// ---------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // ---------------------------------------------------------------------------- /// // Microsoft Research, Cambridge // using NetStack.Common; using System; using System.Collections; using System.Diagnostics; using System.Net.IP; using Drivers.Net; using NetStack.Protocols; using Microsoft.Singularity; namespace NetStack.Runtime { /// // This module implements the ICMP protocol // public class IcmpModule : IProtocol { // the ip handler protected IProtocol ip; // INetModule interfaces // ------------------------ string INetModule.ModuleName {get {return "ICMP";} } ushort INetModule.ModuleVersion {get {return 0x01;}} // 0.1 [ Conditional("DEBUG_ICMP") ] private static void DebugPrint(string format, params object [] args) { Core.Log(format, args); } public bool StartModule() { DebugPrint("Starting ICMP module..."); ip = Core.Instance().GetProtocolByName("IP"); Debug.Assert(ip!=null); return true; } public bool StopModule() { return true; } public bool DestroyModule() { return true; } // IProtocol interfaces // ------------------------ public bool Initialize(ProtocolParams parameters) { Debug.Assert(parameters == null || parameters["name"]=="ICMP"); Core.Instance().RegisterProtocol(this); // no need to register at the packet level! return true; } public ushort GetProtocolID() { return ((ushort)IPFormat.Protocol.ICMP); } // create a protocol session and register it // internally public Session CreateSession() { Session icmp = new IcmpSession(this); Core.Instance().RegisterSession(this,icmp); // register internally // sessions += new Session.OnPacketReceive(icmp.OnReceive); return icmp; } // the session event dispatching instance // public event Session.OnPacketReceive sessions; // handle incoming IP packets public NetStatus OnProtocolReceive(NetPacket! pkt) { // handle ICMP messages // --------------------- // start analyzing the request Multiplexer! mux = (!)Core.Instance().GetMuxForAdapter((IAdapter!)pkt.AdapterContext); // IP should have passed us a context which // is the IPHeader... lets see... IPFormat.IPHeader! ipHeader = (IPFormat.IPHeader!)pkt.OverlapContext; // read the icmp header IcmpFormat.IcmpHeader icmpHeader; if (!IcmpFormat.ReadIcmpHeader(pkt, out icmpHeader)) { return NetStatus.Code.PROTOCOL_OK; } // handle various types switch (icmpHeader.type) { case (byte)IcmpFormat.IcmpType.ECHO_REQUEST: if (icmpHeader.code == 0) { DebugPrint("IcmpModule: Handling ECHO_REQUEST From: {0}", ipHeader.Source); // send reply int length = pkt.Length; byte [] pktData = new byte [length]; Array.Copy(pkt.GetRawData(), 0, pktData, 0, length); IcmpFormat.CreateFastEchoReply( pktData, ipHeader.totalLength-IPFormat.Size ); NetPacket reply = new NetPacket(pktData); mux.SendDirect(reply); return NetStatus.Code.PROTOCOL_OK; } break; default: break; } DebugPrint("IcmpModule: Dispatching packet to Sessions"); // our sessions wants the IP header as well, IP // already shrinked the packet for us so no need // to shrink the packet pkt.Clip(EthernetFormat.Size,ipHeader.totalLength - 1); // fire the event to any interested sessions // (we could also use Core.Instance().Sessions to // choose a specific session...) // if (sessions != null) //{ //sessions(this, pkt, icmpHeader); //} return NetStatus.Code.PROTOCOL_OK; } // this method send a ready made ICMP packet (IP level only), // it uses the IP layer. public NetStatus OnProtocolSend(NetPacket! pkt) { ip.OnProtocolSend(pkt); return NetStatus.Code.PROTOCOL_OK; } public NetStatus SetProtocolSpecific(ushort opcode,byte[]! data) { return NetStatus.Code.PROTOCOL_OK; } public NetStatus GetProtocolSpecific(ushort opcode,out byte[] data) { data = null; return NetStatus.Code.PROTOCOL_OK; } // ctor public IcmpModule() { } } }