// ---------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // ---------------------------------------------------------------------------- /// // Microsoft Research, Cambridge // using System.Collections; using System.Diagnostics; using System.Text; using System; using Drivers.Net; namespace NetStack.Common { // A simple implementation of IBuffer over a single array public class SimpleBuffer : IBuffer { // State protected byte [] data; protected int position; protected int count; // IBuffer methods public int Available { get { return count - position; } } public int Length { get { return count; } } public bool Read8(out byte x) { if (position + 1 > count) { x = 0; return false; } x = data[position++]; return true; } public bool ReadNet16(out ushort x) { if (position + 2 > count) { x = 0; return false; } x = NetworkBitConverter.ToUInt16(data, position); position += 2; return true; } public bool ReadNet32(out uint x) { if (position + 4 > count) { x = 0; return false; } x = NetworkBitConverter.ToUInt32(data, position); position += 4; return true; } public bool ReadNet64(out ulong x) { if (position + 8 > count) { x = 0; return false; } x = NetworkBitConverter.ToUInt64(data, position); position += 8; return true; } public bool ReadBytes(byte []! buf, int at, int n) { if (position + n > count) return false; for (int i = 0; i < n; i++) buf[at+i] = data[position++]; return true; } public bool ReadEthernetAddress(out EthernetAddress address) { try { address = EthernetAddress.ParseBytes(data, position); position += EthernetAddress.Length; } catch (ArgumentException) { address = EthernetAddress.Zero; return false; } return true; } public bool ReadZeroTerminatedString(out string s) { int start = position; byte b; while (Read8(out b) != false) { if (b == 0) { int length = position - start; ASCIIEncoding ascii = new ASCIIEncoding(); s = ascii.GetString(data, start, length); return true; } } s = null; position = start; return false; } public byte PeekAvailable(int offset) { int x = position + offset; if (x > count) throw new IndexOutOfRangeException(); return this.data[x]; } public int Position { get { return position; } } public SimpleBuffer(int length) { this.count = length; this.position = 0; this.data = new byte[length]; } public SimpleBuffer(byte []! buffer) : this(buffer, 0, buffer.Length) { } // count is the number of bytes in the buffer (not necessarily equal // to buf.Length), count=the number of bytes from index (include) to the end public SimpleBuffer(byte []! buffer, int start, int length) { this.position = start; this.count = start + length; this.data = buffer; //this.position = 0; //this.count = length; //this.data = new byte[length]; //Array.Copy(buffer, start, this.data, 0, this.count); } } // SimpleBuffer } // namespace Drivers.Net