// ---------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // ---------------------------------------------------------------------------- using System.Collections; namespace Microsoft.Singularity.Policy.Engine { // An Area is a contiguous region of objects, indexed by uints. // The contents of an Area are held in a Hashtable. // An optimization would use an object[] array. internal class Area { Hashtable _contents; string _name; internal readonly uint _order; internal object this[ uint i ] { get { return _contents[i]; } set { _contents[i] = value; } } internal Area(string name, uint order) { _contents = new Hashtable(); _name = name; _order = order; } internal Area(string name, Area area) { _contents = area._contents; _name = name; _order = area._order; } public override string ToString() { return _name; } } }