singrdk/base/Libraries/Xml/XmlReader.cs

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////////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Note: This is a very limited Xml Reader.
//
// BUG: The parser cannot handle attributes in single quotes
// Actually, that's a feature -- XML requires the quotes.
//
namespace Microsoft.Singularity.Xml
{
using System;
using System.IO;
using System.Collections;
using System.Text;
/// <summary>
/// This is a simple XML Parser that does no validation. All it does it parse the syntax of XML
/// </summary>
public class XmlReader
{
private States state;
private int lineNumber;
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XmlNode doc;
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public XmlReader()
{
state = States.START;
lineNumber = 1;
}
private enum TokenType
{
NAME,
STRING_LITERAL,
OPERATOR,
NONE
}
private enum States
{
START,
NEED_ELEMENT_NAME,
NEED_ATTRIBUTE_NAME,
NEED_EQUALS_SIGN,
NEED_ATTRIBUTE_VALUE,
NEED_CLOSURE_BRACKET,
NEED_CLOSURE_NAME,
NEED_FINAL_BRACKET,
QUESTION_MARK_ELEMENT,
GET_STRINGS
}
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public XmlNode Parse(byte[] xmlBytes)
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{
MemoryStream ms = new MemoryStream(xmlBytes);
StreamReader sr = new StreamReader(ms);
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doc = new XmlNode("::xml");
return ParseHelper(doc, sr);
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}
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public XmlNode Parse(string filePath)
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{
StreamReader sr = new StreamReader(filePath);
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doc = new XmlNode("::xml");
return ParseHelper(doc, sr);
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}
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private XmlNode ParseHelper(XmlNode doc, TextReader sr)
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{
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TokenType type;
string token = null;
ArrayList xmlNodes = new ArrayList();
XmlNode curNode = null;
Stack st = new Stack();
string curAttributeName = null;
while (ReadToken(sr, out token, out type)) {
switch (state) {
case States.START:
//Console.WriteLine("START");
if (type == TokenType.OPERATOR && token.Equals("<")) {
state = States.NEED_ELEMENT_NAME;
}
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else {
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// All other text is interpreted as freestanding text.
// It had better occur within a tag!
if (st.Count == 0) {
throw new XmlException("Line " + lineNumber + ": Text must be inside a tag");
}
XmlNode lastNode = (XmlNode)st.Peek();
lastNode.AddText(token);
// Next state depends on whether we're at the end of the text-within-a-tag
// already or not.
if ((char)sr.Peek() == '<') {
// Looks like we're already at the end
state = States.START;
}
else {
state = States.GET_STRINGS;
}
}
break;
case States.NEED_ELEMENT_NAME:
//Console.WriteLine("NEED_ELEMENT_NAME");
if (type == TokenType.NAME) {
state = States.NEED_ATTRIBUTE_NAME;
curNode = new XmlNode(token, st.Count);
//Console.WriteLine("Saw beginning of element: " + token);
}
else if (type == TokenType.OPERATOR && token.Equals("/")) {
state = States.NEED_CLOSURE_NAME;
}
else if (type == TokenType.OPERATOR &&
(token.Equals("?") || token.Equals("!") || token.Equals('-'))) {
// then go to the question mark state and ignore this element
state = States.QUESTION_MARK_ELEMENT;
}
else {
throw new XmlException("Line " + lineNumber + ": Can only begin a tag with / or a name");
}
break;
case States.NEED_ATTRIBUTE_NAME:
//Console.WriteLine("NEED_ATTRIBUTE_NAME");
if (type == TokenType.NAME) {
state = States.NEED_EQUALS_SIGN;
curAttributeName = token;
}
else if (type == TokenType.OPERATOR && token.Equals(">")) {
// hold onto this node so we can check it later
state = States.START;
bool stackEmpty = st.Count == 0;
if (!stackEmpty) {
XmlNode parent = (XmlNode)st.Peek();
parent.AddChild(curNode);
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//DebugStub.WriteLine("add {1} to {0}",
// __arglist(parent.Name, curNode.Name));
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}
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else doc.AddChild(curNode);
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st.Push(curNode);
curNode = null;
}
else if (type == TokenType.OPERATOR && token.Equals("/")) {
// this node is almost complete
state = States.NEED_CLOSURE_BRACKET;
}
else {
throw new XmlException("Line " + lineNumber + ": Must have either attributes, '/>', or '>' after the name of an element");
}
break;
case States.NEED_EQUALS_SIGN:
//Console.WriteLine("NEED_EQUALS_SIGN");
if (type == TokenType.OPERATOR && token.Equals("=")) {
state = States.NEED_ATTRIBUTE_VALUE;
}
else {
throw new XmlException("Line " + lineNumber + ": Need an '=' after an attribute name");
}
break;
case States.NEED_ATTRIBUTE_VALUE:
//Console.WriteLine("NEED_ATTRIBUTE_VALUE");
if (type == TokenType.STRING_LITERAL) {
state = States.NEED_ATTRIBUTE_NAME;
string unescaped_attribute_value = ExpandEntityReferences(token);
curNode[curAttributeName] = unescaped_attribute_value;
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//DebugStub.WriteLine(" {2}.attr[{0}]={1}",
// __arglist(curAttributeName ,unescaped_attribute_value, curNode.Name));
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curAttributeName = null;
}
else {
throw new XmlException("Line " + lineNumber + ": Must have an attribute value after the '=' in an XML node");
}
break;
case States.NEED_CLOSURE_BRACKET:
//Console.WriteLine("NEED_CLOSURE_BRACKET");
if (type == TokenType.OPERATOR && token.Equals(">")) {
// this node is done, and we don't have to check it
state = States.START;
bool stackEmpty = st.Count == 0;
if (!stackEmpty) {
XmlNode parent = (XmlNode)st.Peek();
parent.AddChild(curNode);
}
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else doc.AddChild(curNode);
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}
else {
throw new XmlException("Line " + lineNumber + ": Must have a '>' after a closing '/' in an XML node");
}
break;
case States.NEED_CLOSURE_NAME:
//Console.WriteLine("NEED_CLOSURE_NAME");
if (type == TokenType.NAME) {
// pop the last XmlNode and make sure that this name matches.
// Otherwise we don't have balanced open and close tags
state = States.NEED_FINAL_BRACKET;
XmlNode xmln = (XmlNode)st.Pop();
if (!token.Equals(xmln.Name)) {
throw new XmlException("Line " + lineNumber + ": " + token + " does not match " + xmln.Name);
}
//Console.WriteLine("Saw end of element: " + token);
}
else {
throw new XmlException("Line " + lineNumber + ": Must have a name after an opening />");
}
break;
case States.NEED_FINAL_BRACKET:
//Console.WriteLine("NEED_FINAL_BRACKET");
if (type == TokenType.OPERATOR && token.Equals(">")) {
state = States.START;
}
else {
throw new XmlException("Line " + lineNumber + ": Must have a > after a closure tag's name");
}
break;
case States.QUESTION_MARK_ELEMENT:
// just stay in this state until you see a '>'
while ('>' != ReadCharacter(sr)) {
;
}
state = States.START;
break;
case States.GET_STRINGS:
{
// stay in this state until you see a '<'
StringBuilder sb = new StringBuilder();
XmlNode prevNode = (XmlNode)st.Peek();
if (type == TokenType.OPERATOR && token.Equals("<")) {
throw new XmlException("Unexpected tag beginning while in text state");
}
sb.Append(token);
while ((char)sr.Peek() != '<') {
sb.Append((char)sr.Read());
}
prevNode.AddText(sb.ToString());
state = States.START;
//Console.WriteLine("Grabbed string data");
}
break;
}
}
sr.Close();
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return doc;
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}
/// <summary>
/// This method expands XML entity references found in an input string.
/// If an invalid entity reference is encountered, this method will throw
/// XmlException.
/// </summary>
/// <param name="input">The string to search for entity references.</param>
/// <returns>The expanded string.</returns>
private static string ExpandEntityReferences(string input)
{
// In most cases, there are no entity references. Check for that case now.
// If we do find an entity reference, then the work isn't wasted.
int start = input.IndexOf('&');
if (start == -1)
return input;
StringBuilder buffer = new StringBuilder();
buffer.Append(input, 0, start);
start++;
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for (;;) {
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// At this point, 'start' points to a named XML entity.
// locate the entity name.
int end = input.IndexOf(';', start);
if (end == -1)
throw new XmlException("An invalid entity reference was found. '&' is present, but there is no matching ';'.");
int name_length = end - start;
if (name_length == 0)
throw new XmlException("An invalid entity reference was found. '&;' is not a valid entity reference.");
string entity_name = input.Substring(start, name_length);
string value;
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switch (entity_name) {
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case "amp": value = "&"; break;
case "lt": value = "<"; break;
case "gt": value = ">"; break;
case "quot": value = "\""; break;
default:
throw new XmlException(String.Format("An invalid entity reference was found. The entity '&{0};' is not recognized.", entity_name));
}
buffer.Append(value);
// Are there any more entity references in this string?
int next = input.IndexOf('&', end + 1);
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if (next == -1) {
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// There are no more entity references in the string.
// Append the rest of the string.
buffer.Append(input, end + 1, input.Length - end - 1);
return buffer.ToString();
}
// Yes, there are more references. Keep looping, preserving
// the same meaning of 'start' as when we entered this loop.
buffer.Append(input, end + 1, next - (end + 1));
start = next + 1; // skip over next '&'
}
}
private char ReadCharacter(TextReader sr)
{
char tempChar = (char)sr.Read();
if (tempChar == '\n') {
lineNumber++;
}
return tempChar;
}
private bool ReadToken(TextReader sr, out string token, out TokenType type)
{
// fortunately for us, the first character tells us exactly which of the three
// types of token this is. [a-zA-Z] means it's a NAME, ["] means it's a STRING_LITERAL
// and [<>/=] means it's an operator
int nextVal = sr.Peek();
if (nextVal == -1) {
// this is the end of the file
token = "";
type = TokenType.NONE;
return false;
}
char firstChar = unchecked((char)nextVal);
// if it's in [a-zA-Z]
if (('a' <= firstChar && firstChar <= 'z') || ('A' <= firstChar && firstChar <= 'Z')) {
token = ReadName(sr);
type = TokenType.NAME;
return true;
}
else if (firstChar == '"') {
token = ReadString(sr);
type = TokenType.STRING_LITERAL;
return true;
}
else if (firstChar == '<' ||
firstChar == '>' ||
firstChar == '/' ||
firstChar == '=' ||
firstChar == '?' ||
firstChar == '!' ||
firstChar == '-') {
sr.Read();
token = firstChar.ToString();
type = TokenType.OPERATOR;
return true;
}
else if (firstChar == ' ' || firstChar == '\n' || (int)firstChar == 13 || firstChar == '\t') {
// throw away all whitespace
while (firstChar == ' ' || firstChar == '\n' || (int)firstChar == 13 || firstChar == '\t') {
char tempChar = (char)sr.Read();
if (tempChar == '\n') {
// increment the line count
lineNumber++;
}
firstChar = (char)sr.Peek();
}
return ReadToken(sr, out token, out type);
}
else {
sr.Read();
type = TokenType.NONE;
token = firstChar.ToString();
return true;
// throw new XmlException("Line " + lineNumber + ": '" + firstChar + "' is not a valid first character for a token");
}
}
private string ReadName(TextReader sr)
{
StringBuilder sb = new StringBuilder();
// add characters to our string until we see something that's not in [a-zA-Z0-9_-.:]
char read = (char)sr.Peek();
while (('a' <= read && read <= 'z') ||
('A' <= read && read <= 'Z') ||
('0' <= read && read <= '9') ||
read == '-' ||
read == '_' ||
read == '.' ||
read == ':') {
sb.Append((char)sr.Read());
read = (char)sr.Peek();
}
return sb.ToString();
}
private string ReadString(TextReader sr)
{
StringBuilder sb = new StringBuilder();
// we need to read this string and translate it into a string literal.
// this means that we have (for the moment) two magic characters: \ and "
// "\\" means \ and "\"" means "
bool translateNext = false;
char read = (char)sr.Peek();
if (read != '"') {
throw new XmlException("Line " + lineNumber + ": Cannot start a string literal with " + (char)read + ". You must use a '\"'");
}
// drop the '"' on the floor
sr.Read();
read = (char)sr.Read();
while (read != '"' || translateNext) {
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if (!translateNext) {
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if (read == '\\') {
translateNext = true;
}
else {
sb.Append(read);
read = (char)sr.Read();
}
}
else {
translateNext = false;
if (read == '\\') {
sb.Append("\\");
read = (char)sr.Read();
}
else if (read == '"') {
sb.Append("\"");
read = (char)sr.Read();
}
else {
throw new XmlException("Line " + lineNumber + ": Invalid escape sequence: \\" + read);
}
}
}
return sb.ToString();
}
}
}