// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: BinaryReader
**
**
** Purpose: Wraps a stream and provides convenient read functionality
** for strings and primitive types.
**
** Date: April 8, 2000
**
============================================================*/
namespace System.IO {
using System;
using System.Diagnostics;
using System.Text;
//|
public class BinaryReader : IDisposable
{
private const int MaxCharBytesSize = 128;
private Stream m_stream;
private byte[] m_buffer;
private Decoder m_decoder;
private byte[] m_charBytes;
private char[] m_singleChar;
private char[] m_charBuffer;
// Performance optimization for Read() w/ Unicode. Speeds us up by ~40%
private bool m_2BytesPerChar;
//|
[Microsoft.Contracts.NotDelayed]
public BinaryReader(Stream input) : this(input, new UTF8Encoding()) {
}
//|
[Microsoft.Contracts.NotDelayed]
public BinaryReader(Stream input, Encoding encoding) {
if (input==null) {
throw new ArgumentNullException("input");
}
if (encoding==null) {
throw new ArgumentNullException("encoding");
}
if (!input.CanRead)
throw new ArgumentException("Argument_StreamNotReadable");
m_stream = input;
m_decoder = encoding.GetDecoder();
int minBufferSize = encoding.GetMaxByteCount(1); // max bytes per one char
if (minBufferSize < 16)
minBufferSize = 16;
m_buffer = new byte[minBufferSize];
m_charBuffer = null;
m_charBytes = null;
// Performance hack - for Encodings that always use 2 bytes per char
// (or more), special case them here to make Read() & Peek() faster.
m_2BytesPerChar = encoding is UnicodeEncoding;
Debug.Assert(m_decoder!=null, "[BinaryReader.ctor]m_decoder!=null");
}
//|
public virtual Stream BaseStream {
get {
return m_stream;
}
}
//|
public virtual void Close() {
Dispose(true);
}
//|
protected virtual void Dispose(bool disposing) {
if (disposing) {
// Close in a thread-safe way (multiple calls to Close are safe)
Stream copyOfStream = m_stream;
m_stream = null;
if (copyOfStream != null)
copyOfStream.Close();
}
m_stream = null;
m_buffer = null;
m_decoder = null;
m_charBytes = null;
m_singleChar = null;
m_charBuffer = null;
}
//|
///
void IDisposable.Dispose()
{
Dispose(true);
}
//|
public virtual int PeekChar() {
if (m_stream==null) __Error.FileNotOpen();
if (!m_stream.CanSeek)
return -1;
long origPos = m_stream.Position;
int ch = Read();
m_stream.Position = origPos;
return ch;
}
//|
public virtual int Read() {
if (m_stream==null) {
__Error.FileNotOpen();
}
return InternalReadOneChar();
}
//|
public virtual bool ReadBoolean(){
FillBuffer(1);
return (m_buffer[0]!=0);
}
//|
public virtual byte ReadByte() {
FillBuffer(1);
return (m_buffer[0]);
}
//|
[CLSCompliant(false)]
public virtual sbyte ReadSByte() {
FillBuffer(1);
return (sbyte)(m_buffer[0]);
}
//|
public virtual char ReadChar() {
int value = Read();
if (value==-1) {
__Error.EndOfFile();
}
return (char)value;
}
//|
public virtual short ReadInt16() {
FillBuffer(2);
return (short)(m_buffer[0] & 0xFF | m_buffer[1] << 8);
}
//|
[CLSCompliant(false)]
public virtual ushort ReadUInt16(){
FillBuffer(2);
return (ushort)(m_buffer[0] & 0xFF | m_buffer[1] << 8);
}
//|
public virtual int ReadInt32() {
FillBuffer(4);
return (int)((m_buffer[0]&0xFF) | m_buffer[1] << 8 | m_buffer[2] << 16 | m_buffer[3] << 24);
}
//|
[CLSCompliant(false)]
public virtual uint ReadUInt32() {
FillBuffer(4);
return (uint)(m_buffer[0] | (m_buffer[1]) << 8 | (m_buffer[2]) << 16 | m_buffer[3] << 24);
}
//|
public virtual long ReadInt64() {
FillBuffer(8);
uint lo = (uint)(m_buffer[0] | (m_buffer[1]) << 8 |
(m_buffer[2]) << 16 | m_buffer[3] << 24);
uint hi = (uint)(m_buffer[4] | (m_buffer[5]) << 8 |
(m_buffer[6]) << 16 | m_buffer[7] << 24);
return (long) ((ulong)hi) << 32 | lo;
}
//|
[CLSCompliant(false)]
public virtual ulong ReadUInt64() {
FillBuffer(8);
uint lo = (uint)(m_buffer[0] | (m_buffer[1]) << 8 |
(m_buffer[2]) << 16 | m_buffer[3] << 24);
uint hi = (uint)(m_buffer[4] | (m_buffer[5]) << 8 |
(m_buffer[6]) << 16 | m_buffer[7] << 24);
return ((ulong)hi) << 32 | lo;
}
//|
public virtual float ReadSingle() {
FillBuffer(4);
return BitConverter.UInt32BitsToSingle(
(uint)(m_buffer[0] | (m_buffer[1]) << 8 |
(m_buffer[2]) << 16 | m_buffer[3] << 24));
}
//|
public virtual double ReadDouble() {
FillBuffer(8);
uint lo = (uint)(m_buffer[0] | (m_buffer[1]) << 8 |
(m_buffer[2]) << 16 | m_buffer[3] << 24);
uint hi = (uint)(m_buffer[4] | (m_buffer[5]) << 8 |
(m_buffer[6]) << 16 | m_buffer[7] << 24);
return BitConverter.UInt64BitsToDouble(((ulong)hi) << 32 | lo);
}
//|
public virtual decimal ReadDecimal() {
FillBuffer(16);
return Decimal.ToDecimal(m_buffer);
}
//|
public virtual String ReadString() {
int currPos = 0;
int n;
int stringLength;
int readLength;
int charsRead;
if (m_stream==null)
__Error.FileNotOpen();
// Length of the string in bytes, not chars
stringLength = Read7BitEncodedInt();
if (stringLength<0) {
throw new IOException(String.Format("IO.IO_InvalidStringLen_Len", stringLength));
}
if (stringLength==0) {
return String.Empty;
}
if (m_charBytes==null) {
m_charBytes = new byte[MaxCharBytesSize];
}
if (m_charBuffer == null) {
m_charBuffer = new char[MaxCharBytesSize];
}
StringBuilder sb = null;
do
{
readLength = ((stringLength - currPos)>MaxCharBytesSize)?MaxCharBytesSize:(stringLength - currPos);
n = m_stream.Read(m_charBytes, 0, readLength);
if (n==0) {
__Error.EndOfFile();
}
charsRead = m_decoder.GetChars(m_charBytes, 0, n, m_charBuffer, 0);
if (currPos == 0 && n == stringLength)
return new String(m_charBuffer, 0, charsRead);
if (sb == null)
sb = new StringBuilder(stringLength); // Actual string length in chars may be smaller.
sb.Append(m_charBuffer, 0, charsRead);
currPos +=n;
} while (currPos
public virtual int Read(char[] buffer, int index, int count) {
if (buffer==null) {
throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
}
if (index < 0) {
throw new ArgumentOutOfRangeException("index", "ArgumentOutOfRange_NeedNonNegNum");
}
if (count < 0) {
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
}
if (buffer.Length - index < count) {
throw new ArgumentException("Argument_InvalidOffLen");
}
if (m_stream==null)
__Error.FileNotOpen();
return InternalReadChars(buffer, index, count);
}
private int InternalReadChars(char[] buffer, int index, int count) {
int charsRead = 0;
int numBytes = 0;
int charsRemaining = count;
if (m_charBytes==null) {
m_charBytes = new byte[MaxCharBytesSize];
}
while (charsRemaining>0) {
// We really want to know what the minimum number of bytes per char
// is for our encoding. Otherwise for UnicodeEncoding we'd have to
// do ~1+log(n) reads to read n characters.
numBytes = charsRemaining;
if (m_2BytesPerChar)
numBytes <<= 1;
if (numBytes > MaxCharBytesSize)
numBytes = MaxCharBytesSize;
numBytes = m_stream.Read(m_charBytes, 0, numBytes);
if (numBytes==0) {
// Console.WriteLine("Found no bytes. We're outta here.");
return (count - charsRemaining);
}
charsRead = m_decoder.GetChars(m_charBytes, 0, numBytes, buffer, index);
charsRemaining -= charsRead;
index+=charsRead;
// Console.WriteLine("That became: " + charsRead + " characters.");
}
Debug.Assert(charsRemaining == 0, "We didn't read all the chars we thought we would.");
return count;
}
private int InternalReadOneChar() {
// I know having a separate InternalReadOneChar method seems a little
// redundant, but this makes a scenario like the security parser code
// 20% faster, in addition to the optimizations for UnicodeEncoding I
// put in InternalReadChars. -- BrianGru, 5/8/2001
int charsRead = 0;
int numBytes = 0;
if (m_charBytes==null) {
m_charBytes = new byte[MaxCharBytesSize];
}
if (m_singleChar==null) {
m_singleChar = new char[1];
}
while (charsRead == 0) {
// We really want to know what the minimum number of bytes per char
// is for our encoding. Otherwise for UnicodeEncoding we'd have to
// do ~1+log(n) reads to read n characters.
// Assume 1 byte can be 1 char unless m_2BytesPerChar is true.
numBytes = m_2BytesPerChar ? 2 : 1;
int r = m_stream.ReadByte();
m_charBytes[0] = (byte) r;
if (r == -1)
numBytes = 0;
if (numBytes == 2) {
r = m_stream.ReadByte();
m_charBytes[1] = (byte) r;
if (r == -1)
numBytes = 1;
}
if (numBytes==0) {
// Console.WriteLine("Found no bytes. We're outta here.");
return -1;
}
Debug.Assert(numBytes == 1 || numBytes == 2, "BinaryReader::InternalReadOneChar assumes it's reading one or 2 bytes only.");
charsRead = m_decoder.GetChars(m_charBytes, 0, numBytes, m_singleChar, 0);
Debug.Assert(charsRead < 2, "InternalReadOneChar - assuming we only got 0 or 1 char, not 2!");
// Console.WriteLine("That became: " + charsRead + " characters.");
}
if (charsRead == 0)
return -1;
return m_singleChar[0];
}
//|
public virtual char[] ReadChars(int count) {
if (m_stream==null) {
__Error.FileNotOpen();
}
if (count<0) {
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
}
char[] chars = new char[count];
int n = InternalReadChars(chars, 0, count);
if (n!=count) {
char[] copy = new char[n];
Buffer.BlockCopy(chars, 0, copy, 0, 2*n); // sizeof(char)
chars = copy;
}
return chars;
}
//|
public virtual int Read(byte[] buffer, int index, int count) {
if (buffer==null)
throw new ArgumentNullException("buffer", "ArgumentNull_Buffer");
if (index < 0)
throw new ArgumentOutOfRangeException("index", "ArgumentOutOfRange_NeedNonNegNum");
if (count < 0)
throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
if (buffer.Length - index < count)
throw new ArgumentException("Argument_InvalidOffLen");
if (m_stream==null) __Error.FileNotOpen();
return m_stream.Read(buffer, index, count);
}
//|
public virtual byte[] ReadBytes(int count) {
if (count < 0) throw new ArgumentOutOfRangeException("count", "ArgumentOutOfRange_NeedNonNegNum");
if (m_stream==null) __Error.FileNotOpen();
byte[] result = new byte[count];
int numRead = 0;
do {
int n = m_stream.Read(result, numRead, count);
if (n == 0)
break;
numRead += n;
count -= n;
} while (count > 0);
if (numRead != result.Length) {
// Trim array. This should happen on EOF & possibly net streams.
byte[] copy = new byte[numRead];
Buffer.BlockCopy(result, 0, copy, 0, numRead);
result = copy;
}
return result;
}
//|
protected virtual void FillBuffer(int numBytes) {
Debug.Assert(m_buffer==null || (numBytes>0 && numBytes<=m_buffer.Length), "[FillBuffer]numBytes>0 && numBytes<=m_buffer.Length");
int bytesRead=0;
int n = 0;
if (m_stream==null) __Error.FileNotOpen();
// @TODO: Find a good threshold for calling ReadByte() repeatedly
// vs. calling Read(byte[], int, int) for both buffered & unbuffered
// streams.
if (numBytes==1) {
n = m_stream.ReadByte();
if (n==-1)
__Error.EndOfFile();
m_buffer[0] = (byte)n;
return;
}
do {
n = m_stream.Read(m_buffer, bytesRead, numBytes-bytesRead);
if (n==0) {
__Error.EndOfFile();
}
bytesRead+=n;
} while (bytesRead 0 ? m_buffer[0] : (byte)0),
(byte)(numBytes > 1 ? m_buffer[1] : (byte)0),
(byte)(numBytes > 2 ? m_buffer[2] : (byte)0),
(byte)(numBytes > 3 ? m_buffer[3] : (byte)0),
(byte)(numBytes > 4 ? m_buffer[4] : (byte)0),
(byte)(numBytes > 5 ? m_buffer[5] : (byte)0),
(byte)(numBytes > 6 ? m_buffer[6] : (byte)0),
(byte)(numBytes > 7 ? m_buffer[7] : (byte)0));
#endif
}
//|
protected int Read7BitEncodedInt() {
// Read out an int 7 bits at a time. The high bit
// of the byte when on means to continue reading more bytes.
int count = 0;
int shift = 0;
byte b;
do {
b = ReadByte();
count |= (b & 0x7F) << shift;
shift += 7;
} while ((b & 0x80) != 0);
return count;
}
}
}