/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Singularity.Security { using System; using System.Collections; using Microsoft.Singularity.Channels; using Microsoft.Singularity.V1.Security; /// /// A Principal struct is representation of a principal. /// The security service evaluates ACLs and /// retrieve names associated with principals. See the /// security library. /// /// This is the kernel version of Principal.sg. public struct Principal { private readonly ulong val; public bool Equal(Principal id) { return (this.Val == id.Val); } public static Principal Self() { return PrincipalImpl.Self(); } public ulong Val { get { return this.val; } } public string! GetName() { return PrincipalImpl.GetPrincipalName(this); } public static Principal EndpointPeer(Endpoint*! in ExHeap ep) { return new Principal(ep->PeerPrincipalHandle.val); } public static string ExpandAclIndirection(string! name) { return PrincipalImpl.ExpandAclIndirection(name); } internal Principal(ulong val) { this.val = val; } public ArrayList GetHashes() { return PrincipalImpl.GetPrincipalHashes(this); } } }