/////////////////////////////////////////////////////////////////////////////// // // Microsoft Research Singularity // // Copyright (c) Microsoft Corporation. All rights reserved. // // Note: Contract definition for the ChildPong process // using System; using Microsoft.Singularity.Extending; namespace Microsoft.Singularity.PingPong.Contracts { public contract PongContract : ExtensionContract { in message Ping(int data); out message Pong(int data); out message PongReady(); override state Start : PongReady! -> ReadyState; state ReadyState : Ping? -> Pong! -> ReadyState; } }