singrdk/base/Imported/Bartok/runtime/shared/GCs/BaseCollector.cs

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2008-11-17 18:29:00 -05:00
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
/*******************************************************************/
/* WARNING */
/* This file should be identical in the Bartok and Singularity */
/* depots. Master copy resides in Bartok Depot. Changes should be */
/* made to Bartok Depot and propagated to Singularity Depot. */
/*******************************************************************/
namespace System.GCs
{
using Microsoft.Bartok.Runtime;
using System.Threading;
using System.Runtime.CompilerServices;
#if SINGULARITY
using Microsoft.Singularity;
#endif
#if SINGULARITY_KERNEL
using Microsoft.Singularity.Scheduling;
#endif
[NoCCtor]
internal abstract class BaseCollector : Collector
{
[Inline]
protected bool IsValidGeneration(int generation)
{
return ((generation >= MinGeneration) &&
(generation <= MaxGeneration));
}
#region Heap Lifetime Events
internal override void Shutdown()
{
}
internal override void DestructHeap()
{
PrintGCTiming();
PrintAllocations();
CollectorStatistics.Event(GCEvent.DestroyHeap);
CollectorStatistics.Summary();
}
#endregion
#region Notifications
internal override void NewThreadNotification(Thread newThread,
bool initial)
{
Transitions.NewThreadNotification(newThread.threadIndex, initial);
}
internal override void DeadThreadNotification(Thread deadThread)
{
}
internal override void ThreadStartNotification(int currentThreadIndex)
{
#if !SINGULARITY
Thread currentThread = Thread.threadTable[currentThreadIndex];
PageManager.MarkThreadStack(currentThread);
#endif
}
internal override void ThreadEndNotification(Thread currentThread)
{
}
internal override void ThreadDormantGCNotification(int threadIndex)
{
}
#endregion
#region Allocation
[ManualRefCounts]
[Inline]
internal override Object AllocateObject(VTable vtable,
Thread currentThread)
{
return AllocateObject(vtable,
ObjectLayout.ObjectSize(vtable),
vtable.baseAlignment,
currentThread);
}
[ManualRefCounts]
[Inline]
internal override Object AllocateObject(VTable vtable,
UIntPtr numBytes,
uint baseAlignment,
Thread currentThread)
{
UIntPtr objectAddr =
AllocateObjectMemory(numBytes, baseAlignment,
currentThread);
Object result = Magic.fromAddress(objectAddr);
this.CreateObject(result, vtable, currentThread);
return result;
}
[ManualRefCounts]
internal override Array AllocateVector(VTable vtable,
int numElements,
Thread currentThread)
{
UIntPtr numBytes =
ObjectLayout.ArraySize(vtable, unchecked((uint)numElements));
UIntPtr vectorAddr =
AllocateObjectMemory(numBytes, vtable.baseAlignment,
currentThread);
Array result = Magic.toArray(Magic.fromAddress(vectorAddr));
CreateObject(result, vtable, currentThread);
result.InitializeVectorLength(numElements);
return result;
}
[ManualRefCounts]
internal override Array AllocateArray(VTable vtable,
int rank,
int totalElements,
Thread currentThread)
{
UIntPtr numBytes =
ObjectLayout.ArraySize(vtable, unchecked((uint)totalElements));
UIntPtr arrayAddr =
AllocateObjectMemory(numBytes, vtable.baseAlignment,
currentThread);
Array result = Magic.toArray(Magic.fromAddress(arrayAddr));
CreateObject(result, vtable, currentThread);
result.InitializeArrayLength(rank, totalElements);
return result;
}
[ManualRefCounts]
internal override String AllocateString(int stringLength,
Thread currentThread)
{
VTable vtable =
Magic.toRuntimeType(typeof(System.String)).classVtable;
UIntPtr numBytes =
ObjectLayout.StringSize(vtable,
unchecked((uint) (stringLength+1)));
UIntPtr stringAddr =
AllocateObjectMemory(numBytes, unchecked((uint) UIntPtr.Size),
currentThread);
String result = Magic.toString(Magic.fromAddress(stringAddr));
CreateObject(result, vtable, currentThread);
result.InitializeStringLength(stringLength);
return result;
}
[ManualRefCounts]
[AssertDevirtualize]
[Inline]
protected virtual void CreateObject(Object obj, VTable vtable,
Thread currentThread)
{
Barrier.InitObject(obj, vtable);
}
#endregion
#region Profiling
internal override void SetProfiler(GCProfiler profiler) {
if (GcProfiler != null) {
throw new InvalidOperationException("Only one GCProfiler can be active in a process");
}
ProfileRoots = new ProfileRootsDelegate(ProfileScanRoots);
ProfileObjects = new ProfileObjectsDelegate(ProfileScanObjects);
GcProfiler = profiler;
}
// A profiler can request a scan of all Roots, passing in a
// visitor for callback.
private void ProfileScanRoots(NonNullReferenceVisitor visitor) {
CallStack.ScanStacks(visitor, visitor);
Thread.VisitBootstrapData(visitor);
#if SINGULARITY_KERNEL
Kernel.VisitSpecialData(visitor);
#endif
MultiUseWord.VisitStrongRefs(visitor,
false /* Don't use shadows */);
StaticData.ScanStaticData(visitor);
}
// A profiler can request a scan of all Objects in the heap,
// passing in a visitor for callback.
private
void ProfileScanObjects(SegregatedFreeList.ObjectVisitor visitor)
{
#if !SINGULARITY
VTable.Assert((System.GC.installedGC as MarkSweepCollector != null)
|| (System.GC.installedGC as ConcurrentMSCollector != null)
|| (System.GC.installedGC as ReferenceCountingCollector != null)
|| (System.GC.installedGC as DeferredReferenceCountingCollector != null),
"ProfileScanObjects is only valid for MarkSweep, ConcurrentMS, "
+ "ReferenceCounting, and DeferredReferenceCounting collectors");
#endif
SegregatedFreeList.VisitAllObjects(visitor);
}
internal override void ProfileAllocation(Object obj)
{
if (GC.IsProfiling && !HeapDamaged) {
UIntPtr size = ObjectLayout.Sizeof(obj);
GcProfiler.NotifyAllocation(Magic.addressOf(obj),
obj.GetType(), size);
}
}
protected static GCProfiler GcProfiler;
protected static ProfileRootsDelegate ProfileRoots;
protected static ProfileObjectsDelegate ProfileObjects;
protected static bool HeapDamaged;
#endregion
#region Accounting
private static UIntPtr newBytesSinceGC;
internal static long gcTotalBytes;
internal static int gcTotalCount;
internal static long gcTotalTime;
private static long maxPauseTime;
private static long pauseCount;
// Abstraction violation. Use only for debugging!
internal static UIntPtr DebugNewBytesSinceGC {
get { return newBytesSinceGC; }
}
internal static bool NewBytesSinceGCExceeds(UIntPtr limit)
{
return newBytesSinceGC >= limit;
}
internal static void IncrementNewBytesSinceGC(UIntPtr increment)
{
newBytesSinceGC += increment;
}
internal static void StartGCCycle()
{
gcTotalBytes += (long) newBytesSinceGC;
newBytesSinceGC = UIntPtr.Zero;
gcTotalCount++;
}
internal static void RegisterPause(int pauseTicks)
{
gcTotalTime += pauseTicks;
if (maxPauseTime < pauseTicks) {
maxPauseTime = pauseTicks;
}
pauseCount++;
}
internal virtual void RegisterHeapSize(ulong heapSize)
{
}
internal virtual void RegisterNewObject(ulong objectSize)
{
}
internal virtual void PrintGCTiming()
{
if (VTable.enableGCTiming || VTable.enableFinalGCTiming) {
#if SINGULARITY
DebugStub.WriteLine("Total GC Time (ms): {0}",
__arglist(gcTotalTime));
#else
Console.Error.WriteLine("Total GC Time (ms): "+gcTotalTime);
Console.Error.WriteLine("Max. Pause Time (ms): "+maxPauseTime);
if (BaseCollector.pauseCount != 0) {
Console.Error.WriteLine("Avg. Pause Time (ms): "+
gcTotalTime/pauseCount);
} else {
Console.Error.WriteLine("Avg. Pause Time (ms): 0");
}
#endif
}
}
internal virtual void PrintAllocations()
{
}
#endregion
#region Helper functions
internal static void AllThreadRendezvous(int currentThreadIndex)
{
Transitions.MakeGCRequests(currentThreadIndex);
for (int i = 0; i < Thread.threadTable.Length; i++) {
if (Thread.threadTable[i] == null ||
i == currentThreadIndex) {
continue;
}
CollectorStatistics.Event(GCEvent.StopThread, i);
while (!Transitions.TakeGCControl(i) &&
!Transitions.UnderGCControl(i) &&
Transitions.HasGCRequest(i) &&
Thread.threadTable[i] != null) {
// NOTE: there is no code in this loop that could
// cause a signal on an event to be consumed.
Thread.WaitForGCEvent(currentThreadIndex);
}
}
}
internal static void AllThreadRelease(int currentThreadIndex)
{
for (int i = 0; i < Thread.threadTable.Length; i++) {
#if SINGULARITY_KERNEL
if (Scheduler.IsIdleThread(i)) {
continue;
}
#endif
if (i == currentThreadIndex) {
if (Transitions.HasGCRequest(i)) {
Transitions.ClearGCRequest(i);
}
} else if (Transitions.UnderGCControl(i)) {
Transitions.ReleaseGCControl(i);
}
// Signal all threads to ensure that the GC process didn't
// accidentally "gobble" an event signal that was meant for
// something else.
if (Thread.threadTable[i] != null) {
Thread.SignalGCEvent(i);
}
}
}
#endregion
}
}