130 lines
6.0 KiB
Plaintext
130 lines
6.0 KiB
Plaintext
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// NOTE: This file contains declarations of various lemmas proved by
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// the implementations in VerifiedBitVectorsImpl.bpl:
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// - Do not modify this file without verifying that the implementations in
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// that file still prove the declarations in this file!
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// - Do not add any declarations to this file without adding an
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// implementation in that file! (All lemmas must be proved!)
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// Note: VerifiedBitVectorsImpl.bpl defines the following functions:
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// function BitIndex(i0:int, i:int) returns(int);
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// function BitZero(x:int, i0:int, i:int) returns(bool);
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// function ColorIndex(i0:int, i:int) returns(int);
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// function ColorGet(x:int, i0:int, i:int) returns(int);
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// Anyone importing VerifiedBitVectors.bpl should treat these functions
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// as uninterpreted.
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function bbvec4(a:[int]int, off:int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, g1:int, g2:int) returns(bool)
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{
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(forall i:int::{TV(i)} TV(i) && i1 <= i && i < i2 && Aligned(i - i0) ==>
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between(g1, g2, g1 + BitIndex(i0, i))
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&& (a[aBase + (i - i0)] == off <==> BitZero(bb[g1 + BitIndex(i0, i)], i0, i))
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)
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}
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function bb2vec4(a:[int]int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, g1:int, g2:int) returns(bool)
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{
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(forall i:int::{TV(i)} TV(i) && word(i - i0) && i1 <= i && i < i2 && Aligned(i - i0) ==>
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between(g1, g2, g1 + ColorIndex(i0, i))
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&& (a[aBase + (i - i0)] == ColorGet(bb[g1 + ColorIndex(i0, i)], i0, i))
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)
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}
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procedure __andAligned(x:int);
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ensures word(x) ==> (and(x, 3) == 0 <==> Aligned(x));
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procedure __addAligned(x:int, y:int);
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ensures word(x) && word(y) && word(x + y) && Aligned(x) ==>
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(Aligned(y) <==> Aligned(x + y));
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procedure __subAligned(x:int, y:int);
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ensures word(x) && word(y) && word(x - y) && Aligned(x) ==>
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(Aligned(y) <==> Aligned(x - y));
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procedure __notAligned(i:int);
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requires Aligned(i);
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requires word(i);
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ensures !Aligned(i + 1);
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ensures !Aligned(i + 2);
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ensures !Aligned(i + 3);
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ensures word(i + 1);
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ensures word(i + 2);
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ensures word(i + 3);
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procedure __initialize($unitSize:int, HeapLo:int);
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requires word($unitSize * 256);
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ensures BitIndex(HeapLo, HeapLo) == 0;
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ensures BitIndex(HeapLo, HeapLo + 128 * $unitSize) == 4 * $unitSize;
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ensures BitIndex(HeapLo, HeapLo + 256 * $unitSize) == 8 * $unitSize;
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procedure __bb4Zero(a:[int]int, off:int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, g1:int, g2:int, idx:int);
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requires (forall i:int::{TV(i)} TV(i) && i1 <= i && i < i2 + 128 ==> a[aBase + (i - i0)] == off);
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requires bbvec4(a, off, aBase, bb, i0, i1, i2, g1, g2);
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requires word(i1 - i0) && word(i2 - i0) && word(i2 - i1) && word(i2 + 128 - i0);
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requires word(idx) && word(g1);
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requires Aligned(idx) && Aligned(g1);
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requires i2 - i1 == 32 * (idx - g1);
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requires i1 == i0;
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requires between(g1, g2, idx);
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ensures bbvec4(a, off, aBase, bb[idx := 0], i0, i1, i2 + 128, g1, g2);
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procedure __bb4GetBit(a:[int]int, off:int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, k:int, idx:int, bbb:int, g1:int, g2:int);
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requires bbvec4(a, off, aBase, bb, i0, i1, i2, g1, g2);
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requires TV(k) && word(k - i0) && i1 <= k && k < i2 && Aligned(k - i0);
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requires idx == g1 + 4 * shr(k - i0, 7);
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requires bbb == and(bb[idx], shl(1, and(shr(k - i0, 2), 31)));
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requires word(i1 - i0) && word(i2 - i0);
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ensures between(g1, g2, idx);
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ensures and(shr(k - i0, 2), 31) < 32;
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ensures bbb == 0 <==> a[aBase + (k - i0)] == off;
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procedure __bb4SetBit(a:[int]int, on:int, off:int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, k:int, idx:int, bbb:int, ret:[int]int, g1:int, g2:int);
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requires bbvec4(a, off, aBase, bb, i0, i1, i2, g1, g2);
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requires TV(k) && word(k - i0) && i1 <= k && k < i2 && Aligned(k - i0);
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requires on != off;
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requires idx == g1 + 4 * shr(k - i0, 7);
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requires bbb == or(bb[idx], shl(1, and(shr(k - i0, 2), 31)));
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requires ret == bb[idx := bbb];
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requires word(i1 - i0) && word(i2 - i0);
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ensures bbvec4(a[aBase + (k - i0) := on], off, aBase, ret, i0, i1, i2, g1, g2);
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ensures between(g1, g2, idx);
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ensures and(shr(k - i0, 2), 31) < 32;
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ensures 4 * shr(k - i0, 7) == BitIndex(i0, k);
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procedure __bb4Zero2(a:[int]int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, g1:int, g2:int, idx:int);
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requires (forall i:int::{TV(i)} TV(i) && i1 <= i && i < i2 + 64 ==> a[aBase + (i - i0)] == 0);
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requires bb2vec4(a, aBase, bb, i0, i1, i2, g1, g2);
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requires word(i1 - i0) && word(i2 - i0) && word(i2 - i1) && word(i2 + 64 - i0);
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requires word(idx) && word(g1);
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requires Aligned(idx) && Aligned(g1);
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requires i2 - i1 == 16 * (idx - g1);
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requires i1 == i0;
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requires between(g1, g2, idx);
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ensures bb2vec4(a, aBase, bb[idx := 0], i0, i1, i2 + 64, g1, g2);
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procedure __bb4Get2Bit(a:[int]int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, k:int, idx:int, bbb:int, g1:int, g2:int);
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requires bb2vec4(a, aBase, bb, i0, i1, i2, g1, g2);
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requires TV(k) && word(k - i0) && i1 <= k && k < i2 && Aligned(k - i0);
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requires idx == g1 + 4 * shr(k - i0, 6);
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requires bbb == and(shr(bb[idx], and(shr(k - i0, 1), 31)), 3);
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ensures a[aBase + (k - i0)] == bbb;
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ensures between(g1, g2, idx);
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ensures and(shr(k - i0, 1), 31) <= 31;
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procedure __bb4Set2Bit(a:[int]int, val:int, aBase:int, bb:[int]int, i0:int, i1:int, i2:int, k:int, idx:int, bbb:int, _bbb:int, ret:[int]int, g1:int, g2:int);
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requires bb2vec4(a, aBase, bb, i0, i1, i2, g1, g2);
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requires TV(k) && word(k - i0) && i1 <= k && k < i2 && Aligned(k - i0);
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requires idx == g1 + 4 * shr(k - i0, 6);
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requires 0 <= val && val <= 3;
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requires bbb == and(bb[idx], neg(shl(3, and(shr(k - i0, 1), 31))));
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requires _bbb == or(bbb, shl(val, and(shr(k - i0, 1), 31)));
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requires ret == bb[idx := _bbb];
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ensures bb2vec4(a[aBase + (k - i0) := val], aBase, ret, i0, i1, i2, g1, g2);
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ensures between(g1, g2, idx);
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ensures and(shr(k - i0, 1), 31) <= 31;
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ensures 4 * shr(k - i0, 6) == ColorIndex(i0, k);
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