// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: Boolean ** ** ** Purpose: The boolean class serves as a wrapper for the primitive ** type boolean. ** ** Date: August 8, 1998 ** ===========================================================*/ namespace System { using System; using System.Globalization; using System.Runtime.CompilerServices; // The Boolean class provides the // object representation of the boolean primitive type. //| public struct Boolean : IComparable { // // Member Variables // private bool m_value; // // Public Constants // // The true value. // internal const int True = 1; // The false value. // internal const int False = 0; // The string representation of true. // //| public static readonly String TrueString = "True"; // The string representation of false. // //| public static readonly String FalseString = "False"; // // Overridden Instance Methods // /*=================================GetHashCode================================== **Args: None **Returns: 1 or 0 depending on whether this instance represents true or false. **Exceptions: None **Overridden From: Value ==============================================================================*/ // Provides a hash code for this instance. //| public override int GetHashCode() { return (m_value)?True:False; } /*===================================ToString=================================== **Args: None **Returns: "True" or "False" depending on the state of the boolean. **Exceptions: None. ==============================================================================*/ // Converts the boolean value of this instance to a String. //| public override String ToString() { if (false == m_value) { return FalseString; } return TrueString; } // Determines whether two Boolean objects are equal. //| public override bool Equals (Object obj) { //If it's not a boolean, we're definitely not equal if (!(obj is Boolean)) { return false; } return (m_value==((Boolean)obj).m_value); } // Compares this object to another object, returning an integer that // indicates the relationship. For booleans, false sorts before true. // null is considered to be less than any instance. // If object is not of type boolean, this method throws an ArgumentException. // // Returns a value less than zero if this object // //| public int CompareTo(Object obj) { if (obj==null) { return 1; } if (!(obj is Boolean)) { throw new ArgumentException ("Arg_MustBeBoolean"); } if (m_value==((Boolean)obj).m_value) { return 0; } else if (m_value==false) { return -1; } return 1; } // // Static Methods // // Determines whether a String represents true or false. // //| public static bool Parse(String value) { if (value==null) throw new ArgumentNullException("value"); // For perf reasons, let's first see if they're equal, then do the // trim to get rid of white space, and check again. if (0==String.Compare(value, TrueString,true)) return true; if (0==String.Compare(value,FalseString,true)) return false; value = value.Trim(); // Remove leading & trailing white space. if (0==String.Compare(value, TrueString,true)) return true; if (0==String.Compare(value,FalseString,true)) return false; throw new FormatException("Format_BadBoolean"); } // // IValue implementation // //| [NoHeapAllocation] public override TypeCode GetTypeCode() { return TypeCode.Boolean; } // // This is just designed to prevent compiler warnings. // This field is used from native, but we need to prevent the compiler warnings. // #if _DEBUG private void DontTouchThis() { m_value = m_value; } #endif } }