// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ namespace System.Collections { using System; // Useful base class for typed readonly collections where items derive from object //| public abstract class ReadOnlyCollectionBase : ICollection { ArrayList list; //| protected ArrayList InnerList { get { if (list == null) list = new ArrayList(); return list; } } //| public int Count { get { return InnerList.Count; } } //| bool ICollection.IsSynchronized { get { return InnerList.IsSynchronized; } } //| object ICollection.SyncRoot { get { return InnerList.SyncRoot; } } //| void ICollection.CopyTo(Array array, int index) { InnerList.CopyTo(array, index); } //| public IEnumerator GetEnumerator() { return InnerList.GetEnumerator(); } } }