initial sequence numbers (RFC 1948)
// ISN = M + F(localhost, localport, remotehost, remoteport).
byte[] data=new byte[12];
Array.Copy(localHost.GetAddressBytes(),0,data,0,4);
Array.Copy(remoteHost.GetAddressBytes(),0,data,4,4);
data[8]=(byte)(localPort>>8);
data[9]=(byte)localPort;
data[10]=(byte)(remotePort>>8);
data[11]=(byte)remotePort;
System.Security.Cryptography.MD5 md5 = new System.Security.Cryptography.MD5CryptoServiceProvider();
byte[] result = md5.ComputeHash(data);
string hashString = Convert.ToBase64String(result);
return (int)(Convert.ToInt64(hashString,10)+(uint)DateTime.UtcNow.Ticks);
}
#endif
}
}