/////////////////////////////////////////////////////////////////////////////// // // Microsoft Research Singularity // // Copyright (c) Microsoft Corporation. All rights reserved. // /////////////////////////////////////////////////////////////////////////////// using System; namespace Microsoft.Singularity.Policy.Engine { // An Address is an index into an Area. internal class Address { readonly uint _at; readonly Area _in; internal Address(Area @in, uint @at) { _in = @in; _at = @at; } internal uint At { get { return _at; } } internal uint Order { get { return _in._order; } } internal object this[int i] { get { return _in[(uint)(_at + i)]; } set { _in[(uint)(_at + i)] = value; } } internal object this[ uint i ] { get { return _in[_at + i]; } set { _in[_at + i] = value; } } internal object _object { get { return this[0]; } set { this[0] = value; } } internal Address _address { get { return (Address)this[0]; } set { this[0] = value; } } internal Cell _cell { get { return (Cell)this[0]; } set { this[0] = value; } } internal Instruction _instruction { get { return (Instruction)this[0]; } set { this[0] = value; } } public static Address operator +(Address a, int i) { return new Address(a._in, (uint)(a._at + i)); } public static Address operator +(Address a, uint i) { return new Address(a._in, (uint)(a._at + i)); } public static Address operator -(Address a, int i) { return new Address(a._in, (uint)(a._at - i)); } public static Address operator -(Address a, uint i) { return new Address(a._in, (uint)(a._at - i)); } public static bool operator ==(Address a0, Address a1) { if ((object)a0 == null) { return (object)a1 == null; } if ((object)a1 == null) { return false; } return a0._at == a1._at && a0._in == a1._in; } public static bool operator !=(Address a0, Address a1) { return !(a0 == a1); } public override bool Equals(object obj) { if (obj == null) { return false; } Address that = obj as Address; if (that == null) { return false; } return this == that; } public override int GetHashCode() { return _at.GetHashCode() ^ unchecked((int)_in._order); } public override string ToString() { return _in.ToString() + "@" + _at.ToString() + " => " + this._object.ToString(); } } }