singrdk/base/Targets/SingSharp.targets

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2008-03-05 09:52:00 -05:00
<!-- Copyright (c) Microsoft Corporation. All rights reserved. -->
<!--
This targets file allows MSBuild projects to invoke the Sing# compiler.
It can also be configured to run the C# compiler, with nearly the same
arguments. This targets file also handles building dependent projects,
as well.
Most projects should not directly import this file. Instead, they should
import a .targets file that sets up the correct environment for the project.
For example, App.targets is appropriate for most apps and app-mode libraries,
while KernelLibrary.targets is appropriate for assemblies that are linked
into the kernel.
Projects that use this .targets files can define any of the following properties.
Where possible, this file uses the same properties that the VS2005 C# project
designer uses. (For example, AssemblyName, AllowUnsafeBlocks, etc.) Not all
of the VS2005 properties are supported, and this .targets file also makes use
of properties that are not supported (or meaningful) for VS2005.
* OutputType - "Exe" or "Library". REQUIRED. "WinExe" is not supported.
* AssemblyName - The name of the assembly, without an extension, e.g. "ipconfig".
REQUIRED.
* AssumeFieldsNonNull - Specifies whether the compiler should assume that all fields
are non-null. The default value is "true".
* NoStdLib - If set to "true", specifies that the current assembly does not reference
the standard library. See also the Stdlib property.
* Stdlib - Specifies the path of the standard library. For processes, this is usually
$(APPRUNTIMEDIR)\Corlib.dll. For kernel libraries, this is usually $(KERNDIR)\Kernel.exe.
Note that projects should usually not set this property directly; instead, they should
import the App.targets or KernelLibrary.targets files.
* CompilerPlatformVersion - The CLI version to use. This is usually "cli1".
* CompilerPlatformDir - The directory that contains the standard platform libraries,
such as Microsoft.SingSharp.Runtime.dll.
* DefineConstants - The list of #define constants to define. This list should be
separated by semi-colons (';'), should not contain any spaces, and should not contain
any repeated semi-colons (';;').
* ProjectGuid - Uniquely identifies this project. OPTIONAL
* ShadowAssemblyPath - Causes the /shadow:<filename> parameter to be added.
* NoNullCheck - If set to 'true', disables all null checking.
* Precompiled - If set to 'true', the Compile item list is ignored, and instead
of running the compiler a precompiled assembly is copied from the PrecompiledPath
location. This is useful for shipping certain IP-sensitive components as MSIL only.
* PrecompiledPath - If Precompiled is 'true', the path where the precompiled assembly
can be found. The name should be the same as the name of the assembly that would
be built if Precompiled were not true. Defaults to the project file's directory.
Projects that use this .targets file can define the following items:
* Compile - The names of source files (usually .cs or .sg) to compile.
* ProjectReference - The path of an MSBuild project. This .targets file
will automatically build the referenced project, and will then add
a reference to the output of that project to the input of the current
project.
* Reference - The path of an MSIL file, which the current assembly will
reference. This allows you to declare a reference, but the reference
will NOT be tracked by the inter-project dependency checker. In other
words, it's up to you to make sure that the referenced assembly exists,
and is up to date, when you use "Reference" items.
* DependentProject - The path of an MSBuild project. This .targets file
will automatically build the referenced project, but will not add a
reference to its output. This is useful for projects where you have
more knowledge about dependencies than MSBuild does, or you are doing
something fancy.
Targets
=======
Projects that use this .targets file can define the following targets.
All targets should be defined AFTER importing this file.
* AfterBuild - Invoked as the last dependency of the "Build" target.
* BeforeBuild - Invoked as the first dependency of the "Build" target.
-->
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Provide default values for properties. -->
<!-- Build the CompilerFlags property. -->
<!-- Validate compiler parameters and build the CompilerFlags property. -->
<PropertyGroup>
<CompilerFlags>/nologo</CompilerFlags>
</PropertyGroup>
<PropertyGroup>
<UseResponseFile Condition="'$(UseResponseFile)'==''">false</UseResponseFile>
<Language Condition="'$(Language)'==''">Sing#</Language>
<WarningLevel Condition="'$(WarningLevel)'==''">2</WarningLevel>
<TreatWarningsAsErrors Condition="'$(TreatWarningsAsErrors)'==''">true</TreatWarningsAsErrors>
<AllowUnsafeBlocks Condition="'$(AllowUnsafeBlocks)'==''">false</AllowUnsafeBlocks>
<CheckForOverflowUnderflow Condition="'$(CheckForOverflowUnderflow)'==''">false</CheckForOverflowUnderflow>
<NoStdlib Condition="'$(NoStdlib)'==''">false</NoStdlib>
<DisableNullParameterValidation Condition="'$(DisableNullParameterValidation)'==''">true</DisableNullParameterValidation>
<!-- Until we go through everything and make it clean again. -->
<AssumeFieldsNonNull Condition="'$(AssumeFieldsNonNull)'==''">false</AssumeFieldsNonNull>
<OutputPath Condition="'$(OutputPath)'=='' and '$(OBJDIR)'!=''">$(OBJDIR)</OutputPath>
<CompilerPlatformVersion Condition="'$(CompilerPlatformVersion)'==''">cli1</CompilerPlatformVersion>
<EnableDocumentationFile Condition="'$(EnableDocumentationFile)'==''">true</EnableDocumentationFile>
<MKASM Condition="'$(MKASM)'==''">$(BUILDDIR)\mkasm.exe</MKASM>
<ShowFullPaths Condition="'$(ShowFullPaths)'=='' and '$(BuildingInsideVisualStudio)'=='true'">true</ShowFullPaths>
</PropertyGroup>
<PropertyGroup>
<PrecompiledPath Condition="'$(Precompiled)'=='true' and '$(PrecompiledPath)'==''">$(MSBuildProjectDirectory)</PrecompiledPath>
<AssemblyExt Condition="'$(AssemblyExt)'=='' and '$(OutputType)'=='Exe'">.exe</AssemblyExt>
<AssemblyExt Condition="'$(AssemblyExt)'=='' and '$(OutputType)'=='Library'">.dll</AssemblyExt>
<AssemblyFileName>$(AssemblyName)$(AssemblyExt)</AssemblyFileName>
<OutputAssemblyPath>$(OutputPath)\$(AssemblyFileName)</OutputAssemblyPath>
<OutputAssemblySymbolPath>$(OutputPath)\$(AssemblyName).pdb</OutputAssemblySymbolPath>
<PrecompiledAssemblyPath Condition="'$(Precompiled)'=='true'">$(PrecompiledPath)\$(AssemblyFileName)</PrecompiledAssemblyPath>
</PropertyGroup>
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /out:$(OutputAssemblyPath) /debug /noconfig</CompilerFlags>
<CompilerFlags Condition="'$(OutputType)'=='Library'">$(CompilerFlags) /t:library</CompilerFlags>
<CompilerFlags Condition="'$(OutputType)'=='Exe'">$(CompilerFlags) /t:exe</CompilerFlags>
<CompilerFlags Condition="'$(DefineConstants)'!=''">$(CompilerFlags) /d:$(DefineConstants)</CompilerFlags>
<CompilerFlags Condition="'$(WarningLevel)'!=''">$(CompilerFlags) /warn:$(WarningLevel)</CompilerFlags>
<CompilerFlags Condition="'$(TreatWarningsAsErrors)'=='true'">$(CompilerFlags) /warnaserror+</CompilerFlags>
<CompilerFlags Condition="'$(NoWarn)'!=''">$(CompilerFlags) /nowarn:$(NoWarn)</CompilerFlags>
<CompilerFlags Condition="'$(CheckForOverflowUnderflow)'=='true'">$(CompilerFlags) /checked</CompilerFlags>
<CompilerFlags Condition="'$(AllowUnsafeBlocks)'=='true'">$(CompilerFlags) /unsafe</CompilerFlags>
</PropertyGroup>
<!-- Handle Configuration, which can be "Debug", "Release", or "Prototype". -->
<Choose>
<When Condition="'$(Configuration)'=='Debug'">
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /d:DEBUG;TRACING;WAYPOINTS;MONITORING;CHANNEL_COUNT</CompilerFlags>
</PropertyGroup>
</When>
<When Condition="'$(Configuration)'=='Release'">
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /d:CHANNEL_COUNT</CompilerFlags>
</PropertyGroup>
</When>
<When Condition="'$(Configuration)'=='Prototype'">
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /d:DEBUG;TRACING;WAYPOINTS;MONITORING;CHANNEL_COUNT</CompilerFlags>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<ERROR>'Configuration' must either be unset, or set to one of "Debug", "Release", or "Prototype"; "$(Configuration)" is not valid.</ERROR>
</PropertyGroup>
</Otherwise>
</Choose>
<Choose>
<When Condition="'$(Language)'=='Sing#'">
<PropertyGroup>
<CompilerTool>$(SGC)</CompilerTool>
</PropertyGroup>
</When>
<When Condition="'$(Language)'=='C#'">
<PropertyGroup>
<CompilerTool>$(CSC)</CompilerTool>
</PropertyGroup>
</When>
</Choose>
<Choose>
<When Condition="'$(Machine)'=='x86'">
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /d:X86;LITTLE_ENDIAN;PTR_SIZE_32</CompilerFlags>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<ERROR>The value '$(Machine)' is not a recognized value for the 'Machine' property.</ERROR>
</PropertyGroup>
</Otherwise>
</Choose>
<Choose>
<When Condition="'$(Language)'=='Sing#'">
<!-- Build CompilerFlags values that are relevant only to Sing#. -->
<PropertyGroup>
<CompilerFlags Condition="'$(AssumeFieldsNonNull)'=='true'">$(CompilerFlags) /assumefieldsnonnull</CompilerFlags>
<CompilerFlags>$(CompilerFlags) /platform:$(CompilerPlatformVersion),$(CompilerPlatformDir)</CompilerFlags>
<CompilerFlags Condition="'$(ShadowAssemblyPath)'!=''">$(CompilerFlags) /shadow:$(ShadowAssemblyPath)</CompilerFlags>
<CompilerFlags Condition="'$(DisableNullParameterValidation)'=='true'">$(CompilerFlags) /disable:nullparametervalidation</CompilerFlags>
<CompilerFlags Condition="'$(NoNullCheck)'=='true'">$(CompilerFlags) /d:NONULLCHECK</CompilerFlags>
</PropertyGroup>
<!-- Handle stdlib. -->
<PropertyGroup>
<CompilerFlags Condition="'$(NoStdLib)'=='true'">$(CompilerFlags) /nostdlib</CompilerFlags>
<CompilerFlags Condition="'$(Stdlib)'!=''">$(CompilerFlags) /stdlib:$(Stdlib)</CompilerFlags>
</PropertyGroup>
</When>
<When Condition="'$(Language)'=='C#'">
<!-- Build CompilerFlags values that are relevant only to C# -->
<!-- Handle stdlib. We always pass /nostdlib to the C# compiler. -->
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /nostdlib</CompilerFlags>
<CompilerFlags Condition="'$(NoStdlib)'!='true'">$(CompilerFlags) /r:$(Stdlib)</CompilerFlags>
</PropertyGroup>
</When>
</Choose>
<PropertyGroup>
<CompilerFlags>$(CompilerFlags) /d:SINGULARITY</CompilerFlags>
<CompilerFlags Condition="'$(SINGULARITY_MP)'=='true'">$(CompilerFlags) /d:SINGULARITY_MP</CompilerFlags>
<CompilerFlags Condition="'EnableWaypoints'!='false'">$(CompilerFlags) /d:WAYPOINTS</CompilerFlags>
<CompilerFlags Condition="'EnableMonitoring'!='false'">$(CompilerFlags) /d:MONITORING</CompilerFlags>
<CompilerFlags>$(CompilerFlags) /D:MAX_CPU$(MAX_CPU)</CompilerFlags>
<CompilerFlags Condition="'$(ShowFullPaths)'=='true'">$(CompilerFlags) /fullpaths</CompilerFlags>
</PropertyGroup>
<Choose>
<When Condition="'$(EnableDocumentationFile)'=='true'">
<PropertyGroup>
<_DocumentationFile>$(OutputPath)\$(AssemblyName).xml</_DocumentationFile>
<CompilerFlags>$(CompilerFlags) /doc:$(_DocumentationFile)</CompilerFlags>
</PropertyGroup>
<ItemGroup>
<FilesToClean Include="$(_DocumentationFile)"/>
</ItemGroup>
</When>
</Choose>
<PropertyGroup>
<ResponseFileName>$(OutputPath)\$(AssemblyName).rsp</ResponseFileName>
</PropertyGroup>
<PropertyGroup>
<CompilerFlags Condition="'$(Paging)'=='On'">$(CompilerFlags) /d:PAGING</CompilerFlags>
<CompilerFlags>$(CompilerFlags) $(ExtraCompilerFlags)</CompilerFlags>
</PropertyGroup>
<PropertyGroup Condition="'$(DebugSgc)'=='true'">
<CompilerTool>start /wait cordbg.exe $(CompilerTool)</CompilerTool>
</PropertyGroup>
<!-- ###################################### TARGETS ############################ -->
<Target Name="ShowDebugInfo" DependsOnTargets="CheckProperties;BuildILReferences;BuildDependentProjects">
<Message Text="Assembly - $(AssemblyFileName)"/>
<Message Text=" Output path: $(OutputAssemblyPath)"/>
<Message Text=" Reference: %(Reference.Identity)"/>
<Message Text=" __il_refs: %(__il_refs.identity)"/>
<Message Text=" Stdlib: $(Stdlib)" Condition="'$(NoStdlib)'!='true'"/>
<Message Text=" NoStdlib: $(NoStdlib)" Condition="'$(NoStdlib)'=='true'"/>
<Message Text=" CompilerPlatform: $(CompilerPlatformVersion),$(CompilerPlatformDir)"/>
<Message Text=" Defines: $(DefineConstants)"/>
<Message Text=" Warnings: level $(WarningLevel) as_error=$(TreatWarningsAsErrors)"/>
<Message Text="__il_projects: %(__il_projects.identity)"/>
<Message Text="__il_refs: %(__il_refs.identity)"/>
<Message Text="__built_projects: %(__built_projects.Identity) exc_il='%(__built_projects.ExcludeFromILReferences)' exc_native='%(__built_projects.ExcludeFromNativeReferences)'"/>
<Message Text="__native_projects: %(__native_projects.identity)"/>
<Message Text="__native_refs: %(__native_refs.identity)"/>
</Target>
<Target Name="Build"
DependsOnTargets="$(BuildDependsOn);
BeforeBuild;
CheckProperties;
BuildAssembly;
BuildContractMap;
AfterBuild;
"
Outputs="$(OutputAssemblyPath)"
>
</Target>
<Target Name="BeforeBuild"/>
<Target Name="AfterBuild"/>
<!--
This target allows other projects to determine the full path of the output assembly of this project,
without actually building the project.
-->
<Target Name="GetOutputAssemblyPath" Outputs="$(OutputAssemblyPath)"/>
<Target Name="CheckProperties">
<Error Condition="'$(AssemblyName)'==''" Text="The 'AssemblyName' property is required."/>
<Error Condition="'$(ERROR)'!=''" Text="$(ERROR)"/>
<Error Condition="'$(OutputType)'==''" Text="The 'OutputType' property must be set, to either 'Exe' or 'Library'."/>
<Error Condition="'$(OutputType)'!='Exe' and '$(OutputType)'!='Library'" Text="The 'OutputType' property is invalid; '$(OutputType)' is not a supported output type."/>
<Error Condition="'$(OutputPath)'==''" Text="The 'OutputPath' property is required, but is not set."/>
<Error Condition="'$(NoStdlib)'!='false' and '$(NoStdLib)'!='true'" Text="The 'NoStdLib' property is set to an invalid value; '$(NoStdLib)' is not valid."/>
<Error Condition="'$(NoStdLib)'=='false' and '$(Stdlib)'==''" Text="When the 'NoStdLib' property is set to 'true', the 'Stdlib' property is required, but it is not set."/>
<Error Condition="'$(AllowUnsafeBlocks)'!='true' and '$(AllowUnsafeBlocks)'!='false'" Text="The value '$(AllowUnsafeBlocks)' is not a valid choice for the 'AllowUnsafeBlocks' property."/>
<Error Condition="'$(CheckForOverflowUnderflow)'!='true' and '$(CheckForOverflowUnderflow)'!='false'" Text="The value '$(CheckForOverflowUnderflow)' is not a valid choice for the 'CheckForOverflowUnderflow' property."/>
<Error Condition="'$(Language)'=='Sing#' and '$(CompilerPlatformDir)'==''" Text="When using the Sing# language, the 'CompilerPlatformDir' is required, but is not set."/>
<Error Condition="'$(Language)'!='C#' and '$(Language)'!='Sing#'" Text="'The value '$(Language)' is not a supported value for the 'Language' property. Only 'C#' and 'Sing#' are supported."/>
</Target>
<Target Name="BuildAssembly"
DependsOnTargets="
CheckProperties;
BuildDependentProjects;
BuildILReferences;
BuildBinaryResources;
BuildLanguageFiles;
CreateStrongName;
"
Inputs="@(Compile);@(Reference);@(__il_refs);$(MSBuildProjectFullPath)"
Outputs="$(OutputAssemblyPath);$(OutputAssemblySymbolPath);$(_DocumentationFile)"
>
<Message Text="Compiling - $(AssemblyName)$(AssemblyExt)"/>
<MakeDir Directories="$(OutputPath)"/>
<!-- This is to catch programs that modify binaries after they are built. -->
<Exec Condition="'$(ReadOnlyHack)'=='true'" Command="attrib -r $(OutputAssemblyPath)"/>
<Delete Files="$(OutputAssemblyPath);$(OutputAssemblySymbolPath)"/>
<Message Condition="'$(UseResponseFile)'=='true'" Text="Writing response file - $(ResponseFileName)"/>
<WriteLinesToFile Condition="'$(UseResponseFile)'=='true'"
File="$(ResponseFileName)"
Overwrite="true"
Lines="
@(ReferencePath->'/lib:%(Identity)');
@(Reference->'/r:%(Identity)');
@(__il_refs->'/r:%(identity)');
@(Compile);
"/>
<Exec Condition="'$(UseResponseFile)'=='true' and '$(Precompiled)'!='true'"
Command="$(CompilerTool) $(CompilerFlags) /debug @$(ResponseFileName)"/>
<Message Condition="'$(UseResponseFile)'!='true'" Text="Not using response file" Importance="low"/>
<Exec Condition="'$(UseResponseFile)'!='true' and '$(Precompiled)'!='true'"
Command="$(CompilerTool) $(CompilerFlags) /debug @(ReferencePath->'/lib:%(Identity)', ' ') @(Reference->'/r:%(Identity)',' ') @(__il_refs->'/r:%(identity)',' ') @(Compile,' ')"/>
<Message Condition="'$(Precompiled)'=='true'" Text="Copying precompiled binary to output tree - $(AssemblyName)$(AssemblyExt)"/>
<Copy Condition="'$(Precompiled)'=='true'"
SourceFiles="$(PrecompiledAssemblyPath);@(PrecompiledItem)" DestinationFolder="$(OutputPath)" SkipUnchangedFiles="true"/>
<!-- This is to catch programs that modify binaries after they are built. -->
<Exec Condition="'$(ReadOnlyHack)'=='true'" Command="attrib +r $(OutputAssemblyPath)"/>
</Target>
<!--
This target builds all of the projects that the current project references.
This target also generates the assembly references for thos projects.
There are two separate phases of compilation, for executable projects.
The first is compiling source code to IL.
The second is compiling native code from a set of IL assemblies.
Some referenced assemblies are only part of the first phase, some are part
of the second phase, and some are part of both. The makefiles distinguished
them by using the APP_DLLS, APP_ILLS, and SYS_DLLs. This requires that each
project that references a DLL put the referenced DLL in the correct list.
This .targets file handles this differently. All referenced assemblies are
pulled in using "ProjectReference" items. Each project can declare which
phases of compilation it should be involved in, using properties that it
sets before importing this .targets file.
If an assembly sets the ExcludeFromNativeReferences property to 'true',
then that assembly will not be passed as a reference to Bartok.
If an assembly sets the ExcludeFromILReferences property to 'true',
then that assembly will not be passed as a reference to CSC/SGC.
This information is passed between projects as metadata on the output items
of the "Build" task. This task looks for those items, and builds references
for the different phases appropriately. The "Reference" item set is used for
IL references. The "NativeReference" item set is used for native code
references (those passed to Bartok).
-->
<Target Name="BuildILReferences" DependsOnTargets="CheckProperties">
<CreateItem Include="@(ProjectReference)">
<Output ItemName="__il_projects" TaskParameter="Include" Condition="'%(ProjectReference.ExcludeFromILReferences)'!='true'"/>
</CreateItem>
<MSBuild Projects="@(__il_projects)" Targets="Build" Condition="'$(BuildInParallel)'!='true'" StopOnFirstFailure="$(StopOnFirstFailure)">
<Output ItemName="__il_refs" TaskParameter="TargetOutputs"/>
</MSBuild>
<MSBuild Projects="@(__il_projects)" Targets="Build" Condition="'$(BuildInParallel)'=='true'" StopOnFirstFailure="$(StopOnFirstFailure)" BuildInParallel="true">
<Output ItemName="__il_refs" TaskParameter="TargetOutputs"/>
</MSBuild>
</Target>
<Target Name="BuildNativeReferences" DependsOnTargets="CheckProperties">
<CreateItem Include="@(ProjectReference)">
<Output ItemName="__native_projects" TaskParameter="Include" Condition="'%(ProjectReference.ExcludeFromNativeReferences)'!='true'"/>
</CreateItem>
<MSBuild Projects="@(__native_projects)" Targets="Build" StopOnFirstFailure="$(StopOnFirstFailure)">
<Output ItemName="__native_refs" TaskParameter="TargetOutputs"/>
</MSBuild>
</Target>
<Target Name="BuildDependentProjects">
<!--
The DependentProject item set contains projects that the current assembly depends on,
but not in a way that is visible to this file. The project usually knows the output
paths of the project.
-->
<MSBuild Projects="@(DependentProject)" StopOnFirstFailure="$(StopOnFirstFailure)"/>
</Target>
<PropertyGroup>
<BinaryResourceAssemblyPath>$(OutputPath)\$(AssemblyName).Resources.dll</BinaryResourceAssemblyPath>
</PropertyGroup>
<!--
This target processes BinaryResource items, if any. It creates temporary source files
(in the OutputPath dir), using mkasm.exe. The generated source files are then compiled
into a satellite assembly, named $(AssemblyName).Resources.dll, and that satellite
assembly is added as a reference to the project assembly.
We *could* just add these generated source files directly to the Compile item set, which
would cause these files to be compiled directly into the current project's assembly.
This works; however, the Sing# compiler is significantly slower when processing these
files. So instead, we create a resource assembly, using the C# compiler, and add that
assembly as a reference to the current project.
This is a batched target. This entire target runs once for each group of BinaryResource
items that have the same combination of values for the metadata tags Namespace, ClassName,
FieldName, and Args. This means that, if you declare more than one BinaryResource item
that has the same namespace and class name, then they will be compiled into the same file.
The following metadata fields are REQUIRED for all BinaryResource items:
Namespace - Specifies the namespace of the class generated.
ClassName - Specifies the name of the class generated.
FieldName - Specifies the name of the field generated, whose contents are the binary resource.
The following metadata fields are OPTIONAL:
OutputAsArray - If set to 'true', then mkasm will generate a byte[][] field, rather than byte[].
Args - Passed directly to mkasm, without interpretation.
Example:
<ItemGroup>
<BinaryResource Include="Resources\*.wav">
<ClassName>WavAudio</ClassName>
<Namespace>Microsoft.Singularity.Applications</Namespace>
<FieldName>AudioData></FieldName>
<OutputAsArray>true</OutputAsArray>
</BinaryResource>
</ItemGroup>
-->
<Target Name="ConvertBinaryResourcesToSourceFiles"
Inputs="@(BinaryResource);$(MSBuildProjectFullPath)"
Outputs="$(OutputPath)\$(AssemblyName).Resource.%(BinaryResource.Namespace).%(BinaryResource.ClassName).%(BinaryResource.FieldName).cs"
>
<MakeDir Directories="$(OutputPath)"/>
<!--
Ok, this is ugly, but I can't see a prettier way to do this. We want to allow projects
that declare BinaryResource items to be able to specify whether the binary resources are
encoded as byte[] or as byte[][]. This is controlled by the /l option of mkasm. One
approach that works, is to allow projects to declare a metadata tag 'Args' which is simply
passed directly to mkasm. We do pass this metadata tag now, but it has a distinctly
un-XML-ish flavor. We want to allow projects to control this behavior with a metadata tag,
such as <OutputAsArray>true</OutputAsArray>. But there is no easy way to map that metadata
tag to different values, within the invocation of a single <Exec> task. So we use two
<Exec> tasks, which are nearly identical except that one has "/l" in its command line, and
both have conditions that prevent them both from running.
This works, but it means that if we need to add any other metadata tags that map to command
line options for mkasm, we will have an exponential number of tasks, with the condition on
each task being some combination of build parameters. That's nasty.
-->
<Exec
Condition="'%(BinaryResource.OutputAsArray)'=='true'"
Command="$(MKASM) /b /m /l /o:$(OutputPath)\$(AssemblyName).Resource.%(BinaryResource.Namespace).%(BinaryResource.ClassName).%(BinaryResource.FieldName).cs /n:%(BinaryResource.Namespace) /c:%(BinaryResource.ClassName) /f:%(BinaryResource.FieldName) %(BinaryResource.Args) @(BinaryResource,' ')"/>
<Exec
Condition="'%(BinaryResource.OutputAsArray)'!='true'"
Command="$(MKASM) /b /m /o:$(OutputPath)\$(AssemblyName).Resource.%(BinaryResource.Namespace).%(BinaryResource.ClassName).%(BinaryResource.FieldName).cs /n:%(BinaryResource.Namespace) /c:%(BinaryResource.ClassName) /f:%(BinaryResource.FieldName) %(BinaryResource.Args) @(BinaryResource,' ')"/>
<CreateItem Include="$(OutputPath)\$(AssemblyName).Resource.%(BinaryResource.Namespace).%(BinaryResource.ClassName).%(BinaryResource.FieldName).cs">
<Output TaskParameter="Include" ItemName="__binary_resource_sources"/>
</CreateItem>
</Target>
<!--
This target compiles all of the (C#) source files that were the products of 'mkasm',
from the ConvertBinaryResourcesToSourceFiles target.
-->
<Target Name="BuildBinaryResources"
Inputs="@(__binary_resource_sources)"
Outputs="$(BinaryResourceAssemblyPath)"
DependsOnTargets="ConvertBinaryResourcesToSourceFiles"
Condition="'@(BinaryResource)'!=''"
>
<Message Text="Compiling binary resource sources"/>
<Message Text="Inputs:"/>
<Message Text=" %(__binary_resource_sources.identity)"/>
<Message Text="BinaryResourceAssemblyPath - $(BinaryResourceAssemblyPath)"/>
<Exec Command="$(BUILDDIR)\csc.exe /t:library /out:$(BinaryResourceAssemblyPath) /nologo /nostdlib /r:$(APPRUNTIMEDIR)\Corlib.dll @(__binary_resource_sources,' ')"/>
<!-- Create Reference items, so that the IL compiler will bring in the IL assemblies we just created. -->
<CreateItem Include="$(BinaryResourceAssemblyPath)">
<Output ItemName="Reference" TaskParameter="Include"/>
</CreateItem>
<!-- And create __native_refs items for the native code generation step later. -->
<CreateItem Include="$(BinaryResourceAssemblyPath)">
<Output ItemName="__native_refs" TaskParameter="Include"/>
</CreateItem>
</Target>
<Target Name="BuildContractMap"
DependsOnTargets="BuildAssembly"
Inputs="$(OutputAssemblyPath)"
Outputs="$(OutputPath)\$(AssemblyName).tmf"
Condition="'$(GenerateContractMap)'=='true'">
<Message Text="Building contract trace file"/>
<Exec Command="$(ILDASM) $(OutputAssemblyPath) /text &gt;$(OutputPath)\$(AssemblyName).ila"/>
<Exec Command="$(BUILDDIR)\mkcontagmap.exe &lt; $(OutputPath)\$(AssemblyName).ila &gt; $(OutputPath)\$(AssemblyName).tmf"/>
</Target>
<!--
This target allows projects to include language files (.lang), which are processed by the SPG tool.
Each .lang input file creates a single output file (source code), and that output file is added
to the list of source files to compile into the assembly. To use this, add 'LanguageFile' items
to your project. You must provide Namespace and ClassName metadata for each LanguageFile item.
For example:
<ItemGroup>
<LanguageFile Include="script.lang">
<ClassName>ScriptParser</ClassName>
<Namespace>Microsoft.Singularity.Applications</Namespace>
</LanguageFile>
</ItemGroup>
-->
<Target Name="BuildLanguageFiles"
Inputs="@(LanguageFile)"
Outputs="$(OutputPath)\%(LanguageFile.filename)_language.sg"
>
<Error Condition="'%(LanguageFile.Identity)'!='' and '%(LanguageFile.Namespace)'==''" Text="All LanguageFile items require that the Namespace metadata be provided."/>
<Error Condition="'%(LanguageFile.Identity)'!='' and '%(LanguageFile.ClassName)'==''" Text="All LanguageFile items require that the ClassName metadata be provided."/>
<Message Text="Building languages"/>
<Exec Command="$(BUILDDIR)\spg %(LanguageFile.Identity) %(LanguageFile.Namespace) %(LanguageFile.ClassName) $(OutputPath)\%(LanguageFile.filename)_language.sg"/>
<!-- Generate 'Compile' items so that the BuildAssembly target will include the output of this target. -->
<CreateItem Include="$(OutputPath)\%(LanguageFile.filename)_language.sg">
<Output TaskParameter="Include" ItemName="Compile"/>
</CreateItem>
</Target>
<Target Name="CreateStrongName" Condition="'$(NoStrongName)'!='true'">
<MSBuild Projects="$(SINGULARITY_ROOT)\Build\BuildKey.proj" StopOnFirstFailure="$(StopOnFirstFailure)"/>
</Target>
<Target Name="GetDocumentationFilePath" Outputs="$(_DocumentationFile)">
</Target>
<ItemGroup>
<FilesToClean Include="$(OutputAssemblyPath)"/>
<FilesToClean Include="$(OutputAssemblySymbolPath)"/>
</ItemGroup>
<Target Name="Clean" DependsOnTargets="$(CleanDependsOn)">
<Delete Files="@(FilesToClean)"/>
<Delete Files="@(__binary_resource_sources)"/>
<Delete Files="$(BinaryResourceAssemblyPath)"/>
<Delete Files="$(OutputPath)\$(AssemblyName).Resource.%(BinaryResource.Namespace).%(BinaryResource.ClassName).%(BinaryResource.FieldName).cs"/>
</Target>
<PropertyGroup>
<!-- This is a hint to VS to not create the xxx.vshost.exe -->
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<Target Name="ShowCommands">
<MSBuild Projects="@(ProjectReference);@(DependentProject)" Targets="ShowCommands"/>
<Message Text="$(CompilerTool) $(CompilerFlags) /debug @(ReferencePath->'/lib:%(Identity)', ' ') @(Reference->'/r:%(Identity)',' ') @(Compile,' ')"/>
</Target>
<Target Name="GetContentItems" Outputs="@(Content->'%(fullpath)')"/>
</Project>