42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
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//
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// Microsoft Research Singularity
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// Heap for memory passed between processes.
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//
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.GCs;
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using System.Collections;
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using System.Diagnostics;
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namespace Microsoft.Singularity.Memory
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{
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// <summary>
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// Non-garbage collected heap for memory transferred between processes.
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// </summary>
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[NoCCtor]
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[CLSCompliant(false)]
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public partial class SharedHeap {
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// <summary>
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// Structure for tracking allocated regions.
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// </summary>
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[StructLayout(LayoutKind.Sequential)]
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[RequiredByBartok]
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public partial struct Allocation {
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private UIntPtr data; // Address of the allocated memory region.
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private UIntPtr size; // Size of above in bytes.
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private unsafe UIntPtr type; // Type information.
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internal unsafe Allocation *next; // Next on owner's list.
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private unsafe Allocation *prev; // Previous on owner's list.
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private int owner;
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}
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}
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}
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