// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //============================================================ // // Class: Attribute // // Purpose: The class used as an attribute to denote that // another class can be used as an attribute. // //=========================================================== namespace System { using System; using System.Reflection; using System.Collections; // This class is a placeholder for the compiler only! // Singularity and Bartok don't support runtime access to custom attributes. //| [AttributeUsageAttribute(AttributeTargets.All, Inherited = true, AllowMultiple=false)] // Base class for all attributes public abstract class Attribute { //| protected Attribute(){} } }