//////////////////////////////////////////////////////////////////////////////// // // Microsoft Research Singularity // // Copyright (c) Microsoft Corporation. All rights reserved. // // File: IPAddress.cs // // Note: // This file is a wrapper around Singularity's internal networking types // using System; using System.Net.IP; // Singularity networking type space using System.Net.Sockets; using Microsoft.Singularity.Io; using Microsoft.Contracts; // // Currently this wrapper is IPv4-specific! // public class IPAddress { public static readonly IPAddress Any = new IPAddress(IPv4.Any); public static readonly IPAddress Loopback = new IPAddress(IPv4.Loopback); public static readonly IPAddress Broadcast = new IPAddress(IPv4.Broadcast); public static readonly IPAddress None = Broadcast; internal IPv4 m_addr; // Our wrapped address // newAddress is provided in network order. [NotDelayed] public IPAddress(long newAddress) { SetFromLong(newAddress); } // address is MST byte first (index 0) public IPAddress(byte[]! address) { if (address.Length != 4) { throw new NotSupportedException("Byte array length must be 4"); } uint addr = ((uint)address[0]) << 24; addr += ((uint)address[1]) << 16; addr += ((uint)address[2]) << 8; addr += ((uint)address[3]); m_addr = new IPv4(addr); } public IPAddress(IPv4 addr) { m_addr = new IPv4(addr); } public static IPAddress! Parse(string ipString) { return new IPAddress(IPv4.Parse(ipString)); } private void SetFromLong(long value) { if (value < 0 || value > 0x00000000FFFFFFFF) { throw new ArgumentOutOfRangeException("value"); } m_addr = new IPv4((uint)NetworkToHostOrder(value)); } // TODO [ Obsolete("IPAddress.Address is address family dependant, use " + "Equals method for comparison.") ] public long Address { get { return (uint)m_addr; } set { SetFromLong(value); } } public AddressFamily AddressFamily { get { return AddressFamily.InterNetwork; } } public byte[] GetAddressBytes() { return m_addr.GetAddressBytes(); } public override string! ToString() { return m_addr.ToString(); } public static long HostToNetworkOrder(long host) { return ByteOrder.HostToBigEndian(host); } public static int HostToNetworkOrder(int host) { return ByteOrder.HostToBigEndian(host); } public static short HostToNetworkOrder(short host) { return ByteOrder.HostToBigEndian(host); } public static long NetworkToHostOrder(long network) { return ByteOrder.HostToBigEndian(network); } public static int NetworkToHostOrder(int network) { return ByteOrder.HostToBigEndian(network); } public static short NetworkToHostOrder(short network) { return ByteOrder.HostToBigEndian(network); } public static IPAddress operator&(IPAddress! lhs, IPAddress! rhs) { return new IPAddress(lhs.m_addr & rhs.m_addr); } public static bool IsLoopback(IPAddress! address) { return address.m_addr.IsLoopback(); } public override bool Equals(object comparand) { return m_addr.Equals(comparand); } public override int GetHashCode() { return m_addr.GetHashCode(); } } // class IPAddress