//****************************************** // Singularity Events //****************************************** 1 SysInfo #version 0 #type CpuSpeed 1 { Hz, ItemLongLong } #type ContractName 2 { Tag, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } #type ProcessInfo 3 { Id, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } #type ThreadInfo 4 { Id, ItemULong Pid, ItemULong } 3 Cassini #version 0 #type URI 1 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong URI, ItemString } 5 Shell #version 0 #type Command 1 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Text, ItemString } 8 Endpoint #version 0 #type Dispose 1 { ChannelId, ItemLong } #type Select 2 { } #type RetrieveHook 6 #type DeliverHook 7 { MessageTag, ItemLong ChannelId, ItemLong ContractTag, ItemULong } #type Notify 10 { ChannelId, ItemLong } 9 ChannelService #version 0 #type TransferBlockOwnership 1 { ChannelId, ItemLong DestPID, ItemULong } #type TransferContentOwnership 2 { FromPID, ItemULong DestPID, ItemULong ChannelIdFrom, ItemLong ChannelIdTo, ItemLong ChannelIdPeer, ItemLong } 10 WaitHandle #version 0 #type WaitDone 10 { HandleID, ItemLong TID, ItemULong } 11 AutoResetEvent #version 0 #type Acquire 1 #type Enqueue 2 { HandleID, ItemLong TID, ItemULong } 12 Mutex #version 0 #type AcquireAgain 1 #type Acquire 2 #type Enqueue 3 { { HandleID, ItemLong DestTID, ItemULong } 13 ManuelResetEvent #version 0 #type Acquire 1 #type Enqueue 2 { HandleID, ItemLong DestTID, ItemULong } 14 EndpointCore #version 0 #type Connect 4 { ChannelId, ItemLong } #type TransferToProcess 5 { ChannelId, ItemLong DestPID, ItemULong } 19 Process #version 0 #type CreateKernelProcess 1 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } #type CreateUserProcess 2 { PID, ItemLong ParentPID, ItemLong } #type ImageLoad 3 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } 20 Thread #version 0 #type SwitchTo 3 #type CreateIdle 12 #type Create 13 { DestTID, ItemULong } #type CreateInitial 10 { } #type WaitAny 30 // block thread on a certain timeout #type WaitFail 31 // wait failed on a certain timeout { Timeout, ItemLongLong DestTID, ItemULong } 21 DiskIo #version 0 #type StartRead 0 #type StartWrite 1 #type EndRead 2 #type EndWrite 3 { Sector, ItemULong Length, ItemULong DiskId, ItemULong BufferAddr, ItemULong } #type NewDiskName 4 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } #type NewDiskId 5 { DiskId, ItemULong } 23 Directory #version 0 #type DoBind 1 #type DoGetAttributes 2 #type DoCreateDirectory 3 #type DoCreateFile 4 #type DoDeleteDirectory 5 #type DoDeleteLink 6 #type DoGetLinkValue 7 #type DoCreateLink 8 { Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Dummy, ItemULong Name, ItemString } 25 GC #version 0 #type StartStopTheWorld 1 #type EndStopTheWorld 2 #type StartCollection 3 #type EndCollection 4 { } 30 Processor #version 0 #type Exception 0 { Vector, ItemULong } #type Resume 1 { DestTID, ItemULong } #type Interrupt 2 { Irq, ItemULong }