147 lines
7.6 KiB
C#
147 lines
7.6 KiB
C#
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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/*******************************************************************/
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/* WARNING */
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/* This file should be identical in the Bartok and Singularity */
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/* depots. Master copy resides in Bartok Depot. Changes should be */
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/* made to Bartok Depot and propagated to Singularity Depot. */
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/*******************************************************************/
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namespace System.GCs {
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// This is the struct that we should use when traversing the stack.
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// It can be created from the encoded information in the stack
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// descriptor table.
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internal struct FrameDescriptor {
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internal const uint ESCAPE32_TAG = 0x0;
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internal const uint ESCAPE16_TAG = 0x1;
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internal const uint ESCAPE8_TAG = 0x2;
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internal const uint COMPRESSED_MASK_TAG = 0x3;
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internal bool isFramePointerOmitted;
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internal bool hasTransitionRecord;
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internal bool hasPinnedVariables;
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internal uint argumentCount;
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internal uint argumentTag;
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internal UIntPtr argumentMaskOrTable;
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internal UIntPtr calleeSaveValueMask;
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internal UIntPtr calleeSaveMask;
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internal int frameSize;
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internal int inBetweenSlotsAbove;
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internal int inBetweenSlotsBelow;
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internal unsafe
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FrameDescriptor(CompressedFrameDescriptor smallDescriptor)
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{
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if (smallDescriptor.IsCompressed()) {
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this.argumentCount = smallDescriptor.StackArgSize();
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this.hasPinnedVariables = false;
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this.hasTransitionRecord =
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smallDescriptor.HasTransitionRecord();
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if (smallDescriptor.IsFramePointerOmitted()) {
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this.isFramePointerOmitted = true;
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this.argumentTag = COMPRESSED_MASK_TAG;
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this.argumentMaskOrTable =
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smallDescriptor.ArgumentMaskNoFP();
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this.calleeSaveValueMask =
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smallDescriptor.CalleeSaveValueMaskNoFP();
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this.calleeSaveMask = smallDescriptor.CalleeSaveMaskNoFP();
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this.inBetweenSlotsAbove =
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smallDescriptor.InBetweenSlotsAboveNoFP();
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this.inBetweenSlotsBelow =
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smallDescriptor.InBetweenSlotsBelowNoFP();
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this.frameSize = smallDescriptor.FrameSizeNoFP();
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} else {
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this.isFramePointerOmitted = false;
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this.argumentTag = COMPRESSED_MASK_TAG;
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this.argumentMaskOrTable =
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smallDescriptor.ArgumentMaskWithFP();
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this.calleeSaveValueMask =
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smallDescriptor.CalleeSaveValueMaskWithFP();
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this.calleeSaveMask =
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smallDescriptor.CalleeSaveMaskWithFP();
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this.inBetweenSlotsAbove =
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smallDescriptor.InBetweenSlotsAboveWithFP();
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this.inBetweenSlotsBelow =
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smallDescriptor.InBetweenSlotsBelowWithFP();
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this.frameSize = 0;
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}
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} else {
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this.argumentCount = 0;
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OverflowFrameDescriptor *overflow =
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smallDescriptor.OverflowDescriptor();
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this.hasTransitionRecord =
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smallDescriptor.HasTransitionRecord(overflow);
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if (smallDescriptor.IsFramePointerOmitted(overflow)) {
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this.isFramePointerOmitted = true;
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this.argumentTag =
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smallDescriptor.EntrySizeNoFP(overflow);
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this.argumentMaskOrTable = (UIntPtr)
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(&overflow->variableData);
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this.calleeSaveMask =
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smallDescriptor.CalleeSaveMaskNoFP(overflow);
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this.calleeSaveValueMask =
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smallDescriptor.CalleeSaveValueMaskNoFP(overflow);
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this.inBetweenSlotsAbove = 0;
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this.inBetweenSlotsBelow = 0;
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this.frameSize =
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smallDescriptor.FrameSizeNoFP(overflow);
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this.hasPinnedVariables =
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smallDescriptor.HasPinnedPointersNoFP(overflow);
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} else {
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this.isFramePointerOmitted = false;
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this.argumentTag =
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smallDescriptor.EntrySizeWithFP(overflow);
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this.argumentMaskOrTable = (UIntPtr)
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(&overflow->variableData);
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this.calleeSaveMask =
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smallDescriptor.CalleeSaveMaskWithFP(overflow);
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this.calleeSaveValueMask =
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smallDescriptor.CalleeSaveValueMaskWithFP(overflow);
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this.inBetweenSlotsAbove = 0;
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this.inBetweenSlotsBelow = 0;
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this.frameSize = 0;
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this.hasPinnedVariables =
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smallDescriptor.HasPinnedPointersWithFP(overflow);
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}
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}
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}
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}
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internal struct CompressedFrameDescriptorTemplate {
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internal bool IsCompressed() { return true; }
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internal bool IsFramePointerOmitted() { return true; }
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internal bool HasTransitionRecord() { return true; }
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internal uint StackArgSize() { return 0;}
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internal UIntPtr ArgumentMaskNoFP() { return UIntPtr.Zero;}
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internal UIntPtr CalleeSaveValueMaskNoFP() { return UIntPtr.Zero; }
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internal UIntPtr CalleeSaveMaskNoFP() { return UIntPtr.Zero;}
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internal int FrameSizeNoFP() { return 0; }
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internal int InBetweenSlotsAboveNoFP() { return 0; }
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internal int InBetweenSlotsBelowNoFP() { return 0; }
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internal UIntPtr ArgumentMaskWithFP() { return UIntPtr.Zero; }
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internal UIntPtr CalleeSaveValueMaskWithFP() { return UIntPtr.Zero; }
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internal UIntPtr CalleeSaveMaskWithFP() { return UIntPtr.Zero; }
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internal int InBetweenSlotsAboveWithFP() { return 0; }
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internal int InBetweenSlotsBelowWithFP() { return 0; }
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internal unsafe OverflowFrameDescriptor *OverflowDescriptor() { return null; }
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internal unsafe bool IsFramePointerOmitted(OverflowFrameDescriptor *overflow) { return true; }
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internal unsafe bool HasTransitionRecord(OverflowFrameDescriptor *overflow) { return true; }
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internal unsafe UIntPtr CalleeSaveValueMaskNoFP(OverflowFrameDescriptor *overflow) { return UIntPtr.Zero; }
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internal unsafe UIntPtr CalleeSaveMaskNoFP(OverflowFrameDescriptor *overflow) { return UIntPtr.Zero; }
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internal unsafe bool HasPinnedPointersNoFP(OverflowFrameDescriptor *overflow) { return true; }
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internal unsafe int FrameSizeNoFP(OverflowFrameDescriptor *overflow) { return 0; }
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internal unsafe uint EntrySizeNoFP(OverflowFrameDescriptor *overflow) { return 0; }
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internal unsafe UIntPtr CalleeSaveValueMaskWithFP(OverflowFrameDescriptor *overflow) { return UIntPtr.Zero; }
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internal unsafe UIntPtr CalleeSaveMaskWithFP(OverflowFrameDescriptor *overflow) { return UIntPtr.Zero; }
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internal unsafe bool HasPinnedPointersWithFP(OverflowFrameDescriptor *overflow) { return true; }
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internal unsafe uint EntrySizeWithFP(OverflowFrameDescriptor *overflow) { return 0; }
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internal unsafe void ExpandDescriptor(OverflowFrameDescriptor *overflow, ref FrameDescriptor res) {}
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}
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}
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