singrdk/base/Kernel/Singularity/Memory/PhysicalHeap.cs

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////////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: PhysicalHeap.cs - a simple heap
//
// Note:
//
// This heap manages physical memory so as to be able to satisfy requests
// for blocks of contiguous memory. This is used for the restricted
// purpose of allocating I/O memory to processes that need, for example,
// to perform DMA to hardware.
//
// The implementation of the heap assumes that the contiguous range of
// memory that it is pointed to at initialization is always mapped.
//
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using System.GCs;
using Microsoft.Singularity;
namespace Microsoft.Singularity.Memory
{
[NoCCtor]
[CLSCompliant(false)]
public struct PhysicalHeap
{
/////////////////////////////////////
// CONSTANTS
/////////////////////////////////////
// We maintain a table of our heap's available pages, one 16-bit
// half-word per page. The 16 bits simply indicate the PID of the
// process owning the page, or zero if the page is free.
private const uint BytesPerTableEntry = 2;
private const ushort FreePage = 0x0000;
private const ushort KernelPage = 0x0001;
/////////////////////////////////////
// FIELDS
/////////////////////////////////////
// When allocating block of this size or smaller, we will
// start from the tail of the freeList instead of the head.
// The freeList is kept sorted by size.
private const uint SmallSize = MemoryManager.PageSize;
// The start and end of heap pages *that can be used for data*
// (the page table resides immediately *before* this range!)
private UIntPtr startAddr;
private UIntPtr heapLimit;
// A count of the *data pages* in the heap (doesn't count the
// pages consumed by the page table)
private UIntPtr pageCount;
// The address of the page table
private unsafe ushort* pageTable;
// Protects access to the heap
private SpinLock heapLock;
// A chained list of free blocks, sorted by block size.
private FreeList freeList;
/////////////////////////////////////
// PUBLIC METHODS
/////////////////////////////////////
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public unsafe PhysicalHeap(UIntPtr start, UIntPtr limit)
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{
DebugStub.Assert(MemoryManager.IsPageAligned(start));
DebugStub.Assert(MemoryManager.IsPageAligned(limit));
// Note that this wastes a little bit of memory by allocating
// table space to describe page-table memory!
UIntPtr numPages = MemoryManager.PagesFromBytes(limit - start);
UIntPtr bytesForTable = numPages * BytesPerTableEntry;
bytesForTable = MemoryManager.PagePad(bytesForTable);
UIntPtr pagesForTable = MemoryManager.PagesFromBytes(bytesForTable);
pageCount = numPages - pagesForTable;
startAddr = start + bytesForTable;
heapLimit = limit;
pageTable = (ushort*)start;
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heapLock = new SpinLock(SpinLock.Types.PhysicalHeap);
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// The entire heap is free to start out with
freeList = new FreeList();
// Initialize the page table
SetPages(startAddr, pageCount, FreePage);
fixed (PhysicalHeap* thisPtr = &this) {
freeList.CreateAndInsert(thisPtr, startAddr, pageCount);
}
CheckConsistency();
}
// We always hand out blocks consisting of complete
// pages of memory.
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[NoStackLinkCheckTrans]
public unsafe UIntPtr Allocate(UIntPtr bytes, Process process)
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{
return Allocate(0, bytes, 0, process);
}
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[NoStackLinkCheckTrans]
public unsafe UIntPtr Allocate(UIntPtr limitAddr,
UIntPtr bytes,
UIntPtr alignment,
Process process)
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{
ushort tag = process != null ? (ushort)process.ProcessId : KernelPage;
UIntPtr blockPtr;
bool iflag = Lock();
if (alignment < MemoryManager.PageSize) {
alignment = MemoryManager.PageSize;
}
try {
CheckConsistency();
// Find an appropriately-sized block
FreeNode *foundNode = freeList.FindGoodFit(bytes, alignment);
if (foundNode == null) {
return UIntPtr.Zero;
}
DebugStub.Assert(MemoryManager.IsPageAligned((UIntPtr)foundNode));
// Respect alignment within the node
blockPtr = MemoryManager.Pad((UIntPtr)foundNode, alignment);
UIntPtr alignedSize = bytes + SpaceToAlign((UIntPtr)foundNode, alignment);
DebugStub.Assert(alignedSize == (blockPtr + bytes) - (UIntPtr)foundNode);
DebugStub.Assert(foundNode->bytes >= alignedSize);
// Give back any extra pages
UIntPtr numPages = MemoryManager.PagesFromBytes(MemoryManager.PagePad(alignedSize));
UIntPtr chunkPages = MemoryManager.PagesFromBytes(foundNode->bytes);
DebugStub.Assert(chunkPages >= numPages);
UIntPtr extraPages = chunkPages - numPages;
if (extraPages > 0) {
// Give back the extra memory
UIntPtr remainderPtr = (UIntPtr)foundNode + (numPages * MemoryManager.PageSize);
fixed (PhysicalHeap* thisPtr = &this) {
freeList.CreateAndInsert(thisPtr, remainderPtr, extraPages);
}
}
SetPages((UIntPtr)foundNode, numPages, tag);
CheckConsistency();
}
finally {
Unlock(iflag);
}
// TODO: Flexible limit specification not yet implemented
if (limitAddr > UIntPtr.Zero) {
DebugStub.Assert(blockPtr < limitAddr);
}
return blockPtr;
}
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[NoStackLinkCheckTrans]
public unsafe void Free(UIntPtr addr, UIntPtr bytes, Process process)
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{
if (addr == UIntPtr.Zero) {
// Silently accept freeing null
return;
}
// We always hand out memory in page-size chunks, so round up what
// the caller thinks their block size is
bytes = MemoryManager.PagePad(bytes);
// Our blocks always start on page boundaries
DebugStub.Assert(MemoryManager.IsPageAligned(addr));
ushort tag = process != null ? (ushort)process.ProcessId : KernelPage;
bool iflag = Lock();
try {
CheckConsistency();
UIntPtr numPages = MemoryManager.PagesFromBytes(bytes);
VerifyOwner(addr, numPages, tag);
FreeNode *nextBlock = null;
FreeNode *prevBlock = null;
if ((addr + bytes) < heapLimit) {
fixed (PhysicalHeap* thisPtr = &this) {
nextBlock = FreeNode.GetNodeAt(thisPtr, addr + bytes);
}
}
if (addr > startAddr) {
fixed (PhysicalHeap* thisPtr = &this) {
prevBlock = LastNode.GetNodeFromLast(thisPtr, addr - MemoryManager.PageSize);
}
}
// Don't mark pages as free until we're done discovering the
// previous and next blocks, or the attempt to discover
// the previous and next blocks gets confused to find itself
// adjacent to a free block.
SetPages(addr, numPages, FreePage);
// Coalesce with the preceding region
if (prevBlock != null) {
addr = (UIntPtr)prevBlock;
bytes += prevBlock->bytes;
freeList.Remove(prevBlock);
}
// Coalesce with the following region
if (nextBlock != null) {
bytes += nextBlock->bytes;
freeList.Remove(nextBlock);
}
// Blocks should always be integral numbers of pages
DebugStub.Assert(MemoryManager.IsPageAligned(bytes));
// Create the free node.
fixed (PhysicalHeap* thisPtr = &this) {
freeList.CreateAndInsert(thisPtr, addr, bytes / MemoryManager.PageSize);
}
CheckConsistency();
}
finally {
Unlock(iflag);
}
}
/////////////////////////////////////
// PRIVATE METHODS
/////////////////////////////////////
private unsafe UIntPtr FreePageCountFromList()
{
UIntPtr retval = 0;
FreeNode* entry = freeList.head;
FreeNode* prev = null;
while (entry != null) {
DebugStub.Assert(MemoryManager.IsPageAligned(entry->bytes));
retval += MemoryManager.PagesFromBytes(entry->bytes);
DebugStub.Assert(entry->prev == prev);
prev = entry;
entry = entry->next;
}
return retval;
}
private unsafe void CheckConsistency()
{
#if SELF_TEST
UIntPtr freePagesByTable = 0;
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for (UIntPtr i = 0; i < pageCount; i++) {
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UIntPtr pageAddr = startAddr + (MemoryManager.PageSize * i);
if (PageWord(i) == FreePage) {
// Validate this block's free information
FreeNode* thisBlock = (FreeNode*)pageAddr;
DebugStub.Assert(thisBlock->signature == FreeNode.Signature);
if (thisBlock->last != null) {
// Multi-page free block; validate and skip ahead
DebugStub.Assert(thisBlock->last->node == thisBlock);
DebugStub.Assert(thisBlock->last->signature == LastNode.Signature);
UIntPtr numBytes = (UIntPtr)thisBlock->last - (UIntPtr)pageAddr +
MemoryManager.PageSize;
DebugStub.Assert(numBytes == thisBlock->bytes);
DebugStub.Assert(MemoryManager.IsPageAligned(numBytes));
UIntPtr numPages = MemoryManager.PagesFromBytes(numBytes);
for (UIntPtr j = i; j < i + numPages; j++) {
DebugStub.Assert(PageWord(j) == FreePage);
}
i += numPages - 1;
freePagesByTable += numPages;
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}
else {
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// Single-page free block
if (i != pageCount - 1) {
DebugStub.Assert(PageWord(i + 1) != FreePage);
}
freePagesByTable++;
}
}
}
// Now make sure all free pages are accounted for
UIntPtr freePagesByList = FreePageCountFromList();
DebugStub.Assert(freePagesByList == freePagesByTable);
#endif
}
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[NoStackLinkCheckTrans]
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private unsafe void SetPages(UIntPtr addr, UIntPtr pageCount, ushort tag)
{
UIntPtr idx = PageIndex(addr);
ushort* descriptor = pageTable + (ulong)idx;
while (pageCount > 0) {
*descriptor++ = tag;
pageCount--;
}
}
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[NoStackLinkCheckTrans]
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private unsafe void VerifyOwner(UIntPtr addr, UIntPtr pages, ushort tag)
{
UIntPtr idx = PageIndex(addr);
for (UIntPtr i = 0; i < pages; i++) {
DebugStub.Assert
((*(pageTable + (ulong)idx + (ulong)i)) == tag,
"PhysicalHeap.VerifyOwner addr={0} i={1} tag={2}",
__arglist(addr, i, tag));
}
}
[Inline]
private UIntPtr PageIndex(UIntPtr pageAddr)
{
DebugStub.Assert(MemoryManager.IsPageAligned(pageAddr));
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DebugStub.Assert(pageAddr >= startAddr && pageAddr <= heapLimit,
"PhysicalHeap.PageIndex pageAddr = {0:x} Range = {1:x} ... {2:x}",
__arglist(pageAddr, startAddr, heapLimit));
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DebugStub.Assert(pageAddr < heapLimit);
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return MemoryManager.PagesFromBytes(pageAddr - startAddr);
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}
[Inline]
private unsafe ushort PageWord(UIntPtr pageIdx)
{
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DebugStub.Assert(pageIdx < pageCount,
"PhysicalHeap.PageWord pageIdx {0} >= pageCount {1}",
__arglist(pageIdx, pageCount));
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return *(pageTable + (ulong)pageIdx);
}
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[NoStackLinkCheckTrans]
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private bool Lock()
{
bool enabled = Processor.DisableInterrupts();
#if SINGULARITY_MP
heapLock.Acquire(Thread.CurrentThread);
#endif // SINGULARITY_MP
return enabled;
}
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[NoStackLinkCheckTrans]
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private void Unlock(bool iflag)
{
#if SINGULARITY_MP
heapLock.Release(Thread.CurrentThread);
#endif // SINGULARITY_MP
Processor.RestoreInterrupts(iflag);
}
/////////////////////////////////////
// HELPER CLASSES
/////////////////////////////////////
[StructLayout(LayoutKind.Sequential)]
private struct FreeList
{
internal unsafe FreeNode* head;
internal unsafe FreeNode* tail;
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[NoStackLinkCheckTrans]
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internal unsafe void CreateAndInsert(PhysicalHeap* inHeap,
UIntPtr addr,
UIntPtr pages)
{
DebugStub.Assert(MemoryManager.IsPageAligned(addr),
"PhysicalHeap.CreateAndInsert non page-aligned addr={0:x}",
__arglist(addr));
FreeNode * node = FreeNode.Create(inHeap, addr, pages);
DebugStub.Assert(MemoryManager.IsPageAligned(node->bytes),
"PhysicalHeap.CreateAndInsert non page-sized node->bytes={0:x}",
__arglist(node->bytes));
InsertBySize(node);
}
internal unsafe void Remove(FreeNode* node)
{
if (node->prev != null) {
node->prev->next = node->next;
}
else {
DebugStub.Assert(head == node);
head = node->next;
}
if (node->next != null) {
node->next->prev = node->prev;
}
else {
DebugStub.Assert(tail == node);
tail = node->prev;
}
node->Remove();
}
private unsafe void InsertAsHead(FreeNode* node)
{
if (head != null) {
head->prev = node;
}
node->next = head;
head = node;
}
private unsafe void InsertAsTail(FreeNode* node)
{
if (tail != null) {
tail->next = node;
}
node->prev = tail;
tail = node;
}
private unsafe void InsertAsNext(FreeNode* target, FreeNode* node)
{
DebugStub.Assert(target != null);
if (target == tail) {
InsertAsTail(node);
}
else {
node->next = target->next;
node->prev = target;
target->next = node;
if (node->next != null) {
node->next->prev = node;
}
}
}
private unsafe void InsertAsPrev(FreeNode* target, FreeNode* node)
{
DebugStub.Assert(target != null);
if (target == head) {
InsertAsHead(node);
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}
else {
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node->prev = target->prev;
node->next = target;
target->prev = node;
if (node->prev != null) {
node->prev->next = node;
}
}
}
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[NoStackLinkCheckTrans]
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internal unsafe void InsertBySize(FreeNode* node)
{
if (head == null) {
// Empty list
DebugStub.Assert(tail == null);
head = node;
tail = node;
}
else {
if (node->bytes <= SmallSize) {
// If the size is pretty small, we insert from the back of the list...
for (FreeNode *step = tail; step != null; step = step->prev) {
if (step->bytes >= node->bytes) {
InsertAsNext(step, node);
return;
}
}
// Every entry in the list is smaller than us. Therefore, we're the
// new head.
InsertAsHead(node);
}
else {
// Insert a region into the list by size.
for (FreeNode *step = head; step != null; step = step->next) {
if (step->bytes <= node->bytes) {
InsertAsPrev(step, node);
return;
}
}
// Every entry in the list is larger than us. Therefore, we're
// the new tail.
InsertAsTail(node);
}
}
}
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[NoStackLinkCheckTrans]
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internal unsafe FreeNode * FindGoodFit(UIntPtr bytes, UIntPtr alignment)
{
DebugStub.Assert(alignment >= MemoryManager.PageSize);
// If it is a small allocation, we try to accelerate the search.
if (bytes <= SmallSize) {
for (FreeNode *node = tail; node != null; node = node->prev) {
UIntPtr alignedSize = SpaceToAlign((UIntPtr)node, alignment) + bytes;
if (alignedSize <= node->bytes) {
Remove(node);
return node;
}
}
return null;
}
else {
// First try to find a region closest in size to bytes...
FreeNode *best = null;
for (FreeNode *node = head; node != null; node = node->next) {
UIntPtr alignedSize = SpaceToAlign((UIntPtr)node, alignment) + bytes;
if (alignedSize <= node->bytes) {
// If we find a candidate, remember it.
best = node;
if (bytes == node->bytes) {
// Stop if it is the ideal region.
break;
}
}
else {
// Stop if we've reached smaller regions
break;
}
}
if (best != null) {
Remove(best);
}
return best;
}
}
}
[Inline]
private static UIntPtr SpaceToAlign(UIntPtr data, UIntPtr size)
{
return MemoryManager.Pad(data, size) - data;
}
[StructLayout(LayoutKind.Sequential)]
private struct FreeNode
{
internal const uint Signature = 0x22aaaa22;
internal const uint Removed = 0x11eeee11;
internal uint signature;
internal unsafe FreeNode * prev;
internal unsafe FreeNode * next;
internal unsafe LastNode * last;
internal UIntPtr bytes;
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[NoStackLinkCheckTrans]
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internal static unsafe FreeNode * Create(PhysicalHeap* inHeap,
UIntPtr addr, UIntPtr pages)
{
DebugStub.Assert(addr >= inHeap->startAddr);
DebugStub.Assert((addr + (pages * MemoryManager.PageSize)) <= inHeap->heapLimit);
FreeNode * node = (FreeNode *)addr;
// This had better be a free page in the main table
DebugStub.Assert(inHeap->PageWord(inHeap->PageIndex(addr)) == FreePage,
"Creating a FreeNode for non-free page {0:x}",
__arglist(addr));
node->signature = FreeNode.Signature;
node->bytes = pages * MemoryManager.PageSize;
node->prev = null;
node->next = null;
node->last = null;
if (pages > 1) {
node->last = LastNode.Create(inHeap, addr, node);
}
return node;
}
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[NoStackLinkCheckTrans]
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internal static unsafe FreeNode * GetNodeAt(PhysicalHeap* inHeap,
UIntPtr addr)
{
UIntPtr idx = inHeap->PageIndex(addr);
if (inHeap->PageWord(idx) != FreePage) {
// This address designates a page that is in use.
return null;
}
if ((idx > 0) && (inHeap->PageWord(idx - 1) == FreePage)) {
// This address is in the middle of a free block; it does
// not designate the beginning of a free block.
return null;
}
DebugStub.Assert(((FreeNode*)addr)->signature == Signature);
return (FreeNode*)addr;
}
internal unsafe void Remove()
{
signature = Removed;
prev = null;
next = null;
if (last != null) {
last->Remove();
}
}
}
[StructLayout(LayoutKind.Sequential)]
private struct LastNode
{
internal const uint Signature = 0xaa2222aa;
internal const uint Removed = 0xee1111ee;
internal uint signature;
internal unsafe FreeNode * node;
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[NoStackLinkCheckTrans]
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internal static unsafe LastNode * Create(PhysicalHeap* inHeap,
UIntPtr addr, FreeNode *node)
{
LastNode *last = (LastNode *)(addr + node->bytes - MemoryManager.PageSize);
DebugStub.Assert((UIntPtr)last >= inHeap->startAddr);
DebugStub.Assert((UIntPtr)last <= inHeap->heapLimit);
DebugStub.Assert(MemoryManager.IsPageAligned((UIntPtr)last));
last->signature = LastNode.Signature;
last->node = node;
return last;
}
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[NoStackLinkCheckTrans]
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internal unsafe void Remove()
{
signature = Removed;
node = null;
}
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[NoStackLinkCheckTrans]
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internal static unsafe FreeNode * GetNodeFromLast(PhysicalHeap* inHeap,
UIntPtr addr)
{
UIntPtr idx = inHeap->PageIndex(addr);
// addr must specify a free page
if (inHeap->PageWord(idx) != FreePage) {
// addr does not specify a LastNode
return null;
}
// addr must specify a page such that the next page (if there
// is one) is not free
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if ((idx != inHeap->pageCount - 1) &&
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(inHeap->PageWord(idx + 1) == FreePage)) {
return null;
}
if (idx == 0) {
// This is a one-page block
DebugStub.Assert(((FreeNode*)addr)->signature == FreeNode.Signature);
return (FreeNode*)addr;
}
// If the preceding page is free, then addr specifies
// the last page in a multi-page block, otherwise it
// specifies the only page in a one-page block.
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if (inHeap->PageWord(idx - 1) == FreePage) {
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DebugStub.Assert(((LastNode*)addr)->signature == Signature);
return ((LastNode *)addr)->node;
}
else {
DebugStub.Assert(((FreeNode*)addr)->signature == FreeNode.Signature);
return (FreeNode*)addr;
}
}
}
}
}