// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
//============================================================
//
// Class: Attribute
//
// Purpose: The class used as an attribute to denote that
// another class can be used as an attribute.
//
//===========================================================
namespace System
{
using System;
using System.Reflection;
using System.Collections;
// This class is a placeholder for the compiler only!
// Singularity and Bartok don't support runtime access to custom attributes.
//|
[AttributeUsageAttribute(AttributeTargets.All, Inherited = true, AllowMultiple=false)] // Base class for all attributes
public abstract class Attribute {
//|
protected Attribute(){}
}
}