singrdk/base/Services/Fat/Fs/FsObjectCache.sg

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///////////////////////////////////////////////////////////////////////////////
//
// Microsoft Research Singularity
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// File: FsObjectCache.sg
//
namespace Microsoft.Singularity.Services.Fat.Fs
{
internal class FsObjectCache
{
private class FsoNode
{
private const int ColorBit = 0x40000000;
private const int InvalidBit = 0x20000000;
private const int MaskBits = ColorBit | InvalidBit;
internal FsoNode hashPrev; // Used in hash chain, null in free list
internal FsoNode hashNext; // Used in hash chain, null in free list
internal FsoNode lruPrev; // Used in LRU list and free list
internal FsoNode lruNext; // Used in LRU list and free list
private int firstCluster;
private FsObject fsObject;
internal FsoNode()
{
this.fsObject = null;
this.firstCluster = InvalidBit;
this.hashPrev = this;
this.hashNext = this;
this.lruPrev = this;
this.lruNext = this;
}
internal void Assign(int firstCluster, FsObject! fsObject)
{
this.firstCluster = firstCluster & ~MaskBits;
this.fsObject = fsObject;
}
internal void Invalidate()
{
this.firstCluster |= InvalidBit;
this.fsObject = null;
}
internal int FirstCluster
{
get { return (this.firstCluster & ~MaskBits); }
}
internal FsObject FsObject
{
get { return this.fsObject; }
}
internal bool Color
{
get { return (this.firstCluster & ColorBit) != 0; }
set {
if (value) {
this.firstCluster |= ColorBit;
}
else {
this.firstCluster &= ~ColorBit;
}
}
}
}
// --------------------------------------------------------------------
FsoNode! freeSentinel;
FsoNode! lruSentinel;
FsoNode [] hashSentinels;
uint capacity;
uint hashChainCount;
[ Microsoft.Contracts.NotDelayed ]
internal FsObjectCache(uint capacity)
requires capacity >= 0;
{
this.capacity = capacity;
this.freeSentinel = new FsoNode();
this.lruSentinel = new FsoNode();
uint hashChainCount = ComputeHashChainCount(capacity);
this.hashChainCount = hashChainCount;
FsoNode [] hashSentinels = new FsoNode [hashChainCount];
for (uint i = 0; i < hashChainCount; i++) {
hashSentinels[i] = new FsoNode();
}
this.hashSentinels = hashSentinels;
// Can not call this.AddFsoNodeToFreeList here
FsoNode! freeSentinel = new FsoNode();
for (uint i = 0; i < capacity; i++) {
FsoNode! tmp = new FsoNode();
FsoNode! lruNext = freeSentinel.lruNext;
tmp.lruPrev = freeSentinel;
tmp.lruNext = lruNext;
freeSentinel.lruNext = tmp;
lruNext.lruPrev = tmp;
}
this.freeSentinel = freeSentinel;
base();
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lock (this) {
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this.LockedAssertConsistent();
}
}
private static uint ComputeHashChainCount(uint capacity)
{
const int Log2TypicalChainLength = 4;
uint n = 1u << Log2TypicalChainLength;
while (n < capacity) {
n <<= 1;
}
return n >> Log2TypicalChainLength;
}
private int GetHashChain(int firstCluster)
{
return firstCluster % (int)this.hashChainCount;
}
private void HashTableInsert(FsoNode! hashSentinel,
FsoNode! node)
{
// Insert at head of hash chain
FsoNode! hashNext = hashSentinel.hashNext;
node.hashNext = hashNext;
node.hashPrev = hashSentinel;
hashSentinel.hashNext = node;
hashNext.hashPrev = node;
// Insert at head of lru list
FsoNode! lruNext = lruSentinel.lruNext;
node.lruNext = lruNext;
node.lruPrev = lruSentinel;
lruSentinel.lruNext = node;
lruNext.lruPrev = node;
}
private void HashTableRemove(FsoNode! node)
{
FsoNode! hashNext = node.hashNext;
FsoNode! hashPrev = node.hashPrev;
hashPrev.hashNext = hashNext;
hashNext.hashPrev = hashPrev;
node.hashNext = null;
node.hashPrev = null;
FsoNode! lruNext = node.lruNext;
FsoNode! lruPrev = node.lruPrev;
lruNext.lruPrev = lruPrev;
lruPrev.lruNext = lruNext;
node.lruNext = node;
node.lruPrev = node;
}
private void AddFsoNodeToFreeList(FsoNode! node)
{
FsoNode! lruNext = freeSentinel.lruNext;
node.lruNext = lruNext;
node.lruPrev = freeSentinel;
freeSentinel.lruNext = node;
lruNext.lruPrev = node;
}
private FsoNode! GetFsoNodeFromFreeList()
{
FsoNode n = freeSentinel.lruNext;
FsoNode lruNext = n.lruNext;
FsoNode lruPrev = n.lruPrev;
lruNext.lruPrev = lruPrev;
lruPrev.lruNext = lruNext;
return n;
}
private void MoveLruToFreeList()
{
// FsoNode remove is at lru list tail
FsoNode! lru = lruSentinel.lruPrev;
// Remove from hash chain
FsoNode! hashNext = lru.hashNext;
FsoNode! hashPrev = lru.hashPrev;
hashNext.hashPrev = hashPrev;
hashPrev.hashNext = hashNext;
lru.hashNext = null;
lru.hashPrev = null;
// Remove from lru list
FsoNode! lruNext = lru.lruNext;
FsoNode! lruPrev = lru.lruPrev;
lruPrev.lruNext = lruNext;
lruNext.lruPrev = lruPrev;
// Insert into free list
lru.Invalidate();
AddFsoNodeToFreeList(lru);
}
internal void Add(int firstCluster, FsObject !fsObject)
{
if (this.capacity == 0) {
return;
}
lock (this) {
LockedAssertConsistent();
LockedAssertExpectPresent(firstCluster, false);
int chain = GetHashChain(firstCluster);
FsoNode! sentinel = (!)this.hashSentinels[chain];
if (FreeListIsEmpty) {
MoveLruToFreeList();
}
FsoNode! current = GetFsoNodeFromFreeList();
current.Assign(firstCluster, fsObject);
HashTableInsert(sentinel, current);
LockedAssertConsistent();
LockedAssertExpectPresent(firstCluster, true);
}
}
private bool FreeListIsEmpty
{
get { return freeSentinel.lruNext == freeSentinel; }
}
internal FsObject Get(int firstCluster)
{
if (this.capacity == 0) {
return null;
}
FsObject found = null;
lock (this) {
LockedAssertConsistent();
int chain = GetHashChain(firstCluster);
FsoNode! sentinel = (!)this.hashSentinels[chain];
FsoNode! current = sentinel.hashNext;
while (current != sentinel) {
if (current.FirstCluster == firstCluster) {
found = current.FsObject;
HashTableRemove(current);
AddFsoNodeToFreeList(current);
LockedCheckNotFound(firstCluster);
break;
}
current = current.hashNext;
}
LockedAssertConsistent();
LockedAssertExpectPresent(firstCluster, false);
}
return found;
}
[ System.Diagnostics.Conditional("DEBUG") ]
private void LockedCheckNotFound(int firstCluster)
{
int chain = GetHashChain(firstCluster);
FsoNode! sentinel = (!)this.hashSentinels[chain];
FsoNode! current = sentinel.lruNext;
while (current != sentinel) {
if (current.FirstCluster == firstCluster) {
DebugStub.Break();
}
current = current.lruNext;
}
}
[ System.Diagnostics.Conditional("DEBUG") ]
private void LockedAssertChainConsistent(FsoNode! sentinel)
{
FsoNode current = sentinel.hashNext;
while (current != sentinel) {
DebugStub.Assert(current.Color == false);
current.Color = true;
current = current.hashNext;
}
current = current.hashPrev;
while (current != sentinel) {
DebugStub.Assert(current.Color == true);
current.Color = false;
current = current.hashPrev;
}
}
[ System.Diagnostics.Conditional("DEBUG") ]
private void LockedAssertListConsistent(FsoNode! sentinel)
{
FsoNode current = sentinel.lruNext;
while (current != sentinel) {
DebugStub.Assert(current.Color == false);
current.Color = true;
current = current.lruNext;
}
current = current.lruPrev;
while (current != sentinel) {
DebugStub.Assert(current.Color == true);
current.Color = false;
current = current.lruPrev;
}
}
[ System.Diagnostics.Conditional("DEBUG") ]
private void LockedAssertConsistent()
{
for (int i = 0; i < hashChainCount; i++) {
LockedAssertChainConsistent((!)hashSentinels[i]);
}
LockedAssertListConsistent(freeSentinel);
LockedAssertListConsistent(lruSentinel);
}
[ System.Diagnostics.Conditional("DEBUG") ]
private void LockedAssertExpectPresent(int firstCluster,
bool isPresent)
{
FsoNode! current = lruSentinel.lruNext;
bool found = false;
while (current != lruSentinel && !found) {
found = (firstCluster == current.FirstCluster);
current = current.lruNext;
}
DebugStub.Assert(found == isPresent);
}
}
}