63 lines
1.8 KiB
Plaintext
63 lines
1.8 KiB
Plaintext
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////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft Research Singularity - Singularity ABI
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// File: DebugService.csi
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//
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// Note:
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//
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using System.Runtime.CompilerServices;
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namespace Microsoft.Singularity.V1.Services
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{
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public struct DebugService
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{
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public readonly int id;
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[NoHeapAllocation]
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public static unsafe void PrintBegin(out char * buffer, out int length);
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[NoHeapAllocation]
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public static unsafe void PrintComplete(char * buffer, int used);
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[NoHeapAllocation]
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public static unsafe void Print(char * buffer);
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[NoHeapAllocation]
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public static unsafe void Print(char * buffer, int length);
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[NoHeapAllocation]
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public static void Print(bool value);
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[NoHeapAllocation]
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public static void Print(char value);
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[NoHeapAllocation]
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public static void Print(byte value);
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[NoHeapAllocation]
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public static void Print(int value);
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[NoHeapAllocation]
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public static void Print(uint value);
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[NoHeapAllocation]
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public static void Print(long value);
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[NoHeapAllocation]
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public static void Print(ulong value);
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[NoHeapAllocation]
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public static void Break();
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[NoHeapAllocation]
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public static void WalkStack();
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[NoHeapAllocation]
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public static bool IsDebuggerPresent();
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[NoHeapAllocation]
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public static ulong ReadPerfCounter(uint which);
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[NoHeapAllocation]
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public static bool WritePerfCounter(uint which, ulong value);
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[NoHeapAllocation]
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public static bool AddToPerfCounter(uint which, ulong value);
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}
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}
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